Player Matchup

Rama
Rama
Awaythread
Rama
Level 29
God Stats
1W - 1L
1,545 SR
Queue Stats
142W - 166L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
PatientKiller04
Zhong Kui
Level 26
God Stats
5W - 8L
1,766 SR
Queue Stats
103W - 120L
1,560 Elo+
Solo
Vamana
Vamana
PeanutButterBoi2
Vamana
Level 28
God Stats
2W - 2L
1,718 SR
Queue Stats
41W - 39L
1,552 Elo+
Solo
Cerberus
Cerberus
treda2847132640
Cerberus
Level 14
God Stats
2W - 5L
1,530 SR
Queue Stats
10W - 10L
1,477 Elo+
Solo
Poseidon
Poseidon
おむ天国
Poseidon
Level 12
God Stats
2W - 1L
1,807 SR
Queue Stats
31W - 34L
1,546 Elo+
Solo
Team Averages
Level 22
1,673 SR
1,524 Elo+

VS

Team Averages
Level 24
1,593 SR
1,579 Elo+
Mulan
Mulan
Jwright889
Mulan
Level 27
God Stats
50W - 55L
1,557 SR
Queue Stats
262W - 287L
1,535 Elo+
Solo
Khepri
Khepri
SpaceCowboy0920
Khepri
Level 25
God Stats
9W - 7L
1,503 SR
Queue Stats
52W - 47L
1,489 Elo+
Solo
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 24
God Stats
80W - 67L
1,848 SR
Queue Stats
489W - 480L
1,574 Elo+
Solo
Janus
Janus
Suhspektt
Janus
Level 29
God Stats
1W - 0L
1,636 SR
Queue Stats
196W - 203L
1,575 Elo+
Solo
Chaac
Chaac
pgsburner
Chaac
Level 17
God Stats
2W - 3L
1,422 SR
Queue Stats
36W - 27L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,134
324
2,416
10,025
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
PatientKiller04
Zhong Kui
16
1 / 6 / 1
9,682
440
9,514
14,572
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
6,531
297
1,672
4,032
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
16
0 / 7 / 0
9,271
421
7,798
23,474
21,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
おむ天国
Poseidon
16
1 / 5 / 2
10,004
455
6,954
9,856
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
4 / 1 / 9
11,617
528
6,763
16,306
8,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 0 / 13
11,850
539
4,921
11,323
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
StarBeamsz
Danzaburou
20
7 / 0 / 3
14,084
640
9,255
12,067
5,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Suhspektt
Janus
15
1 / 2 / 3
10,691
486
2,138
5,489
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
pgsburner
Chaac
20
10 / 0 / 4
15,147
689
23,053
25,159
26,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
23
24
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Mulan
4
1
9
8.5
L
Zhong Kui
PatientKiller04
Zhong Kui
1
6
1
0.25
L
1
1
0
1
W
1
0
13
7.5
W
Danzaburou
StarBeamsz
Danzaburou
7
0
3
8.5
W
Janus
Suhspektt
Janus
1
2
3
1.25
W
Chaac
pgsburner
Chaac
10
0
4
12
L
Cerberus
0
7
0
0
L
Poseidon
おむ天国
Poseidon
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,354
Damage
46,130
61,959
Taken
70,344
41,599
Mitigated
52,905
16,380
Healing
39,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,416
1,744
0
2,069
10,025
2,539
0
1,330
8,615
0
22,021
W
Mulan
6,763
1,905
0
7,030
16,306
8,985
52
6,564
9,692
0
73,267
L
Zhong Kui
PatientKiller04
Zhong Kui
9,514
181
0
3,788
14,572
12,478
0
1,548
12,704
69,070
0
L
1,672
957
0
1,751
4,032
1,181
0
254
3,774
0
15,078
W
4,921
230
0
2,739
11,323
10,152
1,283
5,074
6,249
32,604
0
W
Danzaburou
StarBeamsz
Danzaburou
9,255
4,770
0
9,756
12,067
5,969
4,923
1,918
10,149
0
137,123
W
Janus
Suhspektt
Janus
2,138
67
0
1,813
5,489
1,626
882
1,087
4,402
63,466
0
W
Chaac
pgsburner
Chaac
23,053
8,433
0
18,061
25,159
26,173
328
9,110
15,586
0
134,909
L
Cerberus
7,798
537
0
8,447
23,474
21,907
0
3,109
19,495
66,867
0
L
Poseidon
おむ天国
Poseidon
6,954
258
0
325
9,856
3,494
0
760
9,002
76,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
63,389
519
Minions Killed
747
0
Camps Cleared
0
1,545,995
Distance Traveled
2,007,492
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,134
324
60
3
0
335,422
10
W
Mulan
11,617
528
122
6
0
475,757
0
L
Zhong Kui
9,682
440
94
4
0
366,856
5
L
Vamana
6,531
297
29
1
0
124,868
0
W
Khepri
11,850
539
63
3
0
412,965
0
W
Danzaburou
14,084
640
197
9
0
392,511
4
W
Janus
10,691
486
118
5
0
292,852
3
W
Chaac
15,147
689
247
11
0
433,407
3
L
Cerberus
9,271
421
203
9
0
309,373
1
L
Poseidon
10,004
455
133
6
0
409,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role