Player Matchup

Anhur
Anhur
ChiChoLate
Anhur
Level 7
God Stats
1W - 0L
1,240 SR
Queue Stats
6W - 4L
1,612 Elo+
Party 1
Scylla
Scylla
ImAbhi2
Scylla
Level 22
God Stats
8W - 4L
1,622 SR
Queue Stats
58W - 43L
1,624 Elo+
Solo
Cerberus
Cerberus
KlumzyD
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 30L
1,733 Elo+
Solo
Thanatos
Thanatos
loadedwookie
Thanatos
Level 25
God Stats
7W - 9L
1,481 SR
Queue Stats
60W - 64L
1,474 Elo+
Solo
Zeus
Zeus
shinjazz
Zeus
Level 27
God Stats
1W - 0L
1,197 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,408 SR
1,589 Elo+

VS

Team Averages
Level 21
1,559 SR
1,512 Elo+
Hou Yi
Hou Yi
Fleptezy
Hou Yi
Level 25
God Stats
3W - 8L
1,598 SR
Queue Stats
344W - 198L
1,725 Elo+
Solo
Ymir
Ymir
Lawz437
Ymir
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
158W - 165L
1,273 Elo+
Solo
Nu Wa
Nu Wa
Lilreaper151
Nu Wa
Level 27
God Stats
1W - 3L
1,549 SR
Queue Stats
117W - 144L
1,511 Elo+
Solo
Nemesis
Nemesis
ThorsBussyBoy
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XenoChris
Cthulhu
Level 26
God Stats
19W - 16L
1,649 SR
Queue Stats
64W - 64L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 8 / 0
6,754
375
2,263
9,855
2,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
ImAbhi2
Scylla
18
15 / 2 / 4
11,710
651
19,875
9,903
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
KlumzyD
Cerberus
17
6 / 1 / 8
10,402
578
12,056
13,109
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
loadedwookie
Thanatos
4
0 / 2 / 1
5,548
308
1,173
2,401
463
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
10
1 / 9 / 3
6,772
376
5,013
9,313
2,016
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fleptezy
Hou Yi
17
12 / 3 / 2
10,532
585
12,596
13,786
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Lawz437
Ymir
10
0 / 7 / 7
7,834
435
2,727
14,171
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 7 / 2
9,195
511
6,618
9,628
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
17
5 / 2 / 1
10,195
566
7,083
14,262
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
XenoChris
Cthulhu
12
2 / 7 / 3
7,974
443
4,096
13,022
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
23
Kills
22
22
Deaths
26
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
8
0
0.13
L
Hou Yi
Fleptezy
Hou Yi
12
3
2
4.33
W
Scylla
ImAbhi2
Scylla
15
2
4
8.5
W
Cerberus
KlumzyD
Cerberus
6
1
8
10
L
Ymir
Lawz437
Ymir
0
7
7
0.5
L
3
7
2
0.57
L
Nemesis
5
2
1
2.75
L
Cthulhu
XenoChris
Cthulhu
2
7
3
0.5
W
Thanatos
loadedwookie
Thanatos
0
2
1
0.25
W
Zeus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
33,120
44,581
Taken
64,869
18,923
Mitigated
30,064
10,489
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
2,263
1,085
0
0
9,855
2,219
0
1,359
8,436
0
21,628
L
Hou Yi
Fleptezy
Hou Yi
12,596
7,055
0
5,838
13,786
4,452
1,234
7,551
6,039
0
79,636
W
Scylla
ImAbhi2
Scylla
19,875
1,978
0
2,165
9,903
3,554
766
4,377
5,314
78,227
0
W
Cerberus
KlumzyD
Cerberus
12,056
1,229
0
5,925
13,109
10,671
424
4,013
8,844
68,087
0
L
Ymir
Lawz437
Ymir
2,727
547
0
721
14,171
8,901
419
9,207
4,766
26,983
0
L
6,618
1,496
0
1,360
9,628
2,409
1,581
7,451
1,831
36,151
0
L
Nemesis
7,083
3,579
0
6,986
14,262
7,284
0
5,517
8,358
0
73,065
L
Cthulhu
XenoChris
Cthulhu
4,096
961
92
2,526
13,022
7,018
1,148
5,802
6,931
27,282
5,429
W
Thanatos
loadedwookie
Thanatos
1,173
432
0
969
2,401
463
0
719
1,626
0
4,757
W
Zeus
5,013
945
282
1,148
9,313
2,016
0
2,066
7,187
24,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
45,730
374
Minions Killed
426
0
Camps Cleared
0
1,361,430
Distance Traveled
1,503,486
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,754
375
39
2
0
306,189
0
L
Hou Yi
10,532
585
111
6
0
281,811
5
W
Scylla
11,710
651
135
8
0
317,264
5
W
Cerberus
10,402
578
137
8
0
334,110
0
L
Ymir
7,834
435
45
3
0
300,544
1
L
Nu Wa
9,195
511
66
4
0
293,535
3
L
Nemesis
10,195
566
142
8
0
313,832
1
L
Cthulhu
7,974
443
62
3
0
313,764
3
W
Thanatos
5,548
308
21
1
0
124,389
1
W
Zeus
6,772
376
42
2
0
279,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role