Player Matchup

Da Ji
Da Ji
CommanderTan
Da Ji
Level 83
God Stats
0W - 5L
1,275 SR
Queue Stats
92W - 79L
1,567 Elo+
Party 3
Neith
Neith
Fantasja
Neith
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,684 Elo+
Party 2
Sobek
Sobek
HenningTheGod
Sobek
Level 125
God Stats
3W - 3L
1,772 SR
Queue Stats
27W - 19L
1,684 Elo+
Party 2
Amaterasu
Amaterasu
Taraloe
Amaterasu
Level 125
God Stats
0W - 2L
1,616 SR
Queue Stats
148W - 136L
1,691 Elo+
Party 2
Persephone
Persephone
heaven2012
Persephone
Level 42
God Stats
4W - 1L
1,667 SR
Queue Stats
127W - 120L
1,533 Elo+
Party 3
Team Averages
Level 85
1,566 SR
1,632 Elo+

VS

Team Averages
Level 127
1,616 SR
1,572 Elo+
Nox
Nox
Caimael
Nox
Level 127
God Stats
6W - 4L
1,614 SR
Queue Stats
533W - 470L
1,650 Elo+
Party 1
Skadi
Skadi
Rhiitzu
Skadi
Level 156
God Stats
26W - 17L
1,697 SR
Queue Stats
194W - 159L
1,617 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sellith
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 97L
1,327 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xanziz
Tsukuyomi
Level 158
God Stats
6W - 7L
1,423 SR
Queue Stats
309W - 266L
1,606 Elo+
Party 1
Chaac
Chaac
diablo93
Chaac
Level 48
God Stats
7W - 1L
1,845 SR
Queue Stats
48W - 42L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 5
12,845
494
15,225
25,977
12,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Fantasja
Neith
18
4 / 10 / 6
12,182
469
12,067
17,096
7,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 4 / 9
12,686
488
14,061
30,228
38,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Taraloe
Amaterasu
20
9 / 8 / 3
13,454
517
19,770
29,267
31,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
heaven2012
Persephone
15
1 / 16 / 7
10,111
389
13,455
19,236
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
17 / 4 / 13
15,458
595
25,996
17,626
9,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Skadi
Rhiitzu
Skadi
19
6 / 6 / 10
12,568
483
14,573
16,215
6,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Sellith
Kumbhakarna
17
4 / 5 / 16
12,239
471
9,935
24,622
22,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Xanziz
Tsukuyomi
20
15 / 5 / 10
16,102
619
31,946
20,848
9,903
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
diablo93
Chaac
18
5 / 7 / 12
12,163
468
15,265
23,474
21,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
27
Kills
47
47
Deaths
27
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nox
17
4
13
5.88
L
7
9
5
1.06
L
Neith
Fantasja
Neith
4
10
6
0.7
L
6
4
9
2.63
W
Skadi
Rhiitzu
Skadi
6
6
10
1.83
W
Kumbhakarna
Sellith
Kumbhakarna
4
5
16
2.4
L
Amaterasu
Taraloe
Amaterasu
9
8
3
1.31
W
Tsukuyomi
Xanziz
Tsukuyomi
15
5
10
4
W
Chaac
diablo93
Chaac
5
7
12
1.57
L
Persephone
heaven2012
Persephone
1
16
7
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,578
Damage
97,715
121,804
Taken
102,785
96,324
Mitigated
70,387
30,433
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
25,996
3,318
0
1,046
17,626
9,167
0
6,195
11,108
89,664
0
L
15,225
4,307
0
6,406
25,977
12,638
0
5,404
20,413
0
101,101
L
Neith
Fantasja
Neith
12,067
4,603
0
3,180
17,096
7,205
609
7,473
9,623
0
64,076
L
14,061
1,781
696
10,145
30,228
38,507
0
9,504
20,180
34,736
0
W
Skadi
Rhiitzu
Skadi
14,573
6,683
0
2,956
16,215
6,586
1,905
4,568
11,577
0
87,182
W
Kumbhakarna
Sellith
Kumbhakarna
9,935
1,767
0
3,965
24,622
22,814
47
6,899
17,511
35,897
0
L
Amaterasu
Taraloe
Amaterasu
19,770
8,000
0
9,128
29,267
31,816
378
6,193
23,074
0
93,984
W
Tsukuyomi
Xanziz
Tsukuyomi
31,946
7,964
0
4,147
20,848
9,903
0
3,821
16,887
0
142,981
W
Chaac
diablo93
Chaac
15,265
4,233
0
6,109
23,474
21,917
672
5,089
18,186
0
61,269
L
Persephone
heaven2012
Persephone
13,455
1,377
0
878
19,236
6,158
250
6,767
12,340
47,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
68,530
509
Minions Killed
587
0
Camps Cleared
0
2,272,347
Distance Traveled
2,452,776
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,458
595
137
5
0
493,488
19
L
Da Ji
12,845
494
130
5
0
461,008
1
L
Neith
12,182
469
112
4
0
434,924
1
L
Sobek
12,686
488
34
1
0
508,269
5
W
Skadi
12,568
483
116
4
0
454,904
6
W
Kumbhakarna
12,239
471
36
1
0
487,271
6
L
Amaterasu
13,454
517
157
6
0
437,799
7
W
Tsukuyomi
16,102
619
188
7
0
554,017
4
W
Chaac
12,163
468
110
4
0
463,096
4
L
Persephone
10,111
389
76
3
0
430,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role