Player Matchup

Discordia
Discordia
GuldGraver
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Larsinator1
Janus
Level 26
God Stats
18W - 19L
1,635 SR
Queue Stats
139W - 132L
1,628 Elo+
Party 1
Fenrir
Fenrir
Madpakken69
Fenrir
Level 28
God Stats
3W - 1L
1,818 SR
Queue Stats
139W - 117L
1,660 Elo+
Party 1
King Arthur
King Arthur
SayinCZ
King Arthur
Level 14
God Stats
4W - 2L
1,726 SR
Queue Stats
14W - 9L
1,651 Elo+
Party 2
Heimdallr
Heimdallr
iPortsMontages
Heimdallr
Level 45
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 3L
1,770 Elo+
Party 2
Team Averages
Level 28
1,683 SR
1,642 Elo+

VS

Team Averages
Level 17
1,523 SR
1,687 Elo+
Sun Wukong
Sun Wukong
Onelovex
Sun Wukong
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
124W - 92L
1,665 Elo+
Solo
Arachne
Arachne
SneerfulTuna
Arachne
Level 17
God Stats
62W - 50L
1,602 SR
Queue Stats
224W - 232L
1,743 Elo+
Solo
Ra
Ra
TheIrrelevantOne
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 23L
1,765 Elo+
Solo
Cthulhu
Cthulhu
ToyBoy4Ever
Cthulhu
Level 23
God Stats
10W - 6L
1,739 SR
Queue Stats
103W - 102L
1,623 Elo+
Solo
Anhur
Anhur
shahed903
Anhur
Level 7
God Stats
1W - 3L
1,473 SR
Queue Stats
3W - 3L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GuldGraver
Discordia
13
2 / 3 / 8
7,717
551
6,934
5,929
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 5
7,010
501
3,375
6,876
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
11 / 4 / 1
9,173
655
7,302
10,165
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SayinCZ
King Arthur
13
4 / 4 / 1
7,835
560
7,571
10,554
6,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
iPortsMontages
Heimdallr
16
13 / 1 / 5
9,848
703
19,661
12,613
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Onelovex
Sun Wukong
12
3 / 8 / 1
7,051
504
6,030
13,756
7,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
SneerfulTuna
Arachne
12
6 / 4 / 3
7,769
555
6,597
10,553
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 6 / 2
7,882
563
11,161
11,404
4,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ToyBoy4Ever
Cthulhu
9
0 / 5 / 1
5,486
392
2,067
8,649
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
shahed903
Anhur
10
0 / 8 / 0
5,627
402
403
10,701
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
31
Kills
15
16
Deaths
31
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
GuldGraver
Discordia
2
3
8
2
W
1
4
5
0.88
W
Fenrir
11
4
1
2.88
L
Sun Wukong
Onelovex
Sun Wukong
3
8
1
0.44
W
King Arthur
SayinCZ
King Arthur
4
4
1
1.13
L
Arachne
SneerfulTuna
Arachne
6
4
3
1.88
L
6
6
2
1.17
L
Cthulhu
ToyBoy4Ever
Cthulhu
0
5
1
0.1
W
Heimdallr
iPortsMontages
Heimdallr
13
1
5
15.5
L
Anhur
shahed903
Anhur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,843
Damage
26,258
46,137
Taken
55,063
20,011
Mitigated
22,151
14,739
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GuldGraver
Discordia
6,934
366
0
174
5,929
1,937
731
2,891
3,038
32,653
0
W
3,375
105
0
1,770
6,876
2,014
228
3,538
3,338
37,890
0
W
Fenrir
7,302
1,202
0
3,798
10,165
4,665
0
1,947
8,218
0
48,028
L
Sun Wukong
Onelovex
Sun Wukong
6,030
1,288
0
1,809
13,756
7,073
0
846
12,828
0
35,255
W
King Arthur
SayinCZ
King Arthur
7,571
1,585
0
1,940
10,554
6,227
0
675
9,879
0
41,677
L
Arachne
SneerfulTuna
Arachne
6,597
4,404
0
3,349
10,553
5,144
425
760
9,681
0
32,768
L
11,161
827
421
2,729
11,404
4,069
0
3,206
7,820
47,088
0
L
Cthulhu
ToyBoy4Ever
Cthulhu
2,067
0
107
721
8,649
3,376
0
2,965
5,394
19,581
0
W
Heimdallr
iPortsMontages
Heimdallr
19,661
10,755
0
7,057
12,613
5,168
1,940
4,177
8,436
0
79,989
L
Anhur
shahed903
Anhur
403
214
0
1,307
10,701
2,489
64
1,418
9,030
0
18,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
33,815
438
Minions Killed
261
0
Camps Cleared
0
1,418,973
Distance Traveled
1,324,751
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,717
551
58
4
0
280,693
4
W
Janus
7,010
501
86
6
0
263,944
3
W
Fenrir
9,173
655
87
6
0
312,061
0
L
Sun Wukong
7,051
504
56
4
0
240,745
4
W
King Arthur
7,835
560
69
5
0
281,995
4
L
Arachne
7,769
555
60
4
0
322,830
2
L
Ra
7,882
563
77
6
0
242,906
6
L
Cthulhu
5,486
392
33
2
0
235,468
0
W
Heimdallr
9,848
703
138
10
0
280,280
1
L
Anhur
5,627
402
35
3
0
282,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role