Player Matchup

Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
D_Astaa
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 70L
1,305 Elo+
Party 4
Nemesis
Nemesis
Stevk_73
Nemesis
Level 23
God Stats
2W - 1L
1,831 SR
Queue Stats
77W - 109L
1,330 Elo+
Party 4
Yemoja
Yemoja
Vildorn
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
saeb04
Thanatos
Level 82
God Stats
2W - 2L
1,515 SR
Queue Stats
31W - 24L
1,674 Elo+
Party 1
Team Averages
Level 69
1,569 SR
1,462 Elo+

VS

Team Averages
Level 42
1,348 SR
1,346 Elo+
Zhong Kui
Zhong Kui
AndersDR
Zhong Kui
Level 56
God Stats
19W - 20L
1,287 SR
Queue Stats
186W - 189L
1,347 Elo+
Party 2
Pele
Pele
Nahtanoj_1988
Pele
Level 35
God Stats
15W - 28L
1,494 SR
Queue Stats
158W - 215L
1,308 Elo+
Party 3
Anhur
Anhur
l-aperi-vino
Anhur
Level 33
God Stats
39W - 59L
1,361 SR
Queue Stats
150W - 200L
1,262 Elo+
Party 3
Guan Yu
Guan Yu
mathiasbahn
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,376 Elo+
Party 2
Khepri
Khepri
ronoazorro5
Khepri
Level 65
God Stats
0W - 6L
1,100 SR
Queue Stats
456W - 444L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
10 / 0 / 3
7,018
702
7,773
4,691
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 5
5,171
517
2,475
4,092
1,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Stevk_73
Nemesis
7
0 / 1 / 5
4,721
472
1,468
2,182
637
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Vildorn
Yemoja
10
3 / 0 / 10
6,519
652
3,660
4,536
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
saeb04
Thanatos
12
9 / 1 / 0
6,912
691
6,982
6,244
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndersDR
Zhong Kui
8
2 / 3 / 1
4,769
477
2,886
4,971
2,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 4 / 2
5,175
518
2,098
6,156
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 0
4,480
448
2,382
8,209
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Guan Yu
mathiasbahn
Guan Yu
7
0 / 4 / 2
4,356
436
1,688
5,719
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
7
0 / 5 / 0
4,276
428
1,262
6,795
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
4
4
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
3
11.5
L
Zhong Kui
AndersDR
Zhong Kui
2
3
1
0.83
W
1
2
5
1.75
L
2
4
2
0.75
W
Nemesis
Stevk_73
Nemesis
0
1
5
2.5
W
Yemoja
Vildorn
Yemoja
3
0
10
8
L
0
7
0
0
L
Guan Yu
mathiasbahn
Guan Yu
0
4
2
0.25
L
Khepri
0
5
0
0
W
Thanatos
saeb04
Thanatos
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
10,316
21,745
Taken
31,850
8,327
Mitigated
10,839
12,621
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,773
3,861
0
2,177
4,691
1,427
897
568
4,123
0
43,862
L
Zhong Kui
AndersDR
Zhong Kui
2,886
546
0
1,548
4,971
2,479
0
1,416
3,555
16,755
0
W
2,475
399
162
957
4,092
1,265
354
2,058
2,034
16,538
0
L
2,098
569
0
137
6,156
1,427
0
636
5,520
0
21,977
W
Nemesis
Stevk_73
Nemesis
1,468
426
0
86
2,182
637
0
262
1,895
0
12,251
W
Yemoja
Vildorn
Yemoja
3,660
1,388
502
1,568
4,536
2,947
417
497
4,039
17,037
0
L
2,382
1,270
0
1,496
8,209
1,570
0
1,233
6,976
0
17,536
L
Guan Yu
mathiasbahn
Guan Yu
1,688
648
120
400
5,719
2,654
42
1,050
4,669
0
11,228
L
Khepri
1,262
93
0
903
6,795
2,709
0
1,800
4,995
13,111
0
W
Thanatos
saeb04
Thanatos
6,982
2,019
0
7,169
6,244
2,051
70
763
5,381
0
39,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
23,056
241
Minions Killed
142
0
Camps Cleared
0
934,568
Distance Traveled
915,708
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,018
702
70
7
0
157,205
4
L
Zhong Kui
4,769
477
29
3
0
175,655
2
W
Ra
5,171
517
32
3
0
189,760
1
L
Pele
5,175
518
42
4
0
216,368
0
W
Nemesis
4,721
472
30
3
0
216,830
0
W
Yemoja
6,519
652
27
3
0
193,073
2
L
Anhur
4,480
448
35
4
0
157,923
2
L
Guan Yu
4,356
436
17
2
0
189,924
4
L
Khepri
4,276
428
19
2
0
175,838
1
W
Thanatos
6,912
691
82
8
0
177,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role