Player Matchup

Cerberus
Cerberus
Kriss_nmc80
Cerberus
Level 29
God Stats
3W - 2L
1,706 SR
Queue Stats
93W - 94L
1,445 Elo+
Party 2
Fenrir
Fenrir
NotDarkk
Fenrir
Level 17
God Stats
6W - 3L
1,538 SR
Queue Stats
167W - 57L
1,756 Elo+
Party 1
Danzaburou
Danzaburou
Viguinho
Danzaburou
Level 12
God Stats
2W - 0L
1,686 SR
Queue Stats
18W - 7L
1,833 Elo+
Party 1
Arachne
Arachne
bieda
Arachne
Level 28
God Stats
7W - 14L
1,706 SR
Queue Stats
63W - 63L
1,454 Elo+
Party 2
Hel
Hel
zThxnder
Hel
Level 3
God Stats
20W - 11L
1,716 SR
Queue Stats
350W - 170L
1,500 Elo+
Party 1
Team Averages
Level 18
1,670 SR
1,598 Elo+

VS

Team Averages
Level 16
1,374 SR
1,312 Elo+
Jormungandr
Jormungandr
Alex999934
Jormungandr
Level 7
God Stats
0W - 3L
1,486 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
DonaldBang
Tsukuyomi
Level 22
God Stats
19W - 33L
1,315 SR
Queue Stats
24W - 39L
1,235 Elo+
Party 3
Anubis
Anubis
pbob
Anubis
Level 16
God Stats
6W - 4L
1,559 SR
Queue Stats
15W - 26L
1,229 Elo+
Party 3
Hachiman
Hachiman
selticone
Hachiman
Level 25
God Stats
0W - 3L
1,009 SR
Queue Stats
21W - 44L
1,175 Elo+
Party 3
King Arthur
King Arthur
ustadsem
King Arthur
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kriss_nmc80
Cerberus
13
4 / 2 / 15
9,408
495
3,251
10,388
5,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
NotDarkk
Fenrir
14
7 / 1 / 12
11,537
607
8,947
13,353
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Viguinho
Danzaburou
20
18 / 0 / 6
14,265
751
21,002
15,563
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
bieda
Arachne
15
15 / 5 / 9
11,066
582
16,846
17,340
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 2 / 12
11,457
603
6,872
13,374
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alex999934
Jormungandr
13
2 / 11 / 0
8,404
442
9,900
22,737
14,229
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
DonaldBang
Tsukuyomi
12
2 / 7 / 1
8,610
453
7,154
10,965
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
pbob
Anubis
12
3 / 8 / 1
7,993
421
6,409
11,846
6,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
selticone
Hachiman
12
1 / 11 / 4
8,009
422
6,313
14,111
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
ustadsem
King Arthur
11
0 / 13 / 0
6,579
346
2,451
15,657
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
48
Kills
8
10
Deaths
50
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alex999934
Jormungandr
2
11
0
0.18
L
Tsukuyomi
DonaldBang
Tsukuyomi
2
7
1
0.36
W
Cerberus
Kriss_nmc80
Cerberus
4
2
15
5.75
W
Fenrir
NotDarkk
Fenrir
7
1
12
13
W
Danzaburou
Viguinho
Danzaburou
18
0
6
21
W
Arachne
bieda
Arachne
15
5
9
3.9
L
Anubis
pbob
Anubis
3
8
1
0.44
L
Hachiman
selticone
Hachiman
1
11
4
0.27
L
King Arthur
ustadsem
King Arthur
0
13
0
0
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,918
Damage
32,227
70,018
Taken
75,316
36,458
Mitigated
38,724
38,574
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alex999934
Jormungandr
9,900
2,296
0
822
22,737
14,229
504
5,175
17,562
43,197
0
L
Tsukuyomi
DonaldBang
Tsukuyomi
7,154
1,766
0
1,008
10,965
3,756
868
868
10,097
0
30,317
W
Cerberus
Kriss_nmc80
Cerberus
3,251
71
0
3,210
10,388
5,614
1,449
4,219
6,169
16,440
0
W
Fenrir
NotDarkk
Fenrir
8,947
4,149
0
3,772
13,353
8,180
325
1,657
9,904
0
33,322
W
Danzaburou
Viguinho
Danzaburou
21,002
13,789
0
10,822
15,563
7,028
10,363
1,950
13,513
0
118,805
W
Arachne
bieda
Arachne
16,846
11,172
0
6,547
17,340
8,458
1,429
4,218
13,022
0
48,224
L
Anubis
pbob
Anubis
6,409
676
0
1,524
11,846
6,281
866
957
10,889
26,082
0
L
Hachiman
selticone
Hachiman
6,313
4,885
0
1,438
14,111
4,311
896
2,372
11,739
0
22,919
L
King Arthur
ustadsem
King Arthur
2,451
161
0
775
15,657
10,147
0
751
14,906
0
23,739
W
6,872
1,709
5,210
9,013
13,374
7,178
564
4,265
9,109
78,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
39,595
454
Minions Killed
236
0
Camps Cleared
0
1,712,920
Distance Traveled
1,319,796
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,404
442
56
3
0
255,196
1
L
Tsukuyomi
8,610
453
59
3
0
267,586
0
W
Cerberus
9,408
495
35
2
0
361,919
0
W
Fenrir
11,537
607
35
2
0
325,992
0
W
Danzaburou
14,265
751
182
10
0
338,304
2
W
Arachne
11,066
582
78
4
0
355,708
0
L
Anubis
7,993
421
42
2
0
290,101
0
L
Hachiman
8,009
422
36
2
0
247,351
0
L
King Arthur
6,579
346
43
2
0
259,562
1
W
Hel
11,457
603
124
7
0
330,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role