Player Matchup

Nox
Nox
DabsOnly
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,660 Elo+
Solo
Sobek
Sobek
FuzzyChaos
Sobek
Level 127
God Stats
5W - 2L
1,511 SR
Queue Stats
220W - 162L
1,537 Elo+
Party 1
Cerberus
Cerberus
H1T MaRk3R 801
Cerberus
Level 144
God Stats
3W - 1L
1,407 SR
Queue Stats
184W - 181L
1,530 Elo+
Solo
Pele
Pele
Maxamillion2377
Pele
Level 40
God Stats
7W - 0L
1,500 SR
Queue Stats
306W - 279L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
miroku131
Heimdallr
Level 138
God Stats
4W - 3L
1,436 SR
Queue Stats
231W - 196L
1,472 Elo+
Party 1
Team Averages
Level 95
1,471 SR
1,544 Elo+

VS

Team Averages
Level 120
1,458 SR
1,491 Elo+
Vulcan
Vulcan
Huba Hun
Vulcan
Level 158
God Stats
6W - 9L
1,291 SR
Queue Stats
650W - 668L
1,478 Elo+
Solo
Hun Batz
Hun Batz
MannyThickk
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
WC ATOMICBALZZZ
Jormungandr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 226L
1,479 Elo+
Solo
Nu Wa
Nu Wa
igna94
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
serchi42
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 12
9,085
826
11,874
9,549
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
15
3 / 4 / 14
9,756
887
6,074
13,809
14,924
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
17
8 / 2 / 11
10,568
961
9,936
18,655
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 5 / 8
8,900
809
10,610
11,797
4,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
miroku131
Heimdallr
16
2 / 3 / 13
8,752
796
5,196
9,691
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Huba Hun
Vulcan
13
0 / 5 / 9
7,056
641
10,388
8,031
3,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MannyThickk
Hun Batz
10
0 / 9 / 6
6,537
594
6,004
10,195
4,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
WC ATOMICBALZZZ
Jormungandr
16
3 / 2 / 13
8,700
791
8,853
15,434
10,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
igna94
Nu Wa
16
6 / 4 / 6
8,786
799
12,702
7,819
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
serchi42
Scylla
16
6 / 3 / 7
8,761
796
9,901
7,466
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
23
Kills
15
18
Deaths
23
58
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
W
Sobek
3
4
14
2.5
W
Cerberus
8
2
11
6.75
L
Vulcan
Huba Hun
Vulcan
0
5
9
0.9
L
Hun Batz
MannyThickk
Hun Batz
0
9
6
0.33
W
5
5
8
1.8
L
Jormungandr
WC ATOMICBALZZZ
Jormungandr
3
2
13
4.75
L
Nu Wa
igna94
Nu Wa
6
4
6
2.25
W
Heimdallr
miroku131
Heimdallr
2
3
13
2.83
L
Scylla
serchi42
Scylla
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,690
Damage
47,848
63,501
Taken
48,945
35,583
Mitigated
23,422
27,495
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,874
462
2,802
2,724
9,549
3,490
553
5,436
3,739
22,145
0
W
Sobek
6,074
710
641
3,479
13,809
14,924
282
7,379
5,845
14,056
0
W
Cerberus
9,936
590
636
9,221
18,655
9,320
354
11,552
6,463
20,410
0
L
Vulcan
Huba Hun
Vulcan
10,388
2,302
158
868
8,031
3,003
0
5,121
2,823
16,498
0
L
Hun Batz
MannyThickk
Hun Batz
6,004
1,768
0
0
10,195
4,219
197
6,123
3,890
428
6,048
W
10,610
2,813
1,851
1,917
11,797
4,210
0
8,584
2,693
0
25,025
L
Jormungandr
WC ATOMICBALZZZ
Jormungandr
8,853
1,733
262
5,973
15,434
10,838
24
8,113
7,063
17,682
0
L
Nu Wa
igna94
Nu Wa
12,702
3,055
1,011
1,457
7,819
2,517
442
3,102
4,717
23,957
0
W
Heimdallr
miroku131
Heimdallr
5,196
2,115
1,656
2,568
9,691
3,639
2,544
6,788
2,521
0
24,933
L
Scylla
serchi42
Scylla
9,901
948
610
1,146
7,466
2,845
0
4,801
2,565
21,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
39,840
144
Minions Killed
91
0
Camps Cleared
0
982,638
Distance Traveled
952,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,085
826
29
3
0
206,806
0
W
Sobek
9,756
887
14
1
0
209,788
0
W
Cerberus
10,568
961
33
3
0
192,684
0
L
Vulcan
7,056
641
5
0
0
200,667
1
L
Hun Batz
6,537
594
2
0
0
157,725
0
W
Pele
8,900
809
20
2
0
197,610
0
L
Jormungandr
8,700
791
23
2
0
193,434
0
L
Nu Wa
8,786
799
31
3
0
209,079
2
W
Heimdallr
8,752
796
48
4
0
175,750
0
L
Scylla
8,761
796
30
3
0
191,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role