Player Matchup

Artio
Artio
Byzmarck
Artio
Level 124
God Stats
1W - 2L
1,533 SR
Queue Stats
71W - 60L
1,604 Elo+
Party 2
Tiamat
Tiamat
Maxaronie
Tiamat
Level 127
God Stats
20W - 14L
1,717 SR
Queue Stats
91W - 67L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
SirLagsAndFrags
Cthulhu
Level 157
God Stats
1W - 1L
1,857 SR
Queue Stats
99W - 83L
1,618 Elo+
Party 2
Awilix
Awilix
The Nebelung
Awilix
Level 68
God Stats
1W - 3L
1,365 SR
Queue Stats
948W - 872L
1,587 Elo+
Solo
Jing Wei
Jing Wei
twan1
Jing Wei
Level 121
God Stats
7W - 5L
1,722 SR
Queue Stats
91W - 74L
1,615 Elo+
Party 2
Team Averages
Level 119
1,639 SR
1,607 Elo+

VS

Team Averages
Level 128
1,680 SR
1,611 Elo+
Chronos
Chronos
CrowsMilk
Chronos
Level 135
God Stats
1W - 0L
1,750 SR
Queue Stats
287W - 292L
1,507 Elo+
Solo
Achilles
Achilles
Kyorigamer28
Achilles
Level 118
God Stats
3W - 1L
1,728 SR
Queue Stats
314W - 268L
1,626 Elo+
Solo
Ares
Ares
Rimuru-Slime-
Ares
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,620 Elo+
Party 1
Neith
Neith
Sigruna-
Neith
Level 121
God Stats
3W - 1L
1,855 SR
Queue Stats
56W - 37L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T1 Visionz
Tsukuyomi
Level 126
God Stats
5W - 3L
1,567 SR
Queue Stats
309W - 264L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Byzmarck
Artio
8
0 / 3 / 2
5,196
472
2,394
9,448
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Maxaronie
Tiamat
10
0 / 2 / 2
5,521
502
4,498
4,722
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,145
559
5,069
7,425
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
11
2 / 1 / 0
6,223
566
2,695
6,070
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
twan1
Jing Wei
9
0 / 3 / 0
5,125
466
1,731
4,951
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CrowsMilk
Chronos
10
1 / 1 / 3
5,646
513
3,786
5,055
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Kyorigamer28
Achilles
11
1 / 1 / 1
6,185
562
3,567
8,414
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 1 / 5
5,913
538
3,943
6,964
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Sigruna-
Neith
11
5 / 0 / 2
6,354
578
5,113
3,718
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
T1 Visionz
Tsukuyomi
11
1 / 0 / 5
6,363
578
5,021
5,594
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Byzmarck
Artio
0
3
2
0.33
W
Chronos
CrowsMilk
Chronos
1
1
3
2.5
W
Achilles
Kyorigamer28
Achilles
1
1
1
1.5
L
Tiamat
Maxaronie
Tiamat
0
2
2
0.5
W
3
1
5
5.5
W
Neith
Sigruna-
Neith
5
0
2
6
L
1
2
0
0.5
W
Tsukuyomi
T1 Visionz
Tsukuyomi
1
0
5
3.5
L
Awilix
2
1
0
2
L
Jing Wei
twan1
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
21,430
32,616
Taken
29,745
15,554
Mitigated
13,486
11,668
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Byzmarck
Artio
2,394
324
269
3,203
9,448
4,838
0
3,675
5,773
15,048
0
W
Chronos
CrowsMilk
Chronos
3,786
1,662
0
2,707
5,055
1,637
705
2,115
2,754
35,305
0
W
Achilles
Kyorigamer28
Achilles
3,567
1,516
0
3,011
8,414
4,589
0
4,067
3,947
0
32,525
L
Tiamat
Maxaronie
Tiamat
4,498
925
0
1,383
4,722
2,253
0
1,520
3,202
34,021
0
W
3,943
693
0
2,152
6,964
4,358
0
3,476
3,267
13,539
0
W
Neith
Sigruna-
Neith
5,113
2,669
0
2,408
3,718
1,072
619
112
3,606
0
28,170
L
5,069
983
0
3,260
7,425
5,384
0
334
7,091
38,451
0
W
Tsukuyomi
T1 Visionz
Tsukuyomi
5,021
1,517
0
3,374
5,594
1,830
0
1,338
4,210
0
41,375
L
Awilix
2,695
1,192
0
2,734
6,070
1,898
0
1,560
4,510
0
36,836
L
Jing Wei
twan1
Jing Wei
1,731
720
0
819
4,951
1,181
0
640
4,311
0
20,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
30,461
313
Minions Killed
320
0
Camps Cleared
0
1,023,679
Distance Traveled
1,034,537
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,196
472
29
3
0
212,433
3
W
Chronos
5,646
513
81
7
0
184,022
3
W
Achilles
6,185
562
74
7
0
202,406
2
L
Tiamat
5,521
502
72
7
0
194,387
3
W
Ares
5,913
538
16
1
0
205,353
3
W
Neith
6,354
578
62
6
0
187,654
3
L
Cthulhu
6,145
559
77
7
0
201,172
2
W
Tsukuyomi
6,363
578
87
8
0
255,102
1
L
Awilix
6,223
566
89
8
0
218,105
2
L
Jing Wei
5,125
466
46
4
0
197,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role