Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mohitsume
Jormungandr
Level 68
God Stats
243W - 195L
1,543 SR
Queue Stats
266W - 240L
1,525 Elo+
Solo
Hel
Hel
QueenKelly
Hel
Level 99
God Stats
2W - 10L
1,163 SR
Queue Stats
242W - 235L
1,509 Elo+
Solo
Nox
Nox
fake-you-too
Nox
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 84L
1,214 Elo+
Solo
King Arthur
King Arthur
jndu57
King Arthur
Level 61
God Stats
7W - 7L
1,435 SR
Queue Stats
34W - 40L
1,525 Elo+
Solo
Team Averages
Level 100
1,428 SR
1,455 Elo+

VS

Team Averages
Level 74
1,398 SR
1,485 Elo+
Xbalanque
Xbalanque
Cluster129
Xbalanque
Level 50
God Stats
5W - 2L
1,500 SR
Queue Stats
169W - 178L
1,519 Elo+
Party 1
Osiris
Osiris
Doylah-
Osiris
Level 102
God Stats
5W - 5L
1,144 SR
Queue Stats
169W - 183L
1,523 Elo+
Party 1
Raijin
Raijin
TheArcana
Raijin
Level 95
God Stats
4W - 4L
1,295 SR
Queue Stats
280W - 264L
1,483 Elo+
Solo
Da Ji
Da Ji
Tomura_74
Da Ji
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 82L
1,448 Elo+
Solo
Xing Tian
Xing Tian
srloboII
Xing Tian
Level 62
God Stats
19W - 13L
1,553 SR
Queue Stats
708W - 675L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 1 / 3
9,989
768
995
1,454
377
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Mohitsume
Jormungandr
18
6 / 3 / 4
13,936
1,072
23,635
27,855
37,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 0 / 2
10,721
825
4,462
3,546
1,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 9
12,208
939
12,763
10,968
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
jndu57
King Arthur
18
2 / 5 / 7
12,008
924
15,476
32,511
36,978
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

106

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cluster129
Xbalanque
19
4 / 2 / 7
12,382
952
17,106
9,143
3,746
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Doylah-
Osiris
18
2 / 2 / 7
11,826
910
12,139
15,042
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
TheArcana
Raijin
19
3 / 1 / 8
12,998
1,000
21,495
9,635
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Tomura_74
Da Ji
18
4 / 1 / 6
12,354
950
9,867
9,078
4,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
srloboII
Xing Tian
18
1 / 5 / 9
11,686
899
10,217
20,575
21,259
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
11
Kills
14
14
Deaths
11
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
3
1.5
W
Xbalanque
Cluster129
Xbalanque
4
2
7
3.75
W
Osiris
Doylah-
Osiris
2
2
7
2.75
L
Jormungandr
Mohitsume
Jormungandr
6
3
4
2.67
L
1
0
2
2
W
Raijin
TheArcana
Raijin
3
1
8
7
W
Da Ji
Tomura_74
Da Ji
4
1
6
7
L
2
5
9
1.3
L
King Arthur
jndu57
King Arthur
2
5
7
1.1
W
Xing Tian
srloboII
Xing Tian
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,331
Damage
70,824
76,334
Taken
63,473
81,667
Mitigated
45,146
15,560
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
995
613
0
75
1,454
377
0
291
1,138
0
4,108
W
Xbalanque
Cluster129
Xbalanque
17,106
9,428
0
1,281
9,143
3,746
0
5,488
3,545
0
52,114
W
Osiris
Doylah-
Osiris
12,139
5,285
0
1,362
15,042
11,789
0
9,586
5,314
0
35,122
L
Jormungandr
Mohitsume
Jormungandr
23,635
3,710
1,451
4,189
27,855
37,778
0
11,009
16,668
56,465
0
L
4,462
216
3,530
1,813
3,546
1,764
0
2,077
1,444
17,330
0
W
Raijin
TheArcana
Raijin
21,495
1,573
0
418
9,635
4,010
0
6,220
3,349
67,832
0
W
Da Ji
Tomura_74
Da Ji
9,867
1,977
0
1,139
9,078
4,342
0
6,545
2,491
0
19,754
L
12,763
422
0
210
10,968
4,770
0
6,266
4,677
31,613
0
L
King Arthur
jndu57
King Arthur
15,476
584
592
3,700
32,511
36,978
0
12,069
20,008
832
52,860
W
Xing Tian
srloboII
Xing Tian
10,217
863
0
0
20,575
21,259
0
12,939
7,160
19,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,862
Gold Earned
61,246
262
Minions Killed
283
6
Camps Cleared
12
937,748
Distance Traveled
1,291,119
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,989
768
8
1
1
35,735
1
W
Xbalanque
12,382
952
76
6
2
262,504
0
W
Osiris
11,826
910
47
4
1
252,640
1
L
Jormungandr
13,936
1,072
82
6
2
226,735
1
L
Hel
10,721
825
28
2
0
196,285
5
W
Raijin
12,998
1,000
107
8
3
252,831
0
W
Da Ji
12,354
950
25
2
6
257,210
0
L
Nox
12,208
939
55
4
2
236,737
0
L
King Arthur
12,008
924
89
7
1
242,256
0
W
Xing Tian
11,686
899
28
2
0
265,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role