Player Matchup

Susano
Susano
Doofen_shmirz
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,479 Elo+
Party 3
Zhong Kui
Zhong Kui
FAYA-Real
Zhong Kui
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 88L
1,341 Elo+
Party 1
Hades
Hades
Nordz_Spyke
Hades
Level 20
God Stats
17W - 14L
1,458 SR
Queue Stats
56W - 85L
1,380 Elo+
Party 1
Discordia
Discordia
hazXtwist
Discordia
Level 141
God Stats
3W - 3L
1,551 SR
Queue Stats
116W - 94L
1,510 Elo+
Solo
Achilles
Achilles
sharonvexler27
Achilles
Level 49
God Stats
9W - 6L
1,368 SR
Queue Stats
85W - 121L
1,380 Elo+
Party 3
Team Averages
Level 55
1,475 SR
1,418 Elo+

VS

Team Averages
Level 62
1,411 SR
1,421 Elo+
Neith
Neith
Itz_monteiro_09
Neith
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,447 Elo+
Party 2
Anubis
Anubis
Itz_pico_12
Anubis
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 51L
1,392 Elo+
Party 2
Da Ji
Da Ji
Steven5150
Da Ji
Level 39
God Stats
1W - 1L
1,275 SR
Queue Stats
80W - 80L
1,467 Elo+
Solo
Khepri
Khepri
Txifo-9000
Khepri
Level 126
God Stats
3W - 6L
1,543 SR
Queue Stats
5W - 15L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Xicofernandes
Heimdallr
Level 18
God Stats
0W - 2L
1,237 SR
Queue Stats
27W - 36L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
9,577
532
12,917
11,959
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
FAYA-Real
Zhong Kui
13
1 / 3 / 3
8,012
445
6,735
11,291
6,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 1
8,105
450
5,577
10,629
5,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
hazXtwist
Discordia
18
8 / 1 / 4
11,402
633
9,089
8,130
3,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
8 / 2 / 4
9,581
532
10,696
15,643
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,402
411
7,485
8,683
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
3 / 6 / 0
8,485
471
6,588
10,720
5,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
10
3 / 3 / 0
7,018
390
4,783
8,656
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Txifo-9000
Khepri
11
0 / 3 / 3
7,492
416
4,502
12,635
11,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Xicofernandes
Heimdallr
13
1 / 8 / 2
8,078
449
8,256
14,004
5,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
9
10
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Zhong Kui
FAYA-Real
Zhong Kui
1
3
3
0.83
L
2
3
0
0.67
L
Anubis
3
6
0
0.5
W
2
2
1
1.25
L
Da Ji
3
3
0
1
L
Khepri
Txifo-9000
Khepri
0
3
3
0.5
L
Heimdallr
Xicofernandes
Heimdallr
1
8
2
0.25
W
Discordia
hazXtwist
Discordia
8
1
4
10
W
Achilles
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,014
Damage
31,614
57,652
Taken
54,698
34,370
Mitigated
29,055
19,968
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,917
2,378
0
3,030
11,959
5,734
500
3,100
8,733
0
51,399
W
Zhong Kui
FAYA-Real
Zhong Kui
6,735
591
0
3,709
11,291
6,802
796
1,555
9,736
45,235
0
L
7,485
2,361
0
2,078
8,683
3,158
567
6,345
2,338
0
42,084
L
Anubis
6,588
96
0
942
10,720
5,428
88
4,819
5,876
44,510
0
W
5,577
1,426
590
5,397
10,629
5,338
150
1,967
8,662
37,420
0
L
Da Ji
4,783
1,317
0
1,186
8,656
2,904
0
2,353
6,228
0
29,736
L
Khepri
Txifo-9000
Khepri
4,502
140
0
1,992
12,635
11,930
0
7,378
5,232
17,883
0
L
Heimdallr
Xicofernandes
Heimdallr
8,256
2,284
0
1,435
14,004
5,635
264
506
13,023
0
37,083
W
Discordia
hazXtwist
Discordia
9,089
323
317
774
8,130
3,975
881
2,855
4,921
78,589
0
W
Achilles
10,696
3,592
0
6,151
15,643
12,521
430
1,109
14,510
0
37,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
38,475
436
Minions Killed
307
0
Camps Cleared
0
1,923,136
Distance Traveled
1,408,619
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,577
532
77
4
0
469,890
0
W
Zhong Kui
8,012
445
73
4
0
353,894
3
L
Neith
7,402
411
88
5
0
303,905
1
L
Anubis
8,485
471
88
5
0
270,587
3
W
Hades
8,105
450
77
4
0
355,155
5
L
Da Ji
7,018
390
46
3
0
245,363
1
L
Khepri
7,492
416
19
1
0
319,919
4
L
Heimdallr
8,078
449
66
4
0
268,845
0
W
Discordia
11,402
633
145
8
0
317,008
1
W
Achilles
9,581
532
64
4
0
427,189
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role