Player Matchup

Ares
Ares
Ande103
Ares
Level 87
God Stats
4W - 5L
1,805 SR
Queue Stats
54W - 47L
1,633 Elo+
Party 2
Fenrir
Fenrir
Jet102
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Scout104
Aphrodite
Level 129
God Stats
4W - 0L
1,650 SR
Queue Stats
23W - 17L
1,558 Elo+
Party 2
Team Averages
Level 121
1,652 SR
1,564 Elo+

VS

Team Averages
Level 53
1,554 SR
1,519 Elo+
Nu Wa
Nu Wa
FishelEvergarden
Nu Wa
Level 39
God Stats
9W - 8L
1,585 SR
Queue Stats
16W - 24L
1,388 Elo+
Party 1
Bellona
Bellona
Sobsticle
Bellona
Level 59
God Stats
3W - 5L
1,527 SR
Queue Stats
62W - 61L
1,547 Elo+
Solo
Bakasura
Bakasura
danyDIDRO
Bakasura
Level 62
God Stats
1W - 2L
1,550 SR
Queue Stats
10W - 5L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ande103
Ares
11
4 / 0 / 8
8,240
824
4,535
9,602
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Jet102
Fenrir
10
3 / 0 / 8
7,612
761
8,086
7,598
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Scout104
Aphrodite
11
5 / 0 / 6
7,986
799
4,311
4,323
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,113
611
7,251
2,927
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Sobsticle
Bellona
10
0 / 3 / 0
6,330
633
5,022
8,436
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
danyDIDRO
Bakasura
7
0 / 7 / 0
6,059
606
2,753
9,320
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
Ande103
Ares
4
0
8
8
L
0
2
0
0
W
Fenrir
Jet102
Fenrir
3
0
8
7
W
Aphrodite
Scout104
Aphrodite
5
0
6
8
L
Bellona
Sobsticle
Bellona
0
3
0
0
L
Bakasura
danyDIDRO
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
15,026
21,523
Taken
20,683
13,463
Mitigated
9,958
13,344
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ande103
Ares
4,535
778
0
1,299
9,602
6,206
431
3,021
6,071
16,149
0
L
7,251
1,458
0
390
2,927
874
0
1,312
1,590
20,371
0
W
Fenrir
Jet102
Fenrir
8,086
1,589
0
3,209
7,598
5,423
484
1,525
5,747
5,035
27,137
W
Aphrodite
Scout104
Aphrodite
4,311
1,234
5,335
3,501
4,323
1,834
410
1,737
2,220
32,150
0
L
Bellona
Sobsticle
Bellona
5,022
1,626
0
590
8,436
5,632
0
4,389
3,922
0
19,017
L
Bakasura
danyDIDRO
Bakasura
2,753
2,450
0
1,577
9,320
3,452
0
4,071
5,049
0
14,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
18,502
125
Minions Killed
107
0
Camps Cleared
0
583,075
Distance Traveled
510,173
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,240
824
24
2
0
200,930
3
L
Nu Wa
6,113
611
40
4
0
144,823
2
W
Fenrir
7,612
761
43
4
0
196,379
2
W
Aphrodite
7,986
799
58
6
0
185,766
6
L
Bellona
6,330
633
34
3
0
200,365
2
L
Bakasura
6,059
606
33
3
0
164,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role