Player Matchup

Tsukuyomi
Tsukuyomi
Deviljin2099
Tsukuyomi
Level 105
God Stats
7W - 11L
1,490 SR
Queue Stats
152W - 144L
1,478 Elo+
Party 3
Hel
Hel
LqFabKov
Hel
Level 15
God Stats
3W - 3L
1,245 SR
Queue Stats
5W - 8L
1,173 Elo+
Party 1
Ah Puch
Ah Puch
shadowmr304
Ah Puch
Level 25
God Stats
33W - 32L
1,555 SR
Queue Stats
178W - 152L
1,464 Elo+
Party 3
Persephone
Persephone
vasiliszisio
Persephone
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 1
Neith
Neith
wefjih
Neith
Level 37
God Stats
3W - 14L
1,298 SR
Queue Stats
253W - 293L
1,380 Elo+
Solo
Team Averages
Level 57
1,418 SR
1,364 Elo+

VS

Team Averages
Level 38
1,397 SR
1,454 Elo+
Cthulhu
Cthulhu
Aicanar
Cthulhu
Level 17
God Stats
18W - 15L
1,467 SR
Queue Stats
20W - 18L
1,347 Elo+
Party 2
Fenrir
Fenrir
GGEzzy
Fenrir
Level 58
God Stats
1W - 2L
1,072 SR
Queue Stats
171W - 179L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Kiitemworth
Kukulkan
Level 39
God Stats
4W - 1L
1,232 SR
Queue Stats
151W - 121L
1,690 Elo+
Solo
Sun Wukong
Sun Wukong
Lyoha2703
Sun Wukong
Level 23
God Stats
6W - 4L
1,684 SR
Queue Stats
52W - 54L
1,422 Elo+
Party 4
Rama
Rama
Sier0
Rama
Level 54
God Stats
5W - 3L
1,530 SR
Queue Stats
119W - 132L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deviljin2099
Tsukuyomi
18
6 / 8 / 7
11,388
495
18,627
20,552
9,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 9 / 4
8,237
358
2,374
13,520
8,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
shadowmr304
Ah Puch
19
6 / 4 / 7
12,443
541
15,410
12,105
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
vasiliszisio
Persephone
17
7 / 4 / 4
10,824
471
11,946
11,973
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
wefjih
Neith
13
2 / 6 / 2
8,770
381
8,195
14,417
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aicanar
Cthulhu
17
4 / 3 / 13
10,659
463
10,979
16,599
10,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
GGEzzy
Fenrir
20
6 / 8 / 6
12,550
546
10,766
20,478
13,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Kiitemworth
Kukulkan
20
13 / 3 / 8
13,596
591
23,164
15,776
7,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Lyoha2703
Sun Wukong
18
2 / 5 / 7
11,149
485
4,903
21,186
18,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Sier0
Rama
18
6 / 3 / 3
11,532
501
5,233
12,633
5,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
21
Kills
31
31
Deaths
22
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aicanar
Cthulhu
4
3
13
3.5
L
Tsukuyomi
Deviljin2099
Tsukuyomi
6
8
7
1.19
W
Fenrir
GGEzzy
Fenrir
6
8
6
1.13
W
Kukulkan
Kiitemworth
Kukulkan
13
3
8
5.67
L
0
9
4
0.22
W
Sun Wukong
Lyoha2703
Sun Wukong
2
5
7
1.1
W
Rama
Sier0
Rama
6
3
3
2.5
L
Ah Puch
shadowmr304
Ah Puch
6
4
7
2.38
L
Persephone
vasiliszisio
Persephone
7
4
4
2.25
L
Neith
wefjih
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,552
Damage
55,045
72,567
Taken
86,672
32,647
Mitigated
56,181
19,677
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aicanar
Cthulhu
10,979
277
2,126
4,159
16,599
10,892
20
4,137
12,236
45,123
0
L
Tsukuyomi
Deviljin2099
Tsukuyomi
18,627
5,465
0
4,689
20,552
9,593
215
6,469
13,869
0
74,614
W
Fenrir
GGEzzy
Fenrir
10,766
2,789
0
6,196
20,478
13,636
0
4,854
15,488
0
89,916
W
Kukulkan
Kiitemworth
Kukulkan
23,164
1,619
0
4,239
15,776
7,515
1,039
5,252
10,012
111,671
0
L
2,374
701
1,940
2,833
13,520
8,102
335
9,250
4,114
23,394
0
W
Sun Wukong
Lyoha2703
Sun Wukong
4,903
642
0
1,179
21,186
18,518
900
9,404
11,620
0
55,525
W
Rama
Sier0
Rama
5,233
4,305
0
4,680
12,633
5,620
2,170
4,833
7,586
0
59,894
L
Ah Puch
shadowmr304
Ah Puch
15,410
915
0
3,084
12,105
5,244
205
2,015
10,042
81,710
0
L
Persephone
vasiliszisio
Persephone
11,946
747
0
4,109
11,973
4,116
580
7,007
4,713
40,631
0
L
Neith
wefjih
Neith
8,195
2,715
0
3,022
14,417
5,592
783
8,615
5,684
0
46,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
59,486
458
Minions Killed
618
0
Camps Cleared
0
2,054,840
Distance Traveled
2,059,628
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,659
463
68
3
0
468,711
3
L
Tsukuyomi
11,388
495
101
4
0
468,629
2
W
Fenrir
12,550
546
146
6
0
397,226
4
W
Kukulkan
13,596
591
179
8
0
455,261
3
L
Hel
8,237
358
51
2
0
346,702
3
W
Sun Wukong
11,149
485
107
5
0
359,095
0
W
Rama
11,532
501
118
5
0
379,335
3
L
Ah Puch
12,443
541
168
7
0
407,299
4
L
Persephone
10,824
471
73
3
0
455,472
2
L
Neith
8,770
381
65
3
0
376,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role