Player Matchup

Sol
Sol
AnemicJungle487
Sol
Level 4
God Stats
0W - 2L
1,498 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Nike
Nike
Dump-O-Ling
Nike
Level 27
God Stats
7W - 7L
1,591 SR
Queue Stats
185W - 184L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
GirlsbeCrazy
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kalel2815
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,166 Elo+
Solo
Arachne
Arachne
snjavi2015
Arachne
Level 7
God Stats
2W - 3L
1,203 SR
Queue Stats
4W - 10L
1,146 Elo+
Solo
Team Averages
Level 9
1,458 SR
1,344 Elo+

VS

Team Averages
Level 19
1,398 SR
1,310 Elo+
Da Ji
Da Ji
AllArcaneWolf
Da Ji
Level 13
God Stats
2W - 1L
1,200 SR
Queue Stats
2W - 1L
1,315 Elo+
Solo
Khepri
Khepri
DARKROMA_59
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,347 Elo+
Solo
Anubis
Anubis
Hort_elord
Anubis
Level 5
God Stats
6W - 8L
1,384 SR
Queue Stats
8W - 12L
1,222 Elo+
Solo
Danzaburou
Danzaburou
SingingSquire11
Danzaburou
Level 27
God Stats
5W - 5L
1,410 SR
Queue Stats
87W - 91L
1,275 Elo+
Solo
Hercules
Hercules
Storm1234500
Hercules
Level 24
God Stats
8W - 13L
1,494 SR
Queue Stats
164W - 169L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,945
330
3,752
6,432
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 4 / 2
6,707
373
4,571
9,300
3,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
GirlsbeCrazy
Tsukuyomi
10
0 / 15 / 3
6,997
389
5,031
14,818
5,430
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Kalel2815
Baron Samedi
9
1 / 11 / 2
6,821
379
3,688
9,927
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
snjavi2015
Arachne
15
5 / 6 / 1
9,808
545
10,206
15,851
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 1 / 1
12,115
673
13,961
14,532
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
12
3 / 2 / 9
8,318
462
2,263
8,586
5,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Hort_elord
Anubis
15
5 / 1 / 2
9,360
520
5,530
6,590
2,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SingingSquire11
Danzaburou
14
7 / 3 / 10
10,085
560
10,442
11,563
5,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Storm1234500
Hercules
12
6 / 1 / 8
9,262
515
7,555
15,249
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
43
43
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
22
1
1
22.5
L
0
7
0
0
W
Khepri
3
2
9
3.75
L
2
4
2
0.75
L
Tsukuyomi
GirlsbeCrazy
Tsukuyomi
0
15
3
0.1
W
Anubis
Hort_elord
Anubis
5
1
2
6
L
Baron Samedi
Kalel2815
Baron Samedi
1
11
2
0.18
W
Danzaburou
SingingSquire11
Danzaburou
7
3
10
4
W
Hercules
Storm1234500
Hercules
6
1
8
10
L
Arachne
snjavi2015
Arachne
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
39,751
56,328
Taken
56,520
22,195
Mitigated
36,362
6,092
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,961
5,765
0
6,132
14,532
7,996
1,180
593
13,811
0
89,499
L
3,752
1,675
0
936
6,432
1,668
381
2,680
3,752
16,670
1,414
W
Khepri
2,263
816
0
0
8,586
5,690
755
531
7,910
22,172
0
L
4,571
958
147
1,945
9,300
3,926
81
959
8,341
0
14,226
L
Tsukuyomi
GirlsbeCrazy
Tsukuyomi
5,031
1,594
0
561
14,818
5,430
233
2,920
11,898
117
26,153
W
Anubis
Hort_elord
Anubis
5,530
1,116
0
3,273
6,590
2,685
2,139
1,606
4,884
42,579
0
L
Baron Samedi
Kalel2815
Baron Samedi
3,688
973
142
176
9,927
3,485
102
135
9,792
19,339
0
W
Danzaburou
SingingSquire11
Danzaburou
10,442
4,815
0
3,774
11,563
5,058
5,196
1,327
10,053
0
59,129
W
Hercules
Storm1234500
Hercules
7,555
2,904
0
4,243
15,249
14,933
1,010
2,521
12,406
0
25,889
L
Arachne
snjavi2015
Arachne
10,206
6,744
0
2,185
15,851
7,686
721
1,099
14,752
0
57,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
49,140
210
Minions Killed
376
0
Camps Cleared
0
1,340,345
Distance Traveled
1,601,247
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,115
673
128
7
0
363,798
2
L
Sol
5,945
330
26
1
0
207,927
2
W
Khepri
8,318
462
33
2
0
285,241
1
L
Nike
6,707
373
17
1
0
282,248
0
L
Tsukuyomi
6,997
389
36
2
0
280,650
4
W
Anubis
9,360
520
83
5
0
301,982
0
L
Baron Samedi
6,821
379
28
2
0
227,636
4
W
Danzaburou
10,085
560
88
5
0
322,229
0
W
Hercules
9,262
515
44
2
0
327,997
3
L
Arachne
9,808
545
103
6
0
341,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role