Player Matchup

Hun Batz
Hun Batz
McSolo_2K
Hun Batz
Level 26
God Stats
14W - 18L
1,440 SR
Queue Stats
142W - 200L
1,279 Elo+
Party 2
Zhong Kui
Zhong Kui
SirAdi
Zhong Kui
Level 14
God Stats
8W - 8L
1,565 SR
Queue Stats
251W - 165L
1,376 Elo+
Party 2
Ymir
Ymir
cosmin24c
Ymir
Level 19
God Stats
40W - 27L
1,523 SR
Queue Stats
167W - 124L
1,369 Elo+
Party 2
Team Averages
Level 20
1,510 SR
1,341 Elo+

VS

Team Averages
Level 76
1,422 SR
1,389 Elo+
Khepri
Khepri
 
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
IsacRoos72
Zhong Kui
Level 58
God Stats
9W - 10L
1,463 SR
Queue Stats
29W - 41L
1,313 Elo+
Party 1
Arachne
Arachne
ii divine iix
Arachne
Level 84
God Stats
22W - 32L
1,304 SR
Queue Stats
71W - 111L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
McSolo_2K
Hun Batz
11
3 / 1 / 8
7,589
759
4,992
5,290
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SirAdi
Zhong Kui
12
7 / 1 / 7
8,389
839
8,515
5,883
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
10
6 / 2 / 7
7,872
787
6,025
8,490
6,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 5 / 3
7,442
744
3,770
7,061
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
IsacRoos72
Zhong Kui
9
0 / 5 / 3
6,376
638
6,439
8,367
4,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
8
3 / 6 / 0
7,391
739
4,243
8,384
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
4
4
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
3
0.5
L
Zhong Kui
IsacRoos72
Zhong Kui
0
5
3
0.3
W
Hun Batz
McSolo_2K
Hun Batz
3
1
8
7
W
Zhong Kui
SirAdi
Zhong Kui
7
1
7
10.5
W
Ymir
6
2
7
4.75
L
Arachne
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
14,452
19,663
Taken
23,812
13,177
Mitigated
12,436
5,129
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,770
749
0
0
7,061
4,996
0
3,690
3,240
13,398
0
L
Zhong Kui
IsacRoos72
Zhong Kui
6,439
444
216
1,675
8,367
4,850
0
5,114
3,103
23,105
0
W
Hun Batz
McSolo_2K
Hun Batz
4,992
1,914
294
1,584
5,290
1,910
541
2,299
2,991
0
29,999
W
Zhong Kui
SirAdi
Zhong Kui
8,515
471
0
2,093
5,883
4,707
0
3,380
2,503
30,021
0
W
Ymir
6,025
2,005
0
1,158
8,490
6,560
31
4,648
3,842
16,789
0
L
Arachne
4,243
3,147
0
1,646
8,384
2,590
0
5,339
2,920
0
11,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
21,209
132
Minions Killed
70
0
Camps Cleared
0
564,398
Distance Traveled
487,549
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,442
744
19
2
0
163,020
0
L
Zhong Kui
6,376
638
31
3
0
162,270
0
W
Hun Batz
7,589
759
57
6
0
210,211
2
W
Zhong Kui
8,389
839
53
5
0
177,849
0
W
Ymir
7,872
787
22
2
0
176,338
0
L
Arachne
7,391
739
20
2
0
162,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role