Player Matchup

Chiron
Chiron
Lahjean
Chiron
Level 25
God Stats
6W - 5L
1,470 SR
Queue Stats
139W - 187L
1,407 Elo+
Party 1
Loki
Loki
LeftyTheImp
Loki
Level 8
God Stats
3W - 2L
1,646 SR
Queue Stats
10W - 9L
1,487 Elo+
Solo
Khepri
Khepri
Mezo29
Khepri
Level 27
God Stats
7W - 5L
1,616 SR
Queue Stats
23W - 22L
1,570 Elo+
Solo
Tiamat
Tiamat
Mute0058
Tiamat
Level 24
God Stats
39W - 50L
1,441 SR
Queue Stats
112W - 157L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
yea0kayy
Erlang Shen
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,650 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,495 Elo+

VS

Team Averages
Level 18
1,472 SR
1,469 Elo+
Tiamat
Tiamat
Adoomah
Tiamat
Level 14
God Stats
22W - 18L
1,351 SR
Queue Stats
33W - 33L
1,371 Elo+
Solo
King Arthur
King Arthur
Deylo37
King Arthur
Level 26
God Stats
2W - 5L
1,591 SR
Queue Stats
32W - 22L
1,727 Elo+
Solo
Nox
Nox
NewDarkFenix
Nox
Level 8
God Stats
91W - 105L
1,434 SR
Queue Stats
204W - 219L
1,456 Elo+
Solo
Ne Zha
Ne Zha
PhoolsGold
Ne Zha
Level 18
God Stats
2W - 3L
1,483 SR
Queue Stats
5W - 7L
1,293 Elo+
Solo
Hou Yi
Hou Yi
Wickeddesu
Hou Yi
Level 24
God Stats
1W - 3L
1,499 SR
Queue Stats
156W - 165L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lahjean
Chiron
15
4 / 5 / 2
8,855
521
9,964
13,401
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 1 / 3
10,539
620
8,626
12,732
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Mezo29
Khepri
14
1 / 2 / 10
8,905
524
6,734
11,370
7,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Mute0058
Tiamat
14
1 / 4 / 5
8,459
498
8,843
11,255
8,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
yea0kayy
Erlang Shen
18
6 / 0 / 0
10,951
644
8,074
9,328
5,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adoomah
Tiamat
12
3 / 5 / 2
7,680
452
10,298
10,748
9,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Deylo37
King Arthur
11
6 / 1 / 2
7,688
452
8,732
15,072
7,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
7,158
421
1,758
7,101
2,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
PhoolsGold
Ne Zha
12
2 / 6 / 3
7,567
445
7,004
14,515
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Wickeddesu
Hou Yi
12
1 / 4 / 3
7,092
417
8,926
12,367
4,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
12
12
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adoomah
Tiamat
3
5
2
0.8
L
King Arthur
Deylo37
King Arthur
6
1
2
7
W
Chiron
Lahjean
Chiron
4
5
2
1
W
7
1
3
8.5
W
Khepri
Mezo29
Khepri
1
2
10
3
W
Tiamat
Mute0058
Tiamat
1
4
5
0.88
L
0
3
0
0
L
Ne Zha
PhoolsGold
Ne Zha
2
6
3
0.58
L
Hou Yi
Wickeddesu
Hou Yi
1
4
3
0.63
W
Erlang Shen
yea0kayy
Erlang Shen
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
36,718
58,086
Taken
59,803
30,591
Mitigated
28,803
20,097
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adoomah
Tiamat
10,298
1,675
0
1,685
10,748
9,046
538
3,957
6,791
42,110
0
L
King Arthur
Deylo37
King Arthur
8,732
1,369
0
6,143
15,072
7,719
0
5,881
9,191
0
31,375
W
Chiron
Lahjean
Chiron
9,964
5,481
407
5,094
13,401
4,164
2,989
990
12,367
0
55,213
W
8,626
2,807
0
5,451
12,732
4,571
777
1,411
11,235
0
72,664
W
Khepri
Mezo29
Khepri
6,734
1,681
0
1,054
11,370
7,835
68
3,631
7,575
29,217
0
W
Tiamat
Mute0058
Tiamat
8,843
1,577
148
4,653
11,255
8,534
1,432
3,688
7,355
45,062
0
L
1,758
1,004
0
0
7,101
2,653
0
0
7,101
32,098
0
L
Ne Zha
PhoolsGold
Ne Zha
7,004
3,248
0
3,478
14,515
5,236
30
3,413
11,102
0
38,856
L
Hou Yi
Wickeddesu
Hou Yi
8,926
5,675
0
4,120
12,367
4,149
0
2,326
10,041
0
37,157
W
Erlang Shen
yea0kayy
Erlang Shen
8,074
2,726
0
3,290
9,328
5,487
333
1,813
7,488
0
68,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
37,185
521
Minions Killed
311
0
Camps Cleared
0
1,583,201
Distance Traveled
1,342,859
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,680
452
85
5
0
287,778
1
L
King Arthur
7,688
452
49
3
0
263,781
3
W
Chiron
8,855
521
88
5
0
281,217
5
W
Loki
10,539
620
132
8
0
345,766
0
W
Khepri
8,905
524
51
3
0
337,257
1
W
Tiamat
8,459
498
103
6
0
278,628
3
L
Nox
7,158
421
50
3
0
274,982
0
L
Ne Zha
7,567
445
80
5
0
284,147
0
L
Hou Yi
7,092
417
47
3
0
232,171
2
W
Erlang Shen
10,951
644
147
9
0
340,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role