Player Matchup

Bakasura
Bakasura
FOX314STL_2
Bakasura
Level 5
God Stats
2W - 3L
1,579 SR
Queue Stats
6W - 4L
1,921 Elo+
Solo
Loki
Loki
Smur430
Loki
Level 18
God Stats
7W - 4L
1,584 SR
Queue Stats
100W - 88L
1,529 Elo+
Solo
Tiamat
Tiamat
bestdestroyer217
Tiamat
Level 25
God Stats
6W - 5L
1,600 SR
Queue Stats
82W - 57L
1,647 Elo+
Solo
Khepri
Khepri
cavedweller7
Khepri
Level 6
God Stats
3W - 2L
1,288 SR
Queue Stats
31W - 31L
1,494 Elo+
Solo
Danzaburou
Danzaburou
yeaimsuffering
Danzaburou
Level 9
God Stats
7W - 2L
1,664 SR
Queue Stats
36W - 28L
1,773 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,673 Elo+

VS

Team Averages
Level 20
1,504 SR
1,609 Elo+
Sobek
Sobek
Jusarhe-
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,509 Elo+
Solo
Nox
Nox
MkzAgentAntz
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,671 Elo+
Solo
Neith
Neith
NookularMoosFrog
Neith
Level 23
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,685 Elo+
Solo
Loki
Loki
XxlllTrashlllxX
Loki
Level 8
God Stats
9W - 10L
1,511 SR
Queue Stats
215W - 216L
1,713 Elo+
Solo
Osiris
Osiris
cristianbarri005
Osiris
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FOX314STL_2
Bakasura
15
2 / 6 / 9
10,424
453
8,326
15,290
7,389
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Smur430
Loki
20
9 / 5 / 2
12,699
552
15,852
15,303
6,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 8 / 10
12,050
524
18,377
17,073
10,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
15
3 / 7 / 11
9,639
419
6,398
15,648
17,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
yeaimsuffering
Danzaburou
19
9 / 2 / 4
12,752
554
11,493
19,539
8,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jusarhe-
Sobek
13
4 / 4 / 8
9,945
432
5,450
19,800
18,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 5 / 6
12,845
558
16,247
15,316
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 10 / 6
9,125
397
4,966
13,004
4,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 6 / 12
12,088
526
19,535
15,004
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 7
10,691
465
7,900
17,042
16,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
28
Kills
28
28
Deaths
28
36
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FOX314STL_2
Bakasura
2
6
9
1.08
L
Sobek
Jusarhe-
Sobek
4
4
8
2
L
11
5
6
2.8
L
2
10
6
0.5
W
Loki
Smur430
Loki
9
5
2
2
L
8
6
12
2.33
W
5
8
10
1.25
W
Khepri
3
7
11
1.21
L
3
3
7
2.17
W
Danzaburou
yeaimsuffering
Danzaburou
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,446
Damage
54,098
82,853
Taken
80,166
51,043
Mitigated
53,648
19,407
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FOX314STL_2
Bakasura
8,326
5,372
0
2,263
15,290
7,389
503
6,847
8,301
0
38,675
L
Sobek
Jusarhe-
Sobek
5,450
774
0
2,811
19,800
18,667
32
3,721
14,674
23,653
0
L
16,247
894
235
2,511
15,316
6,497
759
8,064
6,708
73,312
0
L
4,966
931
87
1,413
13,004
4,465
377
4,611
8,261
0
20,860
W
Loki
Smur430
Loki
15,852
3,855
0
1,393
15,303
6,983
44
1,438
13,827
46
84,364
L
19,535
5,901
0
1,764
15,004
7,231
2,220
2,769
12,096
0
81,351
W
18,377
1,472
0
4,620
17,073
10,375
1,912
6,160
10,697
72,271
0
W
Khepri
6,398
1,254
0
0
15,648
17,463
717
4,494
11,006
29,239
0
L
7,900
3,036
0
3,035
17,042
16,788
345
4,461
11,576
49
54,024
W
Danzaburou
yeaimsuffering
Danzaburou
11,493
4,316
0
11,131
19,539
8,833
1,169
2,183
17,276
0
111,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,564
Gold Earned
54,694
551
Minions Killed
439
0
Camps Cleared
0
2,095,336
Distance Traveled
2,029,229
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,424
453
89
4
0
410,276
0
L
Sobek
9,945
432
33
1
0
421,281
6
L
Nox
12,845
558
153
7
0
403,382
0
L
Neith
9,125
397
36
2
0
377,485
3
W
Loki
12,699
552
128
6
0
435,731
0
L
Loki
12,088
526
124
5
0
374,182
1
W
Tiamat
12,050
524
135
6
0
396,065
3
W
Khepri
9,639
419
44
2
0
441,406
0
L
Osiris
10,691
465
93
4
0
452,899
0
W
Danzaburou
12,752
554
155
7
0
411,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role