Player Matchup

Ymir
Ymir
FA_Natzo_
Ymir
Level 28
God Stats
4W - 4L
1,379 SR
Queue Stats
90W - 107L
1,264 Elo+
Party 1
Skadi
Skadi
LORDOFWEEDS66
Skadi
Level 8
God Stats
12W - 12L
1,522 SR
Queue Stats
31W - 41L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
Riitaaw20
Ao Kuang
Level 28
God Stats
6W - 4L
1,590 SR
Queue Stats
91W - 62L
1,624 Elo+
Solo
Thoth
Thoth
Shade7640
Thoth
Level 29
God Stats
16W - 8L
1,553 SR
Queue Stats
403W - 377L
1,503 Elo+
Solo
Chaac
Chaac
XxjuxX_no-honor
Chaac
Level 43
God Stats
31W - 24L
1,654 SR
Queue Stats
269W - 254L
1,488 Elo+
Party 1
Team Averages
Level 27
1,540 SR
1,445 Elo+

VS

Team Averages
Level 16
1,569 SR
1,561 Elo+
Cthulhu
Cthulhu
El Spnginio
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,746 Elo+
Party 2
Kukulkan
Kukulkan
KekkoKebab
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Le Lesqueniste
Hercules
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,679 Elo+
Party 2
Ymir
Ymir
imOmid_rad123
Ymir
Level 7
God Stats
7W - 5L
1,847 SR
Queue Stats
33W - 30L
1,381 Elo+
Solo
Danzaburou
Danzaburou
xl Mattei lx
Danzaburou
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
31W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 9
9,885
471
4,333
16,668
13,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 2 / 3
10,027
477
5,903
10,561
3,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Riitaaw20
Ao Kuang
20
11 / 3 / 3
13,141
626
12,964
20,775
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Shade7640
Thoth
18
5 / 3 / 11
12,110
577
11,177
7,343
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 9
11,010
524
11,821
18,140
16,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Spnginio
Cthulhu
15
1 / 8 / 2
9,021
430
9,385
18,708
12,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
KekkoKebab
Kukulkan
13
0 / 9 / 2
8,023
382
5,172
10,632
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
0 / 3 / 3
8,108
386
5,151
15,557
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 3 / 0
8,989
428
8,167
11,039
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
xl Mattei lx
Danzaburou
14
3 / 2 / 0
8,987
428
4,612
9,374
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
25
Kills
10
12
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
El Spnginio
Cthulhu
1
8
2
0.25
W
Ymir
3
2
9
3.75
L
Kukulkan
KekkoKebab
Kukulkan
0
9
2
0.11
W
0
2
3
0.75
L
Hercules
0
3
3
0.5
W
Ao Kuang
Riitaaw20
Ao Kuang
11
3
3
4.17
W
Thoth
Shade7640
Thoth
5
3
11
3.5
W
6
2
9
5.25
L
6
3
0
2
L
Danzaburou
xl Mattei lx
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,198
Damage
32,487
73,487
Taken
65,310
45,233
Mitigated
33,644
31,317
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
El Spnginio
Cthulhu
9,385
774
0
3,002
18,708
12,805
0
8,823
9,609
54,849
0
W
Ymir
4,333
1,180
0
3,582
16,668
13,945
698
3,361
13,218
26,724
0
L
Kukulkan
KekkoKebab
Kukulkan
5,172
568
0
0
10,632
3,705
732
5,332
4,945
34,071
0
W
5,903
4,054
0
1,980
10,561
3,840
1,898
2,646
7,915
0
50,753
L
Hercules
5,151
1,165
0
4,726
15,557
9,839
0
6,212
9,242
0
21,074
W
Ao Kuang
Riitaaw20
Ao Kuang
12,964
5,005
0
10,766
20,775
8,401
1,299
6,077
14,612
111,525
0
W
Thoth
Shade7640
Thoth
11,177
741
0
3,125
7,343
2,948
2,801
5,760
1,491
70,015
0
W
11,821
2,982
501
11,363
18,140
16,099
1,880
8,367
9,655
0
46,192
L
8,167
1,600
0
3,176
11,039
4,269
0
4,841
6,116
40,713
0
L
Danzaburou
xl Mattei lx
Danzaburou
4,612
2,826
0
2,942
9,374
3,026
510
2,498
6,774
0
50,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
43,128
448
Minions Killed
347
0
Camps Cleared
0
1,898,986
Distance Traveled
1,509,839
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,021
430
96
5
0
373,958
3
W
Ymir
9,885
471
37
2
0
355,451
2
L
Kukulkan
8,023
382
69
3
0
263,183
4
W
Skadi
10,027
477
75
4
0
348,161
3
L
Hercules
8,108
386
25
1
0
355,484
6
W
Ao Kuang
13,141
626
149
7
0
395,886
3
W
Thoth
12,110
577
126
6
0
375,419
1
W
Chaac
11,010
524
61
3
0
424,069
1
L
Ymir
8,989
428
73
3
0
228,005
0
L
Danzaburou
8,987
428
84
4
0
289,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role