Player Matchup

Ne Zha
Ne Zha
BlackDem0n
Ne Zha
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 119L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Moonjewel01
Kukulkan
Level 24
God Stats
37W - 13L
1,769 SR
Queue Stats
75W - 50L
1,581 Elo+
Party 1
Fenrir
Fenrir
Sankev
Fenrir
Level 17
God Stats
2W - 2L
1,534 SR
Queue Stats
27W - 23L
1,547 Elo+
Solo
Skadi
Skadi
Schokopuddiiing
Skadi
Level 11
God Stats
22W - 16L
1,571 SR
Queue Stats
142W - 118L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
annxka7
Jormungandr
Level 25
God Stats
46W - 21L
1,707 SR
Queue Stats
68W - 46L
1,585 Elo+
Party 1
Team Averages
Level 33
1,616 SR
1,540 Elo+

VS

Team Averages
Level 10
1,573 SR
1,501 Elo+
Yemoja
Yemoja
BenzAlert
Yemoja
Level 7
God Stats
3W - 5L
1,568 SR
Queue Stats
9W - 16L
1,436 Elo+
Solo
Arachne
Arachne
Dubusik
Arachne
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IamSuperSleepy
Izanami
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 43L
1,696 Elo+
Solo
Scylla
Scylla
Ign3ll23
Scylla
Level 29
God Stats
2W - 2L
1,795 SR
Queue Stats
187W - 173L
1,520 Elo+
Solo
Amaterasu
Amaterasu
SinneR2SinneR
Amaterasu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 217L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlackDem0n
Ne Zha
20
17 / 6 / 16
15,527
1,194
28,507
19,206
8,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Moonjewel01
Kukulkan
19
3 / 1 / 25
12,237
941
26,106
11,065
4,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Sankev
Fenrir
20
11 / 3 / 15
14,279
1,098
15,627
17,761
9,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 2 / 28
14,459
1,112
21,677
14,214
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
annxka7
Jormungandr
20
6 / 2 / 26
13,112
1,009
14,031
13,564
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BenzAlert
Yemoja
19
2 / 10 / 9
13,345
1,027
9,483
25,758
32,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Dubusik
Arachne
17
3 / 8 / 6
11,776
906
9,027
17,453
13,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 10 / 5
13,196
1,015
27,675
22,390
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Ign3ll23
Scylla
18
2 / 4 / 8
12,040
926
12,268
14,100
4,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SinneR2SinneR
Amaterasu
18
2 / 13 / 7
11,741
903
10,818
33,615
18,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
49
45
Kills
14
14
Deaths
45
110
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BenzAlert
Yemoja
2
10
9
0.65
W
Ne Zha
BlackDem0n
Ne Zha
17
6
16
4.17
L
Arachne
Dubusik
Arachne
3
8
6
0.75
L
5
10
5
0.75
L
Scylla
Ign3ll23
Scylla
2
4
8
1.5
W
Kukulkan
Moonjewel01
Kukulkan
3
1
25
15.5
W
Fenrir
Sankev
Fenrir
11
3
15
6.17
W
8
2
28
11
L
Amaterasu
SinneR2SinneR
Amaterasu
2
13
7
0.42
W
Jormungandr
annxka7
Jormungandr
6
2
26
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,948
Damage
69,271
75,810
Taken
113,316
44,899
Mitigated
78,053
13,165
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BenzAlert
Yemoja
9,483
1,677
9,069
3,908
25,758
32,325
0
10,542
14,906
27,669
0
W
Ne Zha
BlackDem0n
Ne Zha
28,507
13,927
0
2,673
19,206
8,643
0
4,812
14,394
0
45,489
L
Arachne
Dubusik
Arachne
9,027
6,969
0
1,942
17,453
13,278
0
5,830
11,473
0
15,863
L
27,675
22,659
546
2,456
22,390
9,127
0
7,147
15,018
0
88,444
L
Scylla
Ign3ll23
Scylla
12,268
876
0
0
14,100
4,781
0
4,409
9,641
27,633
0
W
Kukulkan
Moonjewel01
Kukulkan
26,106
3,161
518
621
11,065
4,850
0
3,245
7,820
45,669
0
W
Fenrir
Sankev
Fenrir
15,627
4,640
0
3,291
17,761
9,518
0
4,157
13,604
0
27,679
W
21,677
10,331
0
1,410
14,214
5,701
0
5,733
8,481
0
60,721
L
Amaterasu
SinneR2SinneR
Amaterasu
10,818
5,836
0
1,286
33,615
18,542
0
11,493
22,007
157
17,454
W
Jormungandr
annxka7
Jormungandr
14,031
2,503
1,410
3,242
13,564
16,187
0
3,908
9,656
40,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,614
Gold Earned
62,098
251
Minions Killed
232
10
Camps Cleared
5
1,144,726
Distance Traveled
1,086,932
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,345
1,027
35
3
1
200,458
2
W
Ne Zha
15,527
1,194
22
2
4
206,243
0
L
Arachne
11,776
906
7
1
2
225,667
0
L
Izanami
13,196
1,015
136
10
2
198,693
0
L
Scylla
12,040
926
44
3
0
238,055
4
W
Kukulkan
12,237
941
44
3
1
226,543
0
W
Fenrir
14,279
1,098
21
2
4
247,621
5
W
Skadi
14,459
1,112
102
8
1
229,091
0
L
Amaterasu
11,741
903
10
1
0
224,059
2
W
Jormungandr
13,112
1,009
62
5
0
235,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role