Player Matchup

Poseidon
Poseidon
AlessandroArtori
Poseidon
Level 13
God Stats
5W - 6L
1,536 SR
Queue Stats
15W - 28L
1,274 Elo+
Solo
Erlang Shen
Erlang Shen
DancinDaddy
Erlang Shen
Level 16
God Stats
2W - 2L
1,656 SR
Queue Stats
11W - 15L
1,399 Elo+
Solo
Ullr
Ullr
Loqi4868
Ullr
Level 14
God Stats
15W - 31L
1,259 SR
Queue Stats
93W - 115L
1,278 Elo+
Party 2
Fafnir
Fafnir
Ryuget556
Fafnir
Level 15
God Stats
2W - 2L
1,578 SR
Queue Stats
69W - 63L
1,335 Elo+
Solo
Hachiman
Hachiman
Tiags27
Hachiman
Level 9
God Stats
42W - 49L
1,286 SR
Queue Stats
91W - 112L
1,213 Elo+
Party 2
Team Averages
Level 13
1,463 SR
1,300 Elo+

VS

Team Averages
Level 32
1,449 SR
1,366 Elo+
Medusa
Medusa
HanShotFirst97
Medusa
Level 88
God Stats
4W - 4L
1,440 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 1
Hades
Hades
NarcoTheImposter
Hades
Level 14
God Stats
5W - 6L
1,533 SR
Queue Stats
108W - 103L
1,325 Elo+
Solo
Thor
Thor
battee70
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
crankyASIAN69
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,411 Elo+
Party 1
Scylla
Scylla
justalons0H
Scylla
Level 28
God Stats
6W - 7L
1,271 SR
Queue Stats
29W - 29L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
10,847
834
13,426
16,041
4,467
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
DancinDaddy
Erlang Shen
17
7 / 8 / 1
12,195
938
14,546
23,643
14,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
1 / 6 / 5
10,754
827
11,868
19,161
5,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Ryuget556
Fafnir
17
1 / 9 / 4
11,385
876
7,640
20,843
26,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Tiags27
Hachiman
17
1 / 8 / 5
11,145
857
10,078
18,868
5,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 19
15,723
1,209
27,048
14,267
7,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
11 / 2 / 15
13,091
1,007
22,376
15,332
15,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
0 / 4 / 12
10,854
835
2,745
8,376
4,366
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
20
2 / 2 / 28
12,706
977
16,075
14,555
15,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
20
10 / 2 / 20
13,850
1,065
22,367
10,988
4,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
10
Kills
40
40
Deaths
10
21
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
L
Erlang Shen
DancinDaddy
Erlang Shen
7
8
1
0.94
W
17
0
19
26.5
L
Ullr
1
6
5
0.58
W
11
2
15
9.25
L
Fafnir
Ryuget556
Fafnir
1
9
4
0.33
L
Hachiman
Tiags27
Hachiman
1
8
5
0.44
W
Thor
0
4
12
1.5
W
Cthulhu
2
2
28
8
W
Scylla
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,558
Damage
90,611
98,556
Taken
63,518
56,987
Mitigated
47,879
7,542
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,426
1,863
0
0
16,041
4,467
0
8,837
7,204
40,783
0
L
Erlang Shen
DancinDaddy
Erlang Shen
14,546
8,970
0
2,049
23,643
14,343
0
13,618
10,025
380
25,122
W
27,048
14,811
1,630
10,296
14,267
7,339
0
4,648
9,619
0
78,519
L
Ullr
11,868
9,645
0
1,471
19,161
5,899
0
13,404
5,757
0
31,959
W
22,376
2,128
893
3,045
15,332
15,800
0
6,823
8,509
37,820
0
L
Fafnir
Ryuget556
Fafnir
7,640
2,888
0
2,020
20,843
26,303
0
12,968
7,875
28,240
0
L
Hachiman
Tiags27
Hachiman
10,078
7,400
0
2,002
18,868
5,975
0
11,991
6,877
0
33,442
W
Thor
2,745
735
0
0
8,376
4,366
0
867
7,444
0
7,574
W
Cthulhu
16,075
356
0
34
14,555
15,762
0
6,075
8,480
31,168
0
W
Scylla
22,367
2,401
573
951
10,988
4,612
0
3,033
7,955
37,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
66,224
209
Minions Killed
248
4
Camps Cleared
5
982,338
Distance Traveled
1,066,237
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,847
834
61
5
0
201,423
0
L
Erlang Shen
12,195
938
25
2
3
236,589
0
W
Medusa
15,723
1,209
125
10
1
241,831
0
L
Ullr
10,754
827
36
3
1
184,844
0
W
Hades
13,091
1,007
46
4
1
203,840
1
L
Fafnir
11,385
876
37
3
0
201,338
0
L
Hachiman
11,145
857
50
4
0
158,144
0
W
Thor
10,854
835
13
1
0
164,199
0
W
Cthulhu
12,706
977
29
2
3
224,370
0
W
Scylla
13,850
1,065
35
3
0
231,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role