Player Matchup

Bastet
Bastet
CayinKing
Bastet
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
17W - 26L
1,295 Elo+
Party 2
Medusa
Medusa
Kleiin91
Medusa
Level 29
God Stats
6W - 13L
1,349 SR
Queue Stats
123W - 154L
1,285 Elo+
Party 4
Kuzenbo
Kuzenbo
NEGRY-28-
Kuzenbo
Level 47
God Stats
1W - 5L
1,259 SR
Queue Stats
121W - 165L
1,284 Elo+
Party 4
Sun Wukong
Sun Wukong
atishesh
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
itsTurian
Kukulkan
Level 70
God Stats
1W - 3L
1,733 SR
Queue Stats
144W - 175L
1,367 Elo+
Party 2
Team Averages
Level 42
1,514 SR
1,299 Elo+

VS

Team Averages
Level 40
1,623 SR
1,337 Elo+
Kukulkan
Kukulkan
Alcarre
Kukulkan
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 45L
1,156 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Bargusoul
Kumbhakarna
Level 59
God Stats
5W - 7L
1,709 SR
Queue Stats
125W - 143L
1,194 Elo+
Party 3
Izanami
Izanami
Martyks
Izanami
Level 39
God Stats
12W - 6L
1,751 SR
Queue Stats
126W - 135L
1,452 Elo+
Solo
Nike
Nike
shotoe-axe
Nike
Level 41
God Stats
17W - 18L
1,471 SR
Queue Stats
152W - 158L
1,436 Elo+
Party 1
Pele
Pele
xDarkHawkZz-Ice
Pele
Level 32
God Stats
48W - 41L
1,682 SR
Queue Stats
173W - 181L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CayinKing
Bastet
18
3 / 8 / 2
11,752
420
12,214
25,513
9,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Kleiin91
Medusa
18
0 / 5 / 5
10,959
391
12,590
15,074
5,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
NEGRY-28-
Kuzenbo
16
2 / 4 / 5
10,500
375
9,048
19,250
23,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
atishesh
Sun Wukong
20
0 / 1 / 3
12,513
447
4,220
19,783
18,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
itsTurian
Kukulkan
19
4 / 5 / 1
12,517
447
22,718
17,903
7,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alcarre
Kukulkan
18
1 / 0 / 4
12,425
444
6,019
8,637
4,576
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Kumbhakarna
Bargusoul
Kumbhakarna
19
2 / 2 / 11
14,149
505
8,413
28,329
30,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Martyks
Izanami
20
4 / 4 / 7
16,106
575
20,345
20,809
9,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 0 / 1
17,035
608
7,170
13,365
14,226
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 3 / 6
17,237
616
25,810
26,220
19,203
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
23
23
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alcarre
Kukulkan
1
0
4
3
W
Kumbhakarna
Bargusoul
Kumbhakarna
2
2
11
3.75
L
Bastet
CayinKing
Bastet
3
8
2
0.5
L
Medusa
Kleiin91
Medusa
0
5
5
0.5
W
Izanami
Martyks
Izanami
4
4
7
1.88
L
Kuzenbo
NEGRY-28-
Kuzenbo
2
4
5
1.13
L
Sun Wukong
atishesh
Sun Wukong
0
1
3
1.5
L
Kukulkan
itsTurian
Kukulkan
4
5
1
0.9
W
3
0
1
3.5
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,790
Damage
67,757
97,523
Taken
97,360
63,552
Mitigated
77,433
20,385
Healing
35,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alcarre
Kukulkan
6,019
972
0
2,891
8,637
4,576
1,513
4,304
4,059
47,295
0
W
Kumbhakarna
Bargusoul
Kumbhakarna
8,413
1,628
0
7,801
28,329
30,193
26
10,963
16,948
54,292
0
L
Bastet
CayinKing
Bastet
12,214
3,206
0
7,184
25,513
9,101
0
3,085
22,200
0
79,848
L
Medusa
Kleiin91
Medusa
12,590
4,418
624
1,525
15,074
5,065
0
1,680
13,289
0
89,259
W
Izanami
Martyks
Izanami
20,345
14,765
0
9,801
20,809
9,235
6,276
6,757
13,920
0
156,760
L
Kuzenbo
NEGRY-28-
Kuzenbo
9,048
3,109
1,310
3,075
19,250
23,787
0
5,523
13,659
38,772
0
L
Sun Wukong
atishesh
Sun Wukong
4,220
1,077
0
2,720
19,783
18,378
0
2,512
16,746
0
83,063
L
Kukulkan
itsTurian
Kukulkan
22,718
2,590
167
3,780
17,903
7,221
0
1,710
16,008
88,134
0
W
7,170
1,105
0
3,596
13,365
14,226
2,344
2,365
10,850
133
115,569
W
25,810
4,954
0
11,000
26,220
19,203
331
6,147
19,817
0
182,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
76,952
644
Minions Killed
877
0
Camps Cleared
0
2,526,160
Distance Traveled
2,707,237
19
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,425
444
94
3
0
462,331
0
W
Kumbhakarna
14,149
505
74
3
0
553,236
13
L
Bastet
11,752
420
115
4
0
527,797
4
L
Medusa
10,959
391
143
5
0
495,552
2
W
Izanami
16,106
575
259
9
0
510,991
7
L
Kuzenbo
10,500
375
45
2
0
504,834
5
L
Sun Wukong
12,513
447
166
6
0
512,822
0
L
Kukulkan
12,517
447
175
6
0
485,155
8
W
Nike
17,035
608
237
8
0
549,696
9
W
Pele
17,237
616
213
8
0
630,983
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role