Player Matchup

Thanatos
Thanatos
Joo98
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Sharklider
Chaac
Level 148
God Stats
1W - 1L
1,802 SR
Queue Stats
139W - 136L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Silv3rstain
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
benrob0
Yemoja
Level 15
God Stats
1W - 4L
1,599 SR
Queue Stats
14W - 28L
1,494 Elo+
Party 4
Jing Wei
Jing Wei
jfrenchie
Jing Wei
Level 59
God Stats
0W - 5L
1,129 SR
Queue Stats
31W - 52L
1,458 Elo+
Party 4
Team Averages
Level 70
1,506 SR
1,501 Elo+

VS

Team Averages
Level 50
1,468 SR
1,431 Elo+
Tiamat
Tiamat
LilVic
Tiamat
Level 18
God Stats
2W - 3L
1,106 SR
Queue Stats
117W - 123L
1,302 Elo+
Party 3
Arachne
Arachne
T3SC0
Arachne
Level 37
God Stats
4W - 3L
1,732 SR
Queue Stats
16W - 25L
1,352 Elo+
Party 3
Bellona
Bellona
Tyuurix
Bellona
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 3
Izanami
Izanami
xElectronic
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
xLohen
Cerberus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Joo98
Thanatos
13
6 / 10 / 3
8,773
516
6,905
16,139
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
2 / 5 / 1
8,956
527
10,358
16,164
12,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Silv3rstain
Kukulkan
13
2 / 6 / 4
8,533
502
8,940
8,941
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
benrob0
Yemoja
12
3 / 5 / 5
8,363
492
3,275
10,302
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
jfrenchie
Jing Wei
15
3 / 8 / 7
9,303
547
7,045
14,619
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LilVic
Tiamat
15
4 / 2 / 5
9,522
560
7,291
8,388
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
T3SC0
Arachne
16
11 / 4 / 2
10,168
598
13,427
16,337
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Tyuurix
Bellona
15
4 / 1 / 7
9,339
549
8,636
13,407
8,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xElectronic
Izanami
18
8 / 6 / 6
10,968
645
15,029
13,664
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
xLohen
Cerberus
15
7 / 4 / 12
10,124
596
9,284
12,506
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
16
Kills
34
34
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Joo98
Thanatos
6
10
3
0.75
W
Tiamat
LilVic
Tiamat
4
2
5
3.25
L
Chaac
2
5
1
0.5
L
Kukulkan
Silv3rstain
Kukulkan
2
6
4
0.67
W
Arachne
T3SC0
Arachne
11
4
2
3
W
Bellona
Tyuurix
Bellona
4
1
7
7.5
L
Yemoja
benrob0
Yemoja
3
5
5
1.1
L
Jing Wei
jfrenchie
Jing Wei
3
8
7
0.81
W
Izanami
xElectronic
Izanami
8
6
6
1.83
W
Cerberus
xLohen
Cerberus
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
53,667
66,165
Taken
64,302
28,827
Mitigated
36,578
18,538
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Joo98
Thanatos
6,905
2,155
0
8,020
16,139
4,389
0
3,718
12,277
0
32,254
W
Tiamat
LilVic
Tiamat
7,291
914
0
2,112
8,388
5,572
658
3,544
4,844
50,711
0
L
Chaac
10,358
1,757
0
5,534
16,164
12,105
0
3,307
12,719
0
58,733
L
Kukulkan
Silv3rstain
Kukulkan
8,940
1,249
0
808
8,941
3,474
160
2,599
6,190
46,029
0
W
Arachne
T3SC0
Arachne
13,427
10,376
0
5,378
16,337
6,164
0
3,452
12,885
0
57,491
W
Bellona
Tyuurix
Bellona
8,636
3,173
243
5,982
13,407
8,609
846
1,331
12,076
0
46,479
L
Yemoja
benrob0
Yemoja
3,275
1,014
1,348
2,441
10,302
6,134
128
2,995
7,285
14,434
0
L
Jing Wei
jfrenchie
Jing Wei
7,045
5,685
0
387
14,619
2,725
722
3,500
11,119
0
47,738
W
Izanami
xElectronic
Izanami
15,029
8,734
0
4,148
13,664
6,134
2,943
1,547
12,117
0
98,391
W
Cerberus
xLohen
Cerberus
9,284
459
222
2,310
12,506
10,099
156
2,341
10,165
36,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
50,121
421
Minions Killed
535
0
Camps Cleared
0
1,474,966
Distance Traveled
1,559,275
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,773
516
61
4
0
285,054
2
W
Tiamat
9,522
560
109
6
0
308,718
2
L
Chaac
8,956
527
115
7
0
300,715
2
L
Kukulkan
8,533
502
126
7
0
280,670
1
W
Arachne
10,168
598
101
6
0
328,592
4
W
Bellona
9,339
549
90
5
0
322,897
0
L
Yemoja
8,363
492
23
1
0
284,548
6
L
Jing Wei
9,303
547
96
6
0
323,979
3
W
Izanami
10,968
645
153
9
0
286,181
2
W
Cerberus
10,124
596
82
5
0
312,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role