Player Matchup

Khepri
Khepri
McCoyes
Khepri
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 29L
1,536 Elo+
Solo
Susano
Susano
brunoparker
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,430 Elo+
Solo
Kukulkan
Kukulkan
iceman_ctes
Kukulkan
Level 15
God Stats
1W - 1L
1,755 SR
Queue Stats
18W - 27L
1,406 Elo+
Solo
Nemesis
Nemesis
jppinheiro
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Solo
Neith
Neith
panzex
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo
Team Averages
Level 13
1,594 SR
1,472 Elo+

VS

Team Averages
Level 16
1,452 SR
1,526 Elo+
Ares
Ares
Isgniorn
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,683 Elo+
Solo
Baron Samedi
Baron Samedi
JeremiasMTloko
Baron Samedi
Level 28
God Stats
2W - 2L
1,486 SR
Queue Stats
41W - 46L
1,484 Elo+
Party 2
Artemis
Artemis
Pomlao
Artemis
Level 4
God Stats
1W - 1L
1,235 SR
Queue Stats
14W - 24L
1,322 Elo+
Party 1
Loki
Loki
ViktorStrauss
Loki
Level 28
God Stats
6W - 3L
1,538 SR
Queue Stats
16W - 21L
1,484 Elo+
Party 2
Nemesis
Nemesis
laynk_xs
Nemesis
Level 4
God Stats
5W - 11L
1,500 SR
Queue Stats
16W - 29L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
McCoyes
Khepri
12
0 / 1 / 7
7,812
460
4,550
9,798
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
14
4 / 6 / 2
8,472
498
8,139
10,968
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
iceman_ctes
Kukulkan
14
1 / 6 / 1
8,830
519
11,115
8,952
3,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
jppinheiro
Nemesis
12
1 / 5 / 3
7,784
458
5,860
13,491
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
panzex
Neith
12
6 / 7 / 0
8,070
475
9,694
12,098
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 3 / 7
8,865
521
7,767
15,202
13,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JeremiasMTloko
Baron Samedi
16
7 / 2 / 7
9,710
571
13,900
13,614
10,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Pomlao
Artemis
12
2 / 0 / 4
7,540
444
5,851
7,250
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
11 / 2 / 3
9,648
568
9,076
11,348
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
laynk_xs
Nemesis
13
2 / 6 / 1
7,821
460
1,721
10,755
4,101
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
25
25
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
7
2.17
W
Baron Samedi
JeremiasMTloko
Baron Samedi
7
2
7
5.25
L
Khepri
McCoyes
Khepri
0
1
7
3.5
W
Artemis
Pomlao
Artemis
2
0
4
4
W
11
2
3
6.25
L
Susano
4
6
2
0.83
L
Kukulkan
iceman_ctes
Kukulkan
1
6
1
0.25
L
Nemesis
jppinheiro
Nemesis
1
5
3
0.5
W
Nemesis
laynk_xs
Nemesis
2
6
1
0.42
L
Neith
panzex
Neith
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
38,315
55,307
Taken
58,169
25,916
Mitigated
35,886
8,671
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,767
765
0
1,792
15,202
13,935
820
2,333
12,869
24,423
0
W
Baron Samedi
JeremiasMTloko
Baron Samedi
13,900
2,172
1,410
6,617
13,614
10,549
901
7,528
6,086
59,381
0
L
Khepri
McCoyes
Khepri
4,550
522
0
843
9,798
8,723
378
4,308
5,490
21,825
0
W
Artemis
Pomlao
Artemis
5,851
2,730
0
15
7,250
3,341
1,230
3,636
3,614
0
38,990
W
9,076
3,302
0
3,404
11,348
3,960
312
1,622
9,726
0
38,698
L
Susano
8,139
2,956
0
382
10,968
4,158
280
2,774
8,194
0
41,659
L
Kukulkan
iceman_ctes
Kukulkan
11,115
73
0
480
8,952
3,425
0
6,007
2,945
59,851
0
L
Nemesis
jppinheiro
Nemesis
5,860
2,974
0
4,832
13,491
5,241
0
1,963
11,528
0
44,839
W
Nemesis
laynk_xs
Nemesis
1,721
446
0
763
10,755
4,101
1,074
546
10,209
0
23,859
L
Neith
panzex
Neith
9,694
5,600
0
2,134
12,098
4,369
1,074
6,615
5,483
0
35,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
43,584
361
Minions Killed
319
0
Camps Cleared
0
1,438,536
Distance Traveled
1,555,144
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,865
521
23
1
0
318,724
0
W
Baron Samedi
9,710
571
103
6
0
288,848
5
L
Khepri
7,812
460
18
1
0
322,209
6
W
Artemis
7,540
444
84
5
0
307,988
0
W
Loki
9,648
568
67
4
0
352,301
1
L
Susano
8,472
498
75
4
0
287,234
1
L
Kukulkan
8,830
519
118
7
0
286,277
4
L
Nemesis
7,784
458
91
5
0
271,061
2
W
Nemesis
7,821
460
42
2
0
287,283
0
L
Neith
8,070
475
59
3
0
271,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role