Player Matchup

Nemesis
Nemesis
BendoPan
Nemesis
Level 96
God Stats
25W - 25L
1,417 SR
Queue Stats
159W - 215L
1,393 Elo+
Party 2
The Morrigan
The Morrigan
Vachii
The Morrigan
Level 6
God Stats
33W - 40L
1,500 SR
Queue Stats
240W - 341L
1,369 Elo+
Party 2
Artio
Artio
alltui
Artio
Level 26
God Stats
0W - 1L
1,655 SR
Queue Stats
31W - 47L
1,415 Elo+
Solo
Neith
Neith
ariariels
Neith
Level 4
God Stats
2W - 5L
1,696 SR
Queue Stats
71W - 117L
1,347 Elo+
Party 2
Fenrir
Fenrir
misenko123
Fenrir
Level 26
God Stats
0W - 1L
1,694 SR
Queue Stats
9W - 6L
1,735 Elo+
Solo
Team Averages
Level 32
1,592 SR
1,452 Elo+

VS

Team Averages
Level 16
1,585 SR
1,367 Elo+
Izanami
Izanami
Javgoblin
Izanami
Level 12
God Stats
30W - 19L
1,451 SR
Queue Stats
143W - 130L
1,336 Elo+
Party 1
Ymir
Ymir
LeviBacon
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,500 Elo+
Party 1
Bellona
Bellona
Philiia
Bellona
Level 28
God Stats
10W - 8L
1,270 SR
Queue Stats
15W - 18L
1,241 Elo+
Solo
Tsukuyomi
Tsukuyomi
blaizer99
Tsukuyomi
Level 11
God Stats
6W - 9L
1,897 SR
Queue Stats
169W - 146L
1,302 Elo+
Party 1
Scylla
Scylla
cahyllian
Scylla
Level 29
God Stats
6W - 3L
1,810 SR
Queue Stats
165W - 178L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BendoPan
Nemesis
10
1 / 2 / 1
5,771
525
2,539
6,590
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Vachii
The Morrigan
8
2 / 5 / 0
5,079
462
1,472
5,642
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
alltui
Artio
8
5 / 4 / 2
5,475
498
4,867
11,515
6,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
ariariels
Neith
7
1 / 8 / 3
4,978
453
3,314
7,411
1,683
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
misenko123
Fenrir
5
0 / 4 / 0
4,125
375
2,175
6,696
2,634
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Javgoblin
Izanami
10
6 / 4 / 5
6,495
590
7,534
5,631
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
2 / 5 / 9
5,933
539
3,067
6,222
2,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Philiia
Bellona
11
1 / 0 / 0
6,688
608
3,677
5,049
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
blaizer99
Tsukuyomi
13
11 / 0 / 4
7,677
698
8,566
5,742
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
cahyllian
Scylla
11
3 / 0 / 1
6,528
593
4,084
3,612
1,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
23
23
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BendoPan
Nemesis
1
2
1
0.75
W
Izanami
Javgoblin
Izanami
6
4
5
2.13
W
Ymir
2
5
9
1.3
W
Bellona
Philiia
Bellona
1
0
0
1
L
The Morrigan
Vachii
The Morrigan
2
5
0
0.4
L
Artio
alltui
Artio
5
4
2
1.5
L
Neith
ariariels
Neith
1
8
3
0.31
W
Tsukuyomi
blaizer99
Tsukuyomi
11
0
4
13
W
Scylla
cahyllian
Scylla
3
0
1
3.5
L
Fenrir
misenko123
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
26,928
37,854
Taken
26,256
14,764
Mitigated
11,586
5,679
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BendoPan
Nemesis
2,539
578
0
723
6,590
2,211
0
0
6,590
0
33,049
W
Izanami
Javgoblin
Izanami
7,534
5,685
0
1,014
5,631
1,918
2,044
2,415
3,216
0
28,895
W
Ymir
3,067
1,445
0
266
6,222
2,560
528
2,968
3,254
11,764
0
W
Bellona
Philiia
Bellona
3,677
1,218
0
1,022
5,049
3,798
634
0
5,049
0
29,838
L
The Morrigan
Vachii
The Morrigan
1,472
180
0
964
5,642
1,780
236
2,864
2,675
18,234
0
L
Artio
alltui
Artio
4,867
585
233
2,889
11,515
6,456
0
2,147
9,368
16,545
0
L
Neith
ariariels
Neith
3,314
1,744
0
332
7,411
1,683
0
920
6,491
0
14,754
W
Tsukuyomi
blaizer99
Tsukuyomi
8,566
2,790
0
2,517
5,742
2,123
0
118
5,624
0
42,247
W
Scylla
cahyllian
Scylla
4,084
883
0
1,880
3,612
1,187
1,079
838
2,774
27,934
0
L
Fenrir
misenko123
Fenrir
2,175
526
0
538
6,696
2,634
200
1,220
5,476
0
7,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
33,321
149
Minions Killed
286
0
Camps Cleared
0
984,401
Distance Traveled
1,007,138
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,771
525
76
7
0
219,505
0
W
Izanami
6,495
590
49
4
0
202,758
2
W
Ymir
5,933
539
26
2
0
162,716
0
W
Bellona
6,688
608
80
7
0
174,926
3
L
The Morrigan
5,079
462
26
2
0
173,974
1
L
Artio
5,475
498
16
1
0
222,714
1
L
Neith
4,978
453
25
2
0
154,919
0
W
Tsukuyomi
7,677
698
72
7
0
260,684
0
W
Scylla
6,528
593
59
5
0
206,054
2
L
Fenrir
4,125
375
6
1
0
213,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role