Player Matchup

Neith
Neith
bestdestroyer217
Neith
Level 25
God Stats
17W - 11L
1,668 SR
Queue Stats
82W - 57L
1,636 Elo+
Solo
Arachne
Arachne
cristianbarri005
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,407 Elo+
Solo
Osiris
Osiris
hesbehindme
Osiris
Level 29
God Stats
1W - 0L
1,348 SR
Queue Stats
16W - 13L
1,595 Elo+
Solo
Chernobog
Chernobog
kianbcafc
Chernobog
Level 15
God Stats
6W - 2L
1,572 SR
Queue Stats
88W - 69L
1,491 Elo+
Solo
Khepri
Khepri
yeaimsuffering
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,756 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,577 Elo+

VS

Team Averages
Level 17
1,566 SR
1,635 Elo+
Apollo
Apollo
Ava_Gamz
Apollo
Level 7
God Stats
4W - 4L
1,487 SR
Queue Stats
21W - 16L
1,744 Elo+
Solo
Tyr
Tyr
BrOsKii v3
Tyr
Level 26
God Stats
13W - 6L
1,842 SR
Queue Stats
56W - 46L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
FBG_Jb
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,651 Elo+
Solo
Merlin
Merlin
MkzAgentAntz
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,705 Elo+
Solo
Ymir
Ymir
turbobicho66
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 3
13,230
601
17,260
14,305
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 3 / 6
11,491
522
6,007
15,484
8,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
19
6 / 2 / 2
12,635
574
17,393
20,787
17,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
kianbcafc
Chernobog
16
3 / 1 / 7
10,619
483
10,486
11,322
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 12
11,048
502
7,253
17,129
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ava_Gamz
Apollo
14
1 / 4 / 0
9,162
416
5,139
9,599
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 2 / 2
11,216
510
18,985
20,056
28,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
FBG_Jb
Tsukuyomi
18
3 / 2 / 2
10,870
494
6,511
13,577
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
1 / 6 / 2
9,558
434
12,795
14,349
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 1
7,453
339
5,522
18,346
12,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
9
9
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ava_Gamz
Apollo
1
4
0
0.25
L
4
2
2
2.5
L
Tsukuyomi
FBG_Jb
Tsukuyomi
3
2
2
2
L
Merlin
1
6
2
0.33
W
9
2
3
5.25
W
5
3
6
2.67
W
Osiris
6
2
2
3.5
W
Chernobog
kianbcafc
Chernobog
3
1
7
6.5
L
0
10
1
0.05
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,399
Damage
48,952
79,027
Taken
75,927
59,816
Mitigated
55,621
27,500
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ava_Gamz
Apollo
5,139
2,640
0
2,890
9,599
3,507
0
774
8,825
0
59,283
L
18,985
2,109
0
11,693
20,056
28,361
0
1,417
18,639
0
74,989
L
Tsukuyomi
FBG_Jb
Tsukuyomi
6,511
1,602
0
4,772
13,577
5,715
0
700
12,877
0
88,068
L
Merlin
12,795
283
0
1,028
14,349
5,435
108
1,311
13,038
71,145
0
W
17,260
7,888
0
7,069
14,305
6,847
7,603
1,933
12,315
0
108,082
W
6,007
4,046
486
3,477
15,484
8,284
1,135
3,352
11,837
0
55,553
W
Osiris
17,393
6,427
0
9,299
20,787
17,154
844
2,642
17,440
413
73,907
W
Chernobog
kianbcafc
Chernobog
10,486
5,846
0
3,612
11,322
5,247
3,448
3,744
7,128
0
69,023
L
5,522
631
0
1,157
18,346
12,603
118
3,530
14,816
23,448
0
W
7,253
1,320
0
3,557
17,129
22,284
0
6,929
9,841
30,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,023
Gold Earned
48,259
525
Minions Killed
581
0
Camps Cleared
0
2,072,590
Distance Traveled
1,750,340
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,162
416
106
5
0
255,809
2
L
Tyr
11,216
510
140
6
0
396,525
0
L
Tsukuyomi
10,870
494
153
7
0
415,348
1
L
Merlin
9,558
434
150
7
0
359,491
2
W
Neith
13,230
601
175
8
0
379,593
2
W
Arachne
11,491
522
86
4
0
482,638
1
W
Osiris
12,635
574
123
6
0
412,965
4
W
Chernobog
10,619
483
107
5
0
405,145
4
L
Ymir
7,453
339
32
1
0
323,167
6
W
Khepri
11,048
502
34
2
0
392,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role