Player Matchup

Nike
Nike
Adrian_BD799
Nike
Level 7
God Stats
1W - 2L
1,775 SR
Queue Stats
5W - 14L
1,403 Elo+
Party 1
Thor
Thor
LetsGoWeng
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
Metaxis
Ganesha
Level 19
God Stats
8W - 3L
1,658 SR
Queue Stats
82W - 80L
1,275 Elo+
Solo
Neith
Neith
StevyStefan
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
akkaizaan
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,359 Elo+
Party 1
Team Averages
Level 8
1,587 SR
1,407 Elo+

VS

Team Averages
Level 17
1,519 SR
1,355 Elo+
Hel
Hel
Grimmjow_SamaX
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,169 Elo+
Solo
Cthulhu
Cthulhu
Hankloolo
Cthulhu
Level 16
God Stats
25W - 28L
1,391 SR
Queue Stats
27W - 30L
1,328 Elo+
Party 2
Odin
Odin
Lucifer166028
Odin
Level 17
God Stats
27W - 21L
1,549 SR
Queue Stats
32W - 35L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
Shoyoo7
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Loki
Loki
epikskuzz
Loki
Level 29
God Stats
11W - 4L
1,658 SR
Queue Stats
130W - 131L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,348
464
6,746
15,720
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 3
7,144
397
3,153
12,338
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Metaxis
Ganesha
13
1 / 4 / 8
8,181
455
6,009
11,807
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 10 / 2
8,151
453
9,522
11,475
3,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
10
0 / 9 / 1
6,340
352
5,924
9,856
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
7,476
415
2,559
9,192
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Hankloolo
Cthulhu
14
8 / 1 / 11
9,073
504
9,248
12,545
7,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
14 / 0 / 10
10,463
581
11,625
8,076
6,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Shoyoo7
Danzaburou
14
5 / 3 / 11
9,315
518
9,578
10,120
3,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
16
8 / 0 / 15
10,049
558
12,778
12,729
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
10
Kills
36
37
Deaths
10
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
1
6
5
0.58
W
Cthulhu
Hankloolo
Cthulhu
8
1
11
13.5
L
0
7
3
0.21
W
14
0
10
19
L
Ganesha
Metaxis
Ganesha
1
4
8
1.25
W
Danzaburou
Shoyoo7
Danzaburou
5
3
11
3.5
L
6
10
2
0.7
L
Agni
0
9
1
0.06
W
Loki
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,354
Damage
45,788
61,196
Taken
52,662
27,509
Mitigated
24,873
4,511
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,746
2,386
0
1,012
15,720
8,971
0
3,543
12,137
0
35,003
W
2,559
427
983
819
9,192
2,574
1,283
2,982
6,180
22,213
0
W
Cthulhu
Hankloolo
Cthulhu
9,248
819
883
2,460
12,545
7,596
594
2,671
9,575
33,146
0
L
3,153
400
0
1,081
12,338
4,183
20
1,257
11,081
0
31,900
W
11,625
3,306
0
500
8,076
6,341
736
1,861
5,923
0
39,355
L
Ganesha
Metaxis
Ganesha
6,009
298
0
1,048
11,807
7,686
0
3,100
8,467
27,763
0
W
Danzaburou
Shoyoo7
Danzaburou
9,578
4,809
0
2,845
10,120
3,797
3,445
2,723
7,154
0
44,613
L
9,522
5,470
0
1,370
11,475
3,939
0
2,785
8,642
0
26,895
L
Agni
5,924
220
0
0
9,856
2,730
154
794
9,062
23,860
0
W
Loki
12,778
4,559
0
5,758
12,729
4,565
508
1,003
11,531
0
57,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
46,376
265
Minions Killed
335
0
Camps Cleared
0
1,418,655
Distance Traveled
1,542,439
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,348
464
77
4
0
309,533
3
W
Hel
7,476
415
51
3
0
276,818
2
W
Cthulhu
9,073
504
44
2
0
321,798
1
L
Thor
7,144
397
80
4
0
283,581
2
W
Odin
10,463
581
66
4
0
360,843
0
L
Ganesha
8,181
455
18
1
0
272,669
2
W
Danzaburou
9,315
518
79
4
0
214,030
0
L
Neith
8,151
453
48
3
0
272,295
0
L
Agni
6,340
352
42
2
0
280,577
1
W
Loki
10,049
558
95
5
0
368,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role