Player Matchup

Nemesis
Nemesis
Dabstronomer
Nemesis
Level 14
God Stats
17W - 11L
1,659 SR
Queue Stats
118W - 99L
1,458 Elo+
Solo
Jing Wei
Jing Wei
DeadBeats
Jing Wei
Level 28
God Stats
9W - 7L
1,555 SR
Queue Stats
219W - 224L
1,510 Elo+
Solo
Ra
Ra
GINCAFETO
Ra
Level 8
God Stats
3W - 2L
1,673 SR
Queue Stats
141W - 117L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
SirBaldeXV
Kuzenbo
Level 27
God Stats
7W - 9L
1,517 SR
Queue Stats
334W - 316L
1,673 Elo+
Solo
Anhur
Anhur
konihh
Anhur
Level 18
God Stats
12W - 7L
1,941 SR
Queue Stats
102W - 94L
1,699 Elo+
Solo
Team Averages
Level 19
1,669 SR
1,581 Elo+

VS

Team Averages
Level 25
1,525 SR
1,530 Elo+
Ao Kuang
Ao Kuang
FactorForm
Ao Kuang
Level 27
God Stats
16W - 14L
1,644 SR
Queue Stats
1,393W - 1,344L
1,624 Elo+
Solo
Apollo
Apollo
Jeffwaa
Apollo
Level 24
God Stats
1W - 3L
1,391 SR
Queue Stats
40W - 39L
1,489 Elo+
Party 1
King Arthur
King Arthur
NickChubb
King Arthur
Level 29
God Stats
6W - 4L
1,746 SR
Queue Stats
135W - 133L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Player One9675
Baron Samedi
Level 23
God Stats
6W - 7L
1,500 SR
Queue Stats
279W - 301L
1,523 Elo+
Solo
Achilles
Achilles
clovistheeONE
Achilles
Level 23
God Stats
1W - 5L
1,342 SR
Queue Stats
50W - 51L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dabstronomer
Nemesis
11
1 / 1 / 0
6,168
561
2,933
6,694
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
DeadBeats
Jing Wei
10
2 / 1 / 2
6,559
596
4,031
5,901
1,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,616
601
5,722
10,018
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
SirBaldeXV
Kuzenbo
9
2 / 3 / 2
6,003
546
3,717
9,755
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
konihh
Anhur
14
4 / 0 / 1
7,959
724
5,467
5,694
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FactorForm
Ao Kuang
12
2 / 3 / 1
6,499
591
2,839
8,449
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Jeffwaa
Apollo
9
2 / 3 / 0
5,487
499
4,367
6,549
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
NickChubb
King Arthur
12
2 / 1 / 2
6,811
619
7,957
12,145
5,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Player One9675
Baron Samedi
3
0 / 1 / 0
3,869
352
530
1,256
155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
clovistheeONE
Achilles
9
2 / 2 / 2
5,308
483
5,042
6,013
4,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
8
8
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dabstronomer
Nemesis
1
1
0
1
W
Jing Wei
DeadBeats
Jing Wei
2
1
2
3
L
Ao Kuang
FactorForm
Ao Kuang
2
3
1
0.83
W
1
3
0
0.33
L
Apollo
Jeffwaa
Apollo
2
3
0
0.67
L
King Arthur
NickChubb
King Arthur
2
1
2
3
L
Baron Samedi
Player One9675
Baron Samedi
0
1
0
0
W
Kuzenbo
SirBaldeXV
Kuzenbo
2
3
2
1
L
Achilles
clovistheeONE
Achilles
2
2
2
1.5
W
Anhur
konihh
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
20,735
38,062
Taken
34,412
16,972
Mitigated
13,455
9,546
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dabstronomer
Nemesis
2,933
1,329
0
600
6,694
2,030
0
791
5,895
0
35,929
W
Jing Wei
DeadBeats
Jing Wei
4,031
2,880
0
424
5,901
1,658
305
0
5,901
0
35,602
L
Ao Kuang
FactorForm
Ao Kuang
2,839
775
0
3,951
8,449
1,867
0
47
8,402
35,580
0
W
5,722
710
39
4,641
10,018
4,526
0
437
9,581
41,132
0
L
Apollo
Jeffwaa
Apollo
4,367
2,822
0
1,378
6,549
1,591
0
2,235
4,314
0
22,861
L
King Arthur
NickChubb
King Arthur
7,957
1,170
0
4,803
12,145
5,697
0
5,675
6,470
0
42,139
L
Baron Samedi
Player One9675
Baron Samedi
530
0
0
398
1,256
155
0
0
1,256
3,913
0
W
Kuzenbo
SirBaldeXV
Kuzenbo
3,717
1,641
0
1,587
9,755
6,800
119
0
9,755
15,026
0
L
Achilles
clovistheeONE
Achilles
5,042
1,780
0
553
6,013
4,145
0
1,482
4,531
0
16,818
W
Anhur
konihh
Anhur
5,467
2,860
0
2,255
5,694
1,958
902
2,077
3,561
0
59,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
27,974
368
Minions Killed
245
0
Camps Cleared
0
1,142,088
Distance Traveled
939,652
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,168
561
63
6
0
264,884
3
W
Jing Wei
6,559
596
80
7
0
233,318
4
L
Ao Kuang
6,499
591
91
8
0
217,803
3
W
Ra
6,616
601
98
9
0
211,116
0
L
Apollo
5,487
499
45
4
0
205,856
1
L
King Arthur
6,811
619
80
7
0
248,226
1
L
Baron Samedi
3,869
352
7
1
0
47,936
0
W
Kuzenbo
6,003
546
17
2
0
231,427
1
L
Achilles
5,308
483
22
2
0
219,831
0
W
Anhur
7,959
724
110
10
0
201,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role