Player Matchup

Cupid
Cupid
CTHULHU_BABIES
Cupid
Level 87
God Stats
6W - 3L
1,659 SR
Queue Stats
106W - 88L
1,611 Elo+
Party 1
Merlin
Merlin
MysticOptics__
Merlin
Level 42
God Stats
7W - 2L
1,703 SR
Queue Stats
74W - 50L
1,621 Elo+
Party 1
Cabrakan
Cabrakan
THE-ONE_TRUE9
Cabrakan
Level 101
God Stats
8W - 4L
1,677 SR
Queue Stats
118W - 75L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
THLAZC
Heimdallr
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 91L
1,609 Elo+
Party 1
Fenrir
Fenrir
Tatane3551
Fenrir
Level 80
God Stats
5W - 5L
1,711 SR
Queue Stats
99W - 90L
1,551 Elo+
Solo
Team Averages
Level 82
1,650 SR
1,601 Elo+

VS

Team Averages
Level 46
1,476 SR
1,473 Elo+
Hera
Hera
Onyx Tries
Hera
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
204W - 212L
1,442 Elo+
Party 2
Izanami
Izanami
Pay Hxmage
Izanami
Level 46
God Stats
7W - 7L
1,555 SR
Queue Stats
483W - 449L
1,514 Elo+
Solo
Vulcan
Vulcan
Risen Tries
Vulcan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 282L
1,411 Elo+
Party 2
Achilles
Achilles
ToastMaster911
Achilles
Level 43
God Stats
56W - 63L
1,528 SR
Queue Stats
490W - 455L
1,536 Elo+
Solo
Hun Batz
Hun Batz
salazar45
Hun Batz
Level 46
God Stats
0W - 2L
1,295 SR
Queue Stats
10W - 12L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 18
12,978
1,180
12,562
17,226
7,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 22
12,154
1,105
13,918
11,303
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
THE-ONE_TRUE9
Cabrakan
20
6 / 4 / 24
13,460
1,224
20,828
18,338
22,919
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
THLAZC
Heimdallr
20
23 / 3 / 15
16,604
1,509
41,164
17,345
9,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Tatane3551
Fenrir
18
9 / 7 / 11
12,346
1,122
11,839
17,640
11,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 15
11,501
1,046
15,434
19,016
6,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Pay Hxmage
Izanami
18
8 / 7 / 11
13,737
1,249
20,202
20,761
8,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
17
2 / 15 / 13
10,810
983
13,387
23,323
8,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
5 / 4 / 10
11,577
1,052
9,743
16,508
13,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
salazar45
Hun Batz
18
6 / 13 / 15
12,614
1,147
16,046
26,514
11,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
88
48
Kills
24
24
Deaths
48
90
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
6
18
2.67
W
3
4
22
3.5
L
3
9
15
1.17
L
Izanami
Pay Hxmage
Izanami
8
7
11
1.93
L
Vulcan
2
15
13
0.57
W
Cabrakan
THE-ONE_TRUE9
Cabrakan
6
4
24
4.5
W
Heimdallr
THLAZC
Heimdallr
23
3
15
10.17
W
Fenrir
Tatane3551
Fenrir
9
7
11
2.07
L
Achilles
5
4
10
2.5
L
Hun Batz
salazar45
Hun Batz
6
13
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,311
Damage
74,812
81,852
Taken
106,122
55,758
Mitigated
48,621
9,466
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,562
8,848
0
3,726
17,226
7,572
0
5,381
11,771
0
34,068
W
13,918
806
578
1,040
11,303
4,421
0
5,869
5,359
38,604
0
L
15,434
4,255
347
1,641
19,016
6,854
0
6,328
12,572
25,876
0
L
Izanami
Pay Hxmage
Izanami
20,202
17,412
0
2,837
20,761
8,270
0
5,065
15,556
0
72,472
L
Vulcan
13,387
2,621
0
0
23,323
8,894
0
7,518
15,561
17,755
0
W
Cabrakan
THE-ONE_TRUE9
Cabrakan
20,828
2,133
0
1,912
18,338
22,919
0
6,209
12,105
31,548
0
W
Heimdallr
THLAZC
Heimdallr
41,164
25,180
0
1,970
17,345
9,676
0
6,716
10,408
0
74,885
W
Fenrir
Tatane3551
Fenrir
11,839
837
0
240
17,640
11,170
0
4,646
12,944
0
23,623
L
Achilles
9,743
2,018
0
890
16,508
13,494
0
6,396
9,838
0
21,387
L
Hun Batz
salazar45
Hun Batz
16,046
3,353
0
357
26,514
11,109
0
8,449
17,845
0
37,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,542
Gold Earned
60,239
233
Minions Killed
206
9
Camps Cleared
4
1,040,037
Distance Traveled
1,062,914
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,978
1,180
61
6
3
189,154
0
W
Merlin
12,154
1,105
65
6
1
172,448
0
L
Hera
11,501
1,046
28
3
0
178,012
0
L
Izanami
13,737
1,249
124
11
3
192,830
0
L
Vulcan
10,810
983
14
1
1
244,567
0
W
Cabrakan
13,460
1,224
20
2
3
213,522
2
W
Heimdallr
16,604
1,509
66
6
1
246,332
0
W
Fenrir
12,346
1,122
21
2
1
218,581
0
L
Achilles
11,577
1,052
10
1
0
199,051
0
L
Hun Batz
12,614
1,147
30
3
0
248,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role