Player Matchup

Hachiman
Hachiman
Kaliishnikov
Hachiman
Level 23
God Stats
20W - 20L
1,516 SR
Queue Stats
156W - 161L
1,373 Elo+
Solo
Poseidon
Poseidon
Matheuslima_13
Poseidon
Level 6
God Stats
3W - 3L
1,489 SR
Queue Stats
6W - 9L
1,287 Elo+
Solo
Arachne
Arachne
McCroquette420
Arachne
Level 25
God Stats
8W - 3L
1,724 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 1
Tiamat
Tiamat
RevostAc
Tiamat
Level 15
God Stats
14W - 7L
1,750 SR
Queue Stats
28W - 26L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
XXBLOODFURY
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,596 SR
1,399 Elo+

VS

Team Averages
Level 17
1,430 SR
1,399 Elo+
Yemoja
Yemoja
Balesteiro
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
C4ke__Te4m
Bellona
Level 28
God Stats
45W - 31L
1,533 SR
Queue Stats
171W - 168L
1,488 Elo+
Solo
Neith
Neith
CxiiSn00ki69
Neith
Level 17
God Stats
4W - 7L
1,264 SR
Queue Stats
15W - 31L
1,270 Elo+
Solo
Tiamat
Tiamat
NookularMoosFrog
Tiamat
Level 23
God Stats
3W - 5L
1,395 SR
Queue Stats
134W - 153L
1,256 Elo+
Solo
Fenrir
Fenrir
jtjordan28
Fenrir
Level 12
God Stats
12W - 19L
1,456 SR
Queue Stats
13W - 20L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kaliishnikov
Hachiman
18
2 / 2 / 6
12,218
940
13,716
6,429
2,261
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
16
0 / 6 / 2
10,402
800
3,238
7,941
3,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

18
5 / 8 / 4
12,961
997
16,002
26,347
13,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
RevostAc
Tiamat
17
0 / 6 / 4
11,125
856
10,381
15,693
18,083
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
XXBLOODFURY
Cthulhu
17
4 / 18 / 2
12,029
925
14,014
32,607
34,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

57

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Balesteiro
Yemoja
18
2 / 3 / 15
12,268
944
2,907
9,797
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
C4ke__Te4m
Bellona
20
15 / 4 / 15
14,603
1,123
31,507
23,917
22,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 2 / 12
12,697
977
11,343
8,817
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 0 / 22
13,166
1,013
16,183
9,391
9,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
jtjordan28
Fenrir
20
14 / 2 / 15
14,738
1,134
18,356
13,118
9,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
119
11
Kills
40
40
Deaths
11
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Balesteiro
Yemoja
2
3
15
3.17
W
Bellona
C4ke__Te4m
Bellona
15
4
15
5.63
W
5
2
12
5.5
L
Hachiman
Kaliishnikov
Hachiman
2
2
6
2.5
L
Poseidon
0
6
2
0.17
L
5
8
4
0.88
W
4
0
22
15
L
Tiamat
RevostAc
Tiamat
0
6
4
0.33
L
Cthulhu
XXBLOODFURY
Cthulhu
4
18
2
0.28
W
Fenrir
jtjordan28
Fenrir
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,351
Damage
80,296
89,017
Taken
65,040
72,836
Mitigated
55,001
7,328
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Balesteiro
Yemoja
2,907
588
4,091
1,975
9,797
9,396
0
4,346
5,451
10,349
0
W
Bellona
C4ke__Te4m
Bellona
31,507
14,013
0
2,750
23,917
22,693
0
8,045
15,872
0
56,839
W
11,343
5,918
0
1,494
8,817
3,909
0
3,884
4,933
0
49,741
L
Hachiman
Kaliishnikov
Hachiman
13,716
7,558
0
0
6,429
2,261
0
1,452
4,977
0
35,258
L
Poseidon
3,238
480
0
150
7,941
3,965
0
754
7,187
12,089
0
L
16,002
12,237
0
3,602
26,347
13,565
0
4,006
22,341
0
22,262
W
16,183
2,290
17
3,357
9,391
9,734
0
5,871
3,520
34,423
0
L
Tiamat
RevostAc
Tiamat
10,381
945
243
3,240
15,693
18,083
0
5,051
10,642
37,399
0
L
Cthulhu
XXBLOODFURY
Cthulhu
14,014
3,006
83
10
32,607
34,962
0
7,827
22,800
34,929
0
W
Fenrir
jtjordan28
Fenrir
18,356
2,927
0
166
13,118
9,269
0
5,487
7,631
0
31,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,735
Gold Earned
67,472
195
Minions Killed
224
2
Camps Cleared
8
1,055,937
Distance Traveled
1,158,696
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,268
944
10
1
0
150,298
0
W
Bellona
14,603
1,123
60
5
0
253,247
0
W
Neith
12,697
977
83
6
3
232,412
0
L
Hachiman
12,218
940
48
4
2
198,714
1
L
Poseidon
10,402
800
28
2
0
100,846
5
L
Arachne
12,961
997
20
2
0
315,501
0
W
Tiamat
13,166
1,013
43
3
5
240,223
0
L
Tiamat
11,125
856
66
5
0
217,624
2
L
Cthulhu
12,029
925
33
3
0
223,252
1
W
Fenrir
14,738
1,134
28
2
0
282,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role