Player Matchup

Thoth
Thoth
Bguile
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
VariableArc810
King Arthur
Level 127
God Stats
5W - 3L
1,717 SR
Queue Stats
189W - 122L
1,649 Elo+
Party 2
Hou Yi
Hou Yi
XIStazIX
Hou Yi
Level 61
God Stats
4W - 3L
1,740 SR
Queue Stats
82W - 68L
1,545 Elo+
Party 2
Team Averages
Level 112
1,652 SR
1,565 Elo+

VS

Team Averages
Level 69
1,636 SR
1,558 Elo+
Cupid
Cupid
HumbleBicho72
Cupid
Level 25
God Stats
20W - 7L
1,938 SR
Queue Stats
309W - 132L
1,813 Elo+
Party 1
Thoth
Thoth
Napstyyyy
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
balabasuk
Thanatos
Level 22
God Stats
8W - 19L
1,470 SR
Queue Stats
48W - 73L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bguile
Thoth
10
2 / 4 / 5
7,635
694
5,501
7,260
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
VariableArc810
King Arthur
12
6 / 4 / 4
8,640
785
10,577
11,961
6,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
XIStazIX
Hou Yi
11
2 / 6 / 6
7,617
692
7,066
10,886
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,497
772
9,876
10,569
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Napstyyyy
Thoth
13
6 / 4 / 7
8,976
816
11,176
9,640
3,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
balabasuk
Thanatos
11
3 / 4 / 6
8,103
737
3,687
10,358
5,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
14
14
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bguile
Thoth
2
4
5
1.13
W
5
2
8
4.5
W
Thoth
Napstyyyy
Thoth
6
4
7
2.38
L
King Arthur
VariableArc810
King Arthur
6
4
4
2
L
Hou Yi
XIStazIX
Hou Yi
2
6
6
0.83
W
Thanatos
balabasuk
Thanatos
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
24,739
30,107
Taken
30,567
12,123
Mitigated
11,523
6,113
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bguile
Thoth
5,501
628
0
1,251
7,260
1,942
165
3,846
3,414
23,082
0
W
9,876
4,849
625
5,188
10,569
3,412
567
1,391
8,960
0
30,984
W
Thoth
Napstyyyy
Thoth
11,176
624
0
2,977
9,640
3,020
0
1,557
7,875
45,638
0
L
King Arthur
VariableArc810
King Arthur
10,577
1,988
0
2,975
11,961
6,743
0
4,592
7,345
0
29,660
L
Hou Yi
XIStazIX
Hou Yi
7,066
3,764
111
1,776
10,886
3,438
112
2,755
8,131
0
21,749
W
Thanatos
balabasuk
Thanatos
3,687
1,058
0
5,687
10,358
5,091
0
2,014
8,106
0
10,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
25,576
105
Minions Killed
131
0
Camps Cleared
0
563,445
Distance Traveled
597,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,635
694
46
4
0
183,913
2
W
Cupid
8,497
772
53
5
0
198,322
1
W
Thoth
8,976
816
58
5
0
195,153
1
L
King Arthur
8,640
785
29
3
0
210,846
2
L
Hou Yi
7,617
692
30
3
0
168,686
0
W
Thanatos
8,103
737
20
2
0
204,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role