Player Matchup

Bakasura
Bakasura
Koreanjesus1327
Bakasura
Level 119
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 45L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
REV0LV3R118
Guan Yu
Level 27
God Stats
8W - 5L
1,604 SR
Queue Stats
20W - 22L
1,469 Elo+
Party 2
Heimdallr
Heimdallr
ShAd0w7AsSaSsIn
Heimdallr
Level 143
God Stats
1W - 1L
1,427 SR
Queue Stats
24W - 32L
1,415 Elo+
Party 2
Hera
Hera
YOU LOOKING
Hera
Level 89
God Stats
1W - 2L
1,343 SR
Queue Stats
27W - 40L
1,409 Elo+
Party 2
Artio
Artio
therealdealkp
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 37L
1,347 Elo+
Party 2
Team Averages
Level 107
1,523 SR
1,414 Elo+

VS

Team Averages
Level 39
1,446 SR
1,311 Elo+
Tiamat
Tiamat
Bean Racer34
Tiamat
Level 52
God Stats
11W - 22L
1,309 SR
Queue Stats
188W - 280L
1,212 Elo+
Party 1
Kuzenbo
Kuzenbo
El-tercero-EDM
Kuzenbo
Level 39
God Stats
79W - 81L
1,486 SR
Queue Stats
859W - 937L
1,416 Elo+
Solo
Chernobog
Chernobog
HunterRenier134
Chernobog
Level 29
God Stats
12W - 9L
1,612 SR
Queue Stats
546W - 787L
1,337 Elo+
Party 1
Arachne
Arachne
Jami St0mper
Arachne
Level 46
God Stats
71W - 79L
1,424 SR
Queue Stats
260W - 373L
1,222 Elo+
Party 1
Da Ji
Da Ji
ReconxKonan
Da Ji
Level 29
God Stats
11W - 20L
1,401 SR
Queue Stats
134W - 179L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
6 / 7 / 7
10,761
538
10,393
18,610
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
REV0LV3R118
Guan Yu
18
7 / 3 / 5
11,511
576
12,152
11,706
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ShAd0w7AsSaSsIn
Heimdallr
19
13 / 1 / 6
12,249
612
28,993
13,710
6,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 11
9,778
489
9,176
5,925
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 12
10,049
502
7,134
18,329
17,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 4 / 1
9,892
495
6,325
12,897
8,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 3
8,584
429
4,605
18,044
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
HunterRenier134
Chernobog
16
2 / 8 / 3
9,452
473
5,956
18,171
5,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Jami St0mper
Arachne
16
5 / 7 / 2
10,053
503
11,950
19,804
5,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 9 / 2
9,312
466
8,473
17,243
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
30
Kills
15
17
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
L
0
2
3
0.75
L
Chernobog
HunterRenier134
Chernobog
2
8
3
0.44
L
Arachne
Jami St0mper
Arachne
5
7
2
0.86
W
Bakasura
6
7
7
1.36
W
Guan Yu
REV0LV3R118
Guan Yu
7
3
5
3.17
L
7
9
2
0.89
W
Heimdallr
ShAd0w7AsSaSsIn
Heimdallr
13
1
6
16
W
1
2
11
3.25
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,848
Damage
37,309
68,280
Taken
86,159
47,522
Mitigated
45,785
24,360
Healing
24,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,325
299
486
1,729
12,897
8,592
427
3,469
8,916
56,222
0
L
4,605
1,830
0
4,590
18,044
20,290
0
3,138
14,794
30,732
0
L
Chernobog
HunterRenier134
Chernobog
5,956
3,414
580
5,858
18,171
5,890
0
2,608
15,280
0
62,952
L
Arachne
Jami St0mper
Arachne
11,950
8,108
0
7,649
19,804
5,821
993
3,160
15,224
0
56,431
W
Bakasura
10,393
7,610
1,078
6,103
18,610
7,987
4,304
848
17,710
0
41,698
W
Guan Yu
REV0LV3R118
Guan Yu
12,152
1,739
737
2,691
11,706
14,500
2,905
442
11,252
0
59,554
L
8,473
2,160
0
3,352
17,243
5,192
475
3,906
12,556
0
36,484
W
Heimdallr
ShAd0w7AsSaSsIn
Heimdallr
28,993
14,728
0
6,196
13,710
6,193
2,828
4,193
9,481
560
94,564
W
9,176
1,803
0
733
5,925
1,749
1,366
2,390
3,369
54,942
0
W
7,134
305
1,480
5,342
18,329
17,093
200
2,627
15,538
42,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
47,293
532
Minions Killed
409
0
Camps Cleared
0
1,768,290
Distance Traveled
1,818,526
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,892
495
116
6
0
360,030
4
L
Kuzenbo
8,584
429
31
2
0
412,780
3
L
Chernobog
9,452
473
110
6
0
378,675
2
L
Arachne
10,053
503
93
5
0
351,045
2
W
Bakasura
10,761
538
103
5
0
366,561
1
W
Guan Yu
11,511
576
102
5
0
359,998
2
L
Da Ji
9,312
466
59
3
0
315,996
0
W
Heimdallr
12,249
612
150
8
0
339,783
3
W
Hera
9,778
489
100
5
0
364,296
3
W
Artio
10,049
502
77
4
0
337,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role