Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
andresuqui
Osiris
Level 108
God Stats
1W - 1L
1,725 SR
Queue Stats
320W - 377L
1,546 Elo+
Party 1
Agni
Agni
fyoda10pl
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,206 Elo+
Solo
Team Averages
Level 70
1,575 SR
1,417 Elo+

VS

Team Averages
Level 72
1,697 SR
1,547 Elo+
Neith
Neith
KarateGirl
Neith
Level 46
God Stats
75W - 61L
1,570 SR
Queue Stats
353W - 290L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
Loachlan
Ah Puch
Level 102
God Stats
29W - 19L
1,619 SR
Queue Stats
270W - 207L
1,548 Elo+
Party 2
Ganesha
Ganesha
PeneszesKenyer
Ganesha
Level 67
God Stats
6W - 3L
1,903 SR
Queue Stats
495W - 443L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 5 / 3
9,847
757
8,100
10,826
11,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
andresuqui
Osiris
12
2 / 5 / 4
9,239
711
6,529
15,338
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
2 / 7 / 4
8,658
666
3,187
9,475
3,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 1 / 8
10,250
788
6,856
5,667
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Loachlan
Ah Puch
14
10 / 3 / 6
10,484
806
17,938
8,746
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 15
8,747
673
4,233
10,903
8,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
3
1.1
W
Neith
7
1
8
11
W
Ah Puch
Loachlan
Ah Puch
10
3
6
4.33
W
0
4
15
1.88
L
Osiris
andresuqui
Osiris
2
5
4
0.8
L
Agni
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
29,027
35,639
Taken
25,316
30,715
Mitigated
14,024
5,010
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,100
218
0
2,140
10,826
11,741
0
6,734
4,092
27,383
0
W
Neith
6,856
4,105
975
3,338
5,667
2,224
2,046
2,902
2,765
0
37,013
W
Ah Puch
Loachlan
Ah Puch
17,938
615
0
2,224
8,746
3,204
933
3,963
4,783
48,597
0
W
4,233
469
328
921
10,903
8,596
64
4,446
6,457
16,717
0
L
Osiris
andresuqui
Osiris
6,529
955
711
2,013
15,338
15,751
0
8,215
7,123
0
25,698
L
Agni
3,187
295
0
146
9,475
3,223
0
7,266
2,209
17,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
29,481
114
Minions Killed
156
0
Camps Cleared
0
643,776
Distance Traveled
711,225
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,847
757
49
4
0
234,556
5
W
Neith
10,250
788
91
7
0
229,840
0
W
Ah Puch
10,484
806
64
5
0
227,892
1
W
Ganesha
8,747
673
1
0
0
253,493
1
L
Osiris
9,239
711
31
2
0
231,479
1
L
Agni
8,658
666
34
3
0
177,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role