Player Matchup

Ymir
Ymir
Gold V
Elo_420_Cali
Ymir
Gold V
Level 120
God Stats
7W - 4L
1,790 SR
Queue Stats
484W - 494L
1,363 MMR
Solo
Medusa
Medusa
Gold IV
LucrativeTie99
Medusa
Gold IV
Level 148
God Stats
16W - 21L
1,516 SR
Queue Stats
285W - 287L
1,391 MMR
Solo
Merlin
Merlin
Gold IV
PepsiPerfection
Merlin
Gold IV
Level 147
God Stats
21W - 25L
1,365 SR
Queue Stats
201W - 201L
1,464 MMR
Solo
Ne Zha
Ne Zha
Gold V
TrapDooo
Ne Zha
Gold V
Level 69
God Stats
2W - 1L
1,400 SR
Queue Stats
207W - 213L
1,330 MMR
Party 2
Achilles
Achilles
Silver IV
dkdsksk
Achilles
Silver IV
Level 68
God Stats
8W - 8L
1,571 SR
Queue Stats
11W - 16L
1,386 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,528 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,501 SR
1,386 MMR
Thanatos
Thanatos
Gold V
Brokn l
Thanatos
Gold V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 114L
1,374 MMR
Party 1
Poseidon
Poseidon
Gold V
EMONSTA8
Poseidon
Gold V
Level 129
God Stats
9W - 3L
1,591 SR
Queue Stats
87W - 111L
1,420 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Honneyy_Badger
Amaterasu
Bronze III
Level 100
God Stats
4W - 3L
1,270 SR
Queue Stats
63W - 54L
1,460 MMR
Solo
Freya
Freya
Gold IV
QUEEN_GRAnNy
Freya
Gold IV
Level 129
God Stats
40W - 53L
1,591 SR
Queue Stats
1,567W - 1,602L
1,316 MMR
Solo
Sobek
Sobek
Gold V
sR vDxmon
Sobek
Gold V
Level 145
God Stats
2W - 2L
1,551 SR
Queue Stats
133W - 120L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
11,106
444
11,198
20,939
20,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 6 / 8
12,298
492
18,936
21,687
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 3
12,842
514
13,041
12,918
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
TrapDooo
Ne Zha
16
1 / 8 / 1
9,861
394
8,284
22,845
9,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
dkdsksk
Achilles
16
3 / 4 / 1
10,300
412
17,518
25,421
23,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
DanzaburouHadesSetCupidScylla

VS

Bans
CthulhuNemesisAthenaKumbhakarnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brokn l
Thanatos
18
3 / 5 / 11
11,412
456
11,134
21,052
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
EMONSTA8
Poseidon
20
7 / 2 / 10
14,547
582
17,890
11,987
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Honneyy_Badger
Amaterasu
20
9 / 1 / 7
13,031
521
21,862
25,288
28,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 5 / 5
12,288
492
11,534
17,390
7,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
sR vDxmon
Sobek
16
3 / 5 / 13
10,948
438
8,760
25,638
26,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
18
Kills
29
30
Deaths
18
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Brokn l
Thanatos
3
5
11
1.7
W
Poseidon
EMONSTA8
Poseidon
7
2
10
6
L
5
7
6
1.14
W
Amaterasu
Honneyy_Badger
Amaterasu
9
1
7
12.5
L
4
6
8
1.33
L
5
5
3
1.3
W
7
5
5
1.9
L
Ne Zha
TrapDooo
Ne Zha
1
8
1
0.19
L
Achilles
dkdsksk
Achilles
3
4
1
0.88
W
Sobek
sR vDxmon
Sobek
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,977
Damage
71,180
103,810
Taken
101,355
65,574
Mitigated
77,596
24,274
Healing
36,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Brokn l
Thanatos
11,134
2,148
0
15,734
21,052
8,712
1,262
2,788
18,132
0
70,141
W
Poseidon
EMONSTA8
Poseidon
17,890
1,439
0
238
11,987
7,115
2,437
4,405
7,348
136,893
0
L
11,198
3,319
0
1,694
20,939
20,460
0
11,615
9,324
40,759
0
W
Amaterasu
Honneyy_Badger
Amaterasu
21,862
12,180
0
8,740
25,288
28,272
858
3,122
21,984
0
80,108
L
18,936
10,485
0
4,170
21,687
7,803
30
8,860
12,827
0
92,277
L
13,041
405
0
2,114
12,918
5,142
0
7,151
5,767
87,445
0
W
11,534
3,666
0
6,459
17,390
7,064
592
4,125
13,171
83,451
0
L
Ne Zha
TrapDooo
Ne Zha
8,284
3,738
0
8,599
22,845
9,142
0
5,554
17,291
0
79,570
L
Achilles
dkdsksk
Achilles
17,518
5,626
0
7,697
25,421
23,027
558
5,176
20,245
0
54,727
W
Sobek
sR vDxmon
Sobek
8,760
1,101
499
4,909
25,638
26,433
305
8,893
16,481
39,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,407
Gold Earned
62,226
572
Minions Killed
625
0
Camps Cleared
0
2,179,396
Distance Traveled
2,376,332
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,412
456
105
4
0
494,464
5
W
Poseidon
14,547
582
211
8
0
520,679
2
L
Ymir
11,106
444
55
2
0
437,716
6
W
Amaterasu
13,031
521
139
6
0
468,555
4
L
Medusa
12,298
492
139
6
0
406,451
8
L
Merlin
12,842
514
186
7
0
451,214
4
W
Freya
12,288
492
111
4
0
413,587
2
L
Ne Zha
9,861
394
113
5
0
414,714
5
L
Achilles
10,300
412
79
3
0
469,301
7
W
Sobek
10,948
438
59
2
0
479,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role