Player Matchup

Izanami
Izanami
Doc Koii
Izanami
Level 13
God Stats
5W - 10L
1,464 SR
Queue Stats
8W - 19L
1,232 Elo+
Party 2
Neith
Neith
Kuebelhai
Neith
Level 16
God Stats
3W - 14L
1,378 SR
Queue Stats
8W - 20L
1,232 Elo+
Party 2
Merlin
Merlin
timtem2009
Merlin
Level 74
God Stats
0W - 2L
1,185 SR
Queue Stats
7W - 10L
1,468 Elo+
Solo
Team Averages
Level 34
1,342 SR
1,311 Elo+

VS

Team Averages
Level 76
1,415 SR
1,360 Elo+
Kukulkan
Kukulkan
J_Gero_M
Kukulkan
Level 63
God Stats
53W - 50L
1,484 SR
Queue Stats
135W - 187L
1,389 Elo+
Solo
Sobek
Sobek
La_MiErDiS
Sobek
Level 144
God Stats
1W - 0L
1,266 SR
Queue Stats
117W - 127L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
RyderOxx
Danzaburou
Level 22
God Stats
17W - 13L
1,494 SR
Queue Stats
19W - 17L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doc Koii
Izanami
11
0 / 7 / 0
7,698
550
4,629
10,418
4,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kuebelhai
Neith
10
0 / 3 / 1
7,845
560
4,736
12,880
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
timtem2009
Merlin
11
0 / 8 / 1
7,830
559
6,003
11,185
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J_Gero_M
Kukulkan
14
7 / 0 / 11
10,422
744
16,189
8,814
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
3 / 1 / 13
10,400
743
4,919
11,730
12,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
RyderOxx
Danzaburou
14
8 / 0 / 7
10,609
758
6,586
7,305
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
18
18
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Doc Koii
Izanami
0
7
0
0
W
Kukulkan
J_Gero_M
Kukulkan
7
0
11
12.5
L
Neith
Kuebelhai
Neith
0
3
1
0.17
W
Sobek
3
1
13
9.5
W
Danzaburou
RyderOxx
Danzaburou
8
0
7
11.5
L
Merlin
timtem2009
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
27,694
34,483
Taken
27,849
14,047
Mitigated
18,179
5,203
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Doc Koii
Izanami
4,629
4,188
0
0
10,418
4,836
0
7,634
2,784
0
26,818
W
Kukulkan
J_Gero_M
Kukulkan
16,189
1,342
1,422
4,361
8,814
3,410
470
2,027
6,787
64,998
0
L
Neith
Kuebelhai
Neith
4,736
2,217
0
4,050
12,880
5,269
0
7,091
5,789
0
29,704
W
Sobek
4,919
138
1,158
4,514
11,730
12,005
0
2,478
9,252
11,787
0
W
Danzaburou
RyderOxx
Danzaburou
6,586
1,839
0
2,036
7,305
2,764
2,052
1,517
5,788
0
35,115
L
Merlin
timtem2009
Merlin
6,003
51
429
724
11,185
3,942
0
6,429
4,756
27,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
31,431
140
Minions Killed
170
0
Camps Cleared
0
593,438
Distance Traveled
766,370
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,698
550
48
3
0
201,899
0
W
Kukulkan
10,422
744
106
8
0
241,011
2
L
Neith
7,845
560
44
3
0
204,614
1
W
Sobek
10,400
743
17
1
0
261,882
1
W
Danzaburou
10,609
758
47
3
0
263,477
0
L
Merlin
7,830
559
48
3
0
186,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role