Player Matchup

Pele
Pele
Alcarre
Pele
Level 28
God Stats
1W - 5L
1,312 SR
Queue Stats
13W - 45L
1,218 Elo+
Party 3
Nu Wa
Nu Wa
Bargusoul
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 143L
1,217 Elo+
Party 3
Jormungandr
Jormungandr
FIREWIND7
Jormungandr
Level 104
God Stats
0W - 3L
1,289 SR
Queue Stats
21W - 24L
1,555 Elo+
Party 4
King Arthur
King Arthur
KINGJUANMA
King Arthur
Level 129
God Stats
18W - 15L
1,473 SR
Queue Stats
335W - 352L
1,473 Elo+
Solo
Xbalanque
Xbalanque
cheeselak313
Xbalanque
Level 34
God Stats
2W - 3L
1,473 SR
Queue Stats
184W - 223L
1,545 Elo+
Party 4
Team Averages
Level 71
1,409 SR
1,402 Elo+

VS

Team Averages
Level 83
1,572 SR
1,493 Elo+
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HaweGame
Ares
Level 86
God Stats
22W - 25L
1,544 SR
Queue Stats
538W - 499L
1,479 Elo+
Party 1
Fenrir
Fenrir
KrustyChrimbo
Fenrir
Level 87
God Stats
5W - 3L
1,816 SR
Queue Stats
265W - 238L
1,487 Elo+
Party 2
Ra
Ra
theGiantCobra
Ra
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 71L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alcarre
Pele
9
0 / 6 / 0
5,967
351
1,980
9,878
2,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Bargusoul
Nu Wa
12
0 / 5 / 0
7,063
415
5,839
9,520
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
FIREWIND7
Jormungandr
9
1 / 7 / 1
6,232
367
5,159
13,466
5,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
KINGJUANMA
King Arthur
14
4 / 8 / 0
8,717
513
8,048
21,116
12,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
cheeselak313
Xbalanque
11
1 / 5 / 1
7,292
429
7,132
10,550
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 3 / 5
11,406
671
8,245
13,736
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
 
Sol
15
1 / 2 / 6
9,655
568
5,609
11,724
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
13
2 / 0 / 10
8,616
507
4,839
11,476
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 1 / 6
9,636
567
10,756
9,698
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 0 / 3
10,544
620
7,922
7,420
2,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
6
Kills
24
31
Deaths
6
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
5
2.5
W
Sol
 
Sol
1
2
6
2
L
Pele
Alcarre
Pele
0
6
0
0
L
Nu Wa
Bargusoul
Nu Wa
0
5
0
0
L
Jormungandr
FIREWIND7
Jormungandr
1
7
1
0.21
W
Ares
2
0
10
7
L
King Arthur
KINGJUANMA
King Arthur
4
8
0
0.5
W
10
1
6
13
L
Xbalanque
cheeselak313
Xbalanque
1
5
1
0.3
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
37,371
64,530
Taken
54,054
26,081
Mitigated
25,821
12,392
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,245
4,415
0
3,956
13,736
7,385
7,468
992
12,628
0
82,829
W
Sol
 
Sol
5,609
1,775
0
6,150
11,724
3,878
3,756
2,662
9,010
54,627
0
L
Pele
Alcarre
Pele
1,980
188
0
1,278
9,878
2,660
0
1,597
8,281
0
25,371
L
Nu Wa
Bargusoul
Nu Wa
5,839
862
0
1,950
9,520
2,931
405
5,227
4,293
40,061
0
L
Jormungandr
FIREWIND7
Jormungandr
5,159
743
300
1,985
13,466
5,043
0
3,933
6,818
19,764
0
W
Ares
4,839
618
0
4,063
11,476
7,273
0
2,679
8,683
27,654
0
L
King Arthur
KINGJUANMA
King Arthur
8,048
720
0
3,975
21,116
12,242
0
2,972
18,144
0
53,576
W
10,756
2,166
88
4,831
9,698
4,341
205
1,126
8,450
0
43,669
L
Xbalanque
cheeselak313
Xbalanque
7,132
3,527
0
2,904
10,550
3,205
0
4,641
5,327
0
47,386
W
7,922
597
119
3,927
7,420
2,944
1,162
2,765
4,285
66,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
49,857
364
Minions Killed
512
0
Camps Cleared
0
1,399,495
Distance Traveled
1,675,324
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,406
671
161
9
0
312,939
4
W
Sol
9,655
568
104
6
0
327,979
7
L
Pele
5,967
351
44
3
0
319,596
0
L
Nu Wa
7,063
415
85
5
0
259,109
1
L
Jormungandr
6,232
367
31
2
0
285,575
3
W
Ares
8,616
507
46
3
0
352,432
4
L
King Arthur
8,717
513
109
6
0
276,302
5
W
Fenrir
9,636
567
63
4
0
354,511
6
L
Xbalanque
7,292
429
95
6
0
258,913
1
W
Ra
10,544
620
138
8
0
327,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role