Player Matchup

Izanami
Izanami
GOW69
Izanami
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
27W - 25L
1,554 Elo+
Party 1
Erlang Shen
Erlang Shen
Seculto
Erlang Shen
Level 14
God Stats
10W - 1L
1,890 SR
Queue Stats
85W - 71L
1,617 Elo+
Solo
Aphrodite
Aphrodite
ToyBoy4Ever
Aphrodite
Level 23
God Stats
2W - 0L
1,750 SR
Queue Stats
103W - 102L
1,625 Elo+
Solo
Eset
Eset
vrringsgo3
Eset
Level 13
God Stats
2W - 3L
1,254 SR
Queue Stats
36W - 29L
1,585 Elo+
Party 1
Awilix
Awilix
Çameron
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 43L
1,674 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,611 Elo+

VS

Team Averages
Level 27
1,586 SR
1,543 Elo+
Anhur
Anhur
CPBigJ
Anhur
Level 28
God Stats
17W - 7L
1,500 SR
Queue Stats
38W - 33L
1,553 Elo+
Solo
Vamana
Vamana
KingCenk67
Vamana
Level 22
God Stats
35W - 34L
1,488 SR
Queue Stats
59W - 51L
1,493 Elo+
Party 2
Scylla
Scylla
MasterKK
Scylla
Level 27
God Stats
2W - 3L
1,676 SR
Queue Stats
104W - 82L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkyyGk
Tsukuyomi
Level 33
God Stats
27W - 23L
1,555 SR
Queue Stats
345W - 347L
1,511 Elo+
Party 2
Horus
Horus
Wingchuun
Horus
Level 23
God Stats
1W - 1L
1,710 SR
Queue Stats
124W - 119L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GOW69
Izanami
19
2 / 5 / 11
12,642
486
11,334
15,517
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Seculto
Erlang Shen
19
6 / 9 / 9
14,252
548
17,923
25,568
18,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
ToyBoy4Ever
Aphrodite
18
2 / 3 / 13
13,692
527
8,216
16,950
14,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 3 / 11
15,597
600
18,410
16,282
5,352
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Çameron
Awilix
20
17 / 3 / 10
18,143
698
26,522
23,384
13,871
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CPBigJ
Anhur
18
3 / 8 / 9
12,674
487
13,683
18,164
7,304
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
KingCenk67
Vamana
20
2 / 8 / 7
12,397
477
12,829
27,435
23,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
MasterKK
Scylla
20
9 / 8 / 2
14,970
576
14,163
13,839
5,317
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SkyyGk
Tsukuyomi
19
7 / 9 / 3
12,506
481
14,772
20,973
10,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Wingchuun
Horus
16
1 / 4 / 11
10,970
422
6,354
24,673
28,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
37
Kills
22
23
Deaths
37
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
CPBigJ
Anhur
3
8
9
0.94
W
Izanami
GOW69
Izanami
2
5
11
1.5
L
Vamana
KingCenk67
Vamana
2
8
7
0.69
L
Scylla
MasterKK
Scylla
9
8
2
1.25
W
Erlang Shen
Seculto
Erlang Shen
6
9
9
1.17
L
Tsukuyomi
SkyyGk
Tsukuyomi
7
9
3
0.94
W
Aphrodite
ToyBoy4Ever
Aphrodite
2
3
13
2.83
L
Horus
Wingchuun
Horus
1
4
11
1.63
W
10
3
11
5.17
W
Awilix
Çameron
Awilix
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,405
Damage
61,801
97,701
Taken
105,084
57,270
Mitigated
75,112
39,244
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CPBigJ
Anhur
13,683
6,342
0
2,350
18,164
7,304
1,441
3,481
14,618
0
89,253
W
Izanami
GOW69
Izanami
11,334
7,135
0
4,224
15,517
4,835
5,252
940
14,557
0
89,186
L
Vamana
KingCenk67
Vamana
12,829
6,364
0
5,026
27,435
23,919
405
4,940
22,314
0
96,741
L
Scylla
MasterKK
Scylla
14,163
915
0
1,842
13,839
5,317
0
5,149
8,564
105,564
0
W
Erlang Shen
Seculto
Erlang Shen
17,923
10,418
0
7,480
25,568
18,995
2,099
2,483
23,005
0
94,912
L
Tsukuyomi
SkyyGk
Tsukuyomi
14,772
4,071
0
4,610
20,973
10,040
406
5,319
15,428
0
85,748
W
Aphrodite
ToyBoy4Ever
Aphrodite
8,216
587
8,266
10,209
16,950
14,217
1,241
2,713
14,131
57,269
0
L
Horus
Wingchuun
Horus
6,354
2,813
1,402
4,434
24,673
28,532
0
6,923
17,534
0
24,909
W
18,410
3,318
1,742
4,701
16,282
5,352
4,714
3,601
12,413
95,080
0
W
Awilix
Çameron
Awilix
26,522
16,157
0
2,622
23,384
13,871
328
4,552
18,634
0
160,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,326
Gold Earned
63,517
674
Minions Killed
647
0
Camps Cleared
0
2,414,177
Distance Traveled
2,370,375
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,674
487
129
5
0
457,746
11
W
Izanami
12,642
486
132
5
0
438,628
4
L
Vamana
12,397
477
162
6
0
458,342
1
L
Scylla
14,970
576
182
7
0
457,663
4
W
Erlang Shen
14,252
548
143
6
0
451,774
3
L
Tsukuyomi
12,506
481
138
5
0
499,893
1
W
Aphrodite
13,692
527
83
3
0
483,745
2
L
Horus
10,970
422
36
1
0
496,731
7
W
Eset
15,597
600
153
6
0
481,034
4
W
Awilix
18,143
698
163
6
0
558,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role