Player Matchup

Neith
Neith
CarioEgg
Neith
Level 100
God Stats
278W - 267L
1,580 SR
Queue Stats
730W - 738L
1,486 Elo+
Solo
Ra
Ra
LichN
Ra
Level 36
God Stats
1W - 4L
1,061 SR
Queue Stats
2W - 9L
1,087 Elo+
Party 1
Ares
Ares
lelleponken
Ares
Level 74
God Stats
1W - 2L
1,215 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 1
Team Averages
Level 70
1,285 SR
1,268 Elo+

VS

Team Averages
Level 95
1,355 SR
1,324 Elo+
Danzaburou
Danzaburou
MDall_fq
Danzaburou
Level 123
God Stats
22W - 28L
1,429 SR
Queue Stats
44W - 82L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
RoDrOO
Sun Wukong
Level 128
God Stats
13W - 30L
1,317 SR
Queue Stats
203W - 260L
1,441 Elo+
Solo
Tiamat
Tiamat
bleu-Grube
Tiamat
Level 34
God Stats
6W - 12L
1,318 SR
Queue Stats
80W - 164L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CarioEgg
Neith
17
5 / 2 / 5
13,241
631
19,722
19,191
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
16
1 / 2 / 6
11,871
565
7,499
7,896
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 3
12,401
591
12,430
19,031
15,827
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MDall_fq
Danzaburou
16
2 / 7 / 3
12,601
600
16,021
21,451
9,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
RoDrOO
Sun Wukong
17
5 / 0 / 2
12,966
617
16,255
18,247
16,584
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
bleu-Grube
Tiamat
16
0 / 3 / 5
11,496
547
4,626
14,982
16,147
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
7
7
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
CarioEgg
Neith
5
2
5
3.75
W
Ra
1
2
6
2
L
Danzaburou
MDall_fq
Danzaburou
2
7
3
0.5
L
Sun Wukong
RoDrOO
Sun Wukong
5
0
2
6
L
Tiamat
bleu-Grube
Tiamat
0
3
5
0.83
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,651
Damage
36,902
46,118
Taken
54,680
28,223
Mitigated
41,974
16,508
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CarioEgg
Neith
19,722
10,732
0
7,112
19,191
8,971
1,911
2,653
16,538
0
68,858
W
Ra
7,499
329
3,858
2,784
7,896
3,425
0
422
7,474
52,245
0
L
Danzaburou
MDall_fq
Danzaburou
16,021
6,529
714
5,184
21,451
9,243
2,645
7,352
14,099
0
93,125
L
Sun Wukong
RoDrOO
Sun Wukong
16,255
3,872
474
3,662
18,247
16,584
0
8,430
9,817
0
72,834
L
Tiamat
bleu-Grube
Tiamat
4,626
152
1,331
5,888
14,982
16,147
132
4,448
10,534
27,260
0
W
12,430
309
1,181
1,573
19,031
15,827
0
1,604
17,427
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,513
Gold Earned
37,063
203
Minions Killed
236
0
Camps Cleared
0
1,155,572
Distance Traveled
1,041,374
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,241
631
103
5
0
389,682
8
W
Ra
11,871
565
77
4
0
389,242
0
L
Danzaburou
12,601
600
117
6
0
325,957
2
L
Sun Wukong
12,966
617
70
3
0
350,722
1
L
Tiamat
11,496
547
49
2
0
364,695
0
W
Ares
12,401
591
23
1
0
376,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role