Player Matchup

King Arthur
King Arthur
Gokilo
King Arthur
Level 85
God Stats
7W - 9L
1,382 SR
Queue Stats
241W - 245L
1,550 Elo+
Solo
Terra
Terra
Shallok
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tutufii
Tsukuyomi
Level 37
God Stats
9W - 10L
1,412 SR
Queue Stats
431W - 505L
1,410 Elo+
Solo
Anubis
Anubis
fakanga
Anubis
Level 67
God Stats
3W - 6L
1,346 SR
Queue Stats
235W - 266L
1,397 Elo+
Solo
Anhur
Anhur
teknotation
Anhur
Level 132
God Stats
9W - 10L
1,348 SR
Queue Stats
284W - 270L
1,461 Elo+
Solo
Team Averages
Level 94
1,398 SR
1,464 Elo+

VS

Team Averages
Level 78
1,468 SR
1,452 Elo+
Ymir
Ymir
Focdencio
Ymir
Level 87
God Stats
34W - 32L
1,538 SR
Queue Stats
310W - 326L
1,450 Elo+
Solo
Apollo
Apollo
LovelyTag7673
Apollo
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 55L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
farfan_szl
Erlang Shen
Level 42
God Stats
5W - 1L
1,727 SR
Queue Stats
109W - 147L
1,444 Elo+
Solo
King Arthur
King Arthur
luksemi38
King Arthur
Level 65
God Stats
5W - 18L
1,117 SR
Queue Stats
349W - 357L
1,371 Elo+
Solo
Zeus
Zeus
painness
Zeus
Level 128
God Stats
6W - 5L
1,458 SR
Queue Stats
233W - 197L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gokilo
King Arthur
8
1 / 4 / 0
5,271
527
4,311
6,914
2,919
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Shallok
Terra
7
0 / 1 / 2
4,760
476
2,067
5,398
2,497
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
Tutufii
Tsukuyomi
7
0 / 3 / 1
4,411
441
1,545
4,780
1,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
fakanga
Anubis
9
0 / 2 / 0
4,916
492
661
3,598
1,465
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 0
5,042
504
3,889
5,161
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 2
5,131
513
2,328
4,836
1,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 2
5,391
539
3,290
3,616
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
farfan_szl
Erlang Shen
10
5 / 1 / 1
6,047
605
3,165
7,898
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
luksemi38
King Arthur
9
1 / 0 / 3
5,257
526
3,301
6,495
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
12
3 / 0 / 2
6,923
692
3,667
3,211
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
2
3
L
King Arthur
Gokilo
King Arthur
1
4
0
0.25
W
1
1
2
2
L
Terra
Shallok
Terra
0
1
2
1
L
Tsukuyomi
Tutufii
Tsukuyomi
0
3
1
0.17
L
Anubis
fakanga
Anubis
0
2
0
0
W
Erlang Shen
farfan_szl
Erlang Shen
5
1
1
5.5
W
King Arthur
luksemi38
King Arthur
1
0
3
2.5
W
Zeus
3
0
2
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,473
Damage
15,751
25,851
Taken
26,056
9,693
Mitigated
8,483
7,054
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,328
397
173
1,754
4,836
1,407
442
810
4,026
17,936
0
L
King Arthur
Gokilo
King Arthur
4,311
1,105
0
920
6,914
2,919
258
0
6,914
0
21,497
W
3,290
1,647
0
1,880
3,616
734
756
838
2,778
0
29,190
L
Terra
Shallok
Terra
2,067
447
352
1,716
5,398
2,497
0
1,921
3,469
9,381
0
L
Tsukuyomi
Tutufii
Tsukuyomi
1,545
514
0
634
4,780
1,402
0
805
3,933
0
15,608
L
Anubis
fakanga
Anubis
661
211
0
1,388
3,598
1,465
0
1,694
1,778
23,419
0
W
Erlang Shen
farfan_szl
Erlang Shen
3,165
1,803
0
3,081
7,898
3,206
576
552
7,346
0
27,695
W
King Arthur
luksemi38
King Arthur
3,301
636
0
2,171
6,495
2,293
330
0
6,495
0
19,831
W
Zeus
3,667
573
0
2,142
3,211
843
0
528
2,683
44,418
0
L
3,889
2,334
0
2,044
5,161
1,410
0
1,361
3,762
0
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
28,749
210
Minions Killed
292
0
Camps Cleared
0
870,051
Distance Traveled
914,811
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,131
513
22
2
0
193,638
1
L
King Arthur
5,271
527
40
4
0
169,954
1
W
Apollo
5,391
539
65
7
0
165,082
1
L
Terra
4,760
476
13
1
0
193,198
6
L
Tsukuyomi
4,411
441
40
4
0
169,151
1
L
Anubis
4,916
492
52
5
0
187,532
3
W
Erlang Shen
6,047
605
65
7
0
187,857
2
W
King Arthur
5,257
526
34
3
0
173,748
0
W
Zeus
6,923
692
106
11
0
194,486
0
L
Anhur
5,042
504
65
7
0
150,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role