Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Byzmarck
Artemis
Level 124
God Stats
2W - 0L
1,700 SR
Queue Stats
14W - 8L
1,631 Elo+
Party 1
Scylla
Scylla
Maxaronie
Scylla
Level 127
God Stats
1W - 1L
1,599 SR
Queue Stats
14W - 8L
1,631 Elo+
Party 1
Amaterasu
Amaterasu
SirLagsAndFrags
Amaterasu
Level 157
God Stats
1W - 0L
1,743 SR
Queue Stats
17W - 9L
1,631 Elo+
Party 1
Neith
Neith
twan1
Neith
Level 121
God Stats
1W - 1L
1,337 SR
Queue Stats
14W - 9L
1,631 Elo+
Party 1
Team Averages
Level 137
1,576 SR
1,605 Elo+

VS

Team Averages
Level 120
1,488 SR
1,532 Elo+
Ymir
Ymir
Euphii
Ymir
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 209L
1,603 Elo+
Solo
Bellona
Bellona
Forony
Bellona
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 32L
1,490 Elo+
Solo
Artio
Artio
Lord Kirby V
Artio
Level 137
God Stats
5W - 4L
1,646 SR
Queue Stats
305W - 291L
1,559 Elo+
Solo
Chaac
Chaac
cG oFlow
Chaac
Level 122
God Stats
2W - 2L
1,296 SR
Queue Stats
62W - 68L
1,509 Elo+
Solo
Discordia
Discordia
i GaTo BruJo
Discordia
Level 126
God Stats
10W - 3L
1,500 SR
Queue Stats
680W - 668L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 5 / 18
11,504
767
20,027
19,774
21,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Byzmarck
Artemis
20
8 / 3 / 17
11,647
776
24,229
14,932
6,653
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Maxaronie
Scylla
19
3 / 4 / 18
10,913
728
23,490
10,176
3,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
SirLagsAndFrags
Amaterasu
18
9 / 6 / 15
11,330
755
9,747
27,633
31,489
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
twan1
Neith
18
6 / 3 / 15
10,968
731
19,567
11,370
4,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Euphii
Ymir
17
2 / 7 / 10
10,279
685
9,850
21,370
24,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Forony
Bellona
17
5 / 6 / 10
10,376
692
11,840
22,178
19,823
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 12
9,697
646
8,116
30,991
15,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
cG oFlow
Chaac
17
5 / 5 / 11
10,759
717
16,086
24,159
27,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
i GaTo BruJo
Discordia
20
6 / 3 / 10
11,930
795
24,228
8,447
3,898
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
74
30
Kills
21
21
Deaths
30
83
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
5
18
2.6
W
Artemis
Byzmarck
Artemis
8
3
17
5.5
L
Ymir
Euphii
Ymir
2
7
10
1
L
Bellona
Forony
Bellona
5
6
10
1.67
L
3
9
12
1
W
Scylla
Maxaronie
Scylla
3
4
18
3
W
Amaterasu
SirLagsAndFrags
Amaterasu
9
6
15
2.75
L
Chaac
cG oFlow
Chaac
5
5
11
2.1
L
Discordia
i GaTo BruJo
Discordia
6
3
10
3.67
W
Neith
twan1
Neith
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,060
Damage
70,120
83,885
Taken
107,145
68,035
Mitigated
90,488
39,941
Healing
38,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
20,027
1,876
2,967
8,482
19,774
21,085
640
9,993
9,781
35,821
0
W
Artemis
Byzmarck
Artemis
24,229
11,869
2,091
4,215
14,932
6,653
1,444
8,045
6,887
0
46,004
L
Ymir
Euphii
Ymir
9,850
989
2,549
1,862
21,370
24,207
0
8,905
12,465
21,158
0
L
Bellona
Forony
Bellona
11,840
2,589
1,194
4,774
22,178
19,823
321
10,587
11,591
0
19,012
L
8,116
150
6,469
7,799
30,991
15,253
0
10,708
20,283
17,713
0
W
Scylla
Maxaronie
Scylla
23,490
3,286
959
1,821
10,176
3,998
631
6,840
3,336
33,414
0
W
Amaterasu
SirLagsAndFrags
Amaterasu
9,747
4,398
1,386
11,013
27,633
31,489
392
11,780
15,853
0
14,462
L
Chaac
cG oFlow
Chaac
16,086
1,576
1,567
7,742
24,159
27,307
0
9,248
14,911
652
25,651
L
Discordia
i GaTo BruJo
Discordia
24,228
1,125
2,164
1,956
8,447
3,898
752
4,069
4,378
47,737
0
W
Neith
twan1
Neith
19,567
8,259
3,294
3,713
11,370
4,810
2,159
6,188
5,182
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
53,041
143
Minions Killed
128
0
Camps Cleared
0
1,284,832
Distance Traveled
1,221,794
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,504
767
35
2
0
249,206
0
W
Artemis
11,647
776
37
2
0
247,510
0
L
Ymir
10,279
685
30
2
0
212,604
0
L
Bellona
10,376
692
20
1
0
262,852
0
L
Artio
9,697
646
12
1
0
214,225
0
W
Scylla
10,913
728
22
1
0
257,123
3
W
Amaterasu
11,330
755
10
1
0
283,971
1
L
Chaac
10,759
717
13
1
0
239,964
1
L
Discordia
11,930
795
53
4
0
292,149
4
W
Neith
10,968
731
39
3
0
247,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role