Player Matchup

Odin
Odin
Aicanar
Odin
Level 17
God Stats
5W - 5L
1,517 SR
Queue Stats
19W - 17L
1,460 Elo+
Solo
Thor
Thor
KingKino42
Thor
Level 5
God Stats
2W - 1L
1,887 SR
Queue Stats
5W - 4L
1,530 Elo+
Party 2
Ra
Ra
Riseres
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Khepri
Khepri
Undefined3278
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
XAlex-DenisX
Baron Samedi
Level 11
God Stats
2W - 2L
1,422 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 2
Team Averages
Level 12
1,565 SR
1,460 Elo+

VS

Team Averages
Level 17
1,440 SR
1,440 Elo+
Hachiman
Hachiman
Dawid26
Hachiman
Level 28
God Stats
1W - 2L
1,119 SR
Queue Stats
43W - 50L
1,402 Elo+
Solo
Fenrir
Fenrir
PrimalHntr
Fenrir
Level 6
God Stats
22W - 14L
1,567 SR
Queue Stats
157W - 159L
1,304 Elo+
Solo
Kukulkan
Kukulkan
PsychoticGhoul
Kukulkan
Level 27
God Stats
3W - 5L
1,319 SR
Queue Stats
143W - 112L
1,553 Elo+
Party 1
Zeus
Zeus
Zoly12
Zeus
Level 17
God Stats
4W - 0L
1,868 SR
Queue Stats
68W - 47L
1,573 Elo+
Party 1
Bastet
Bastet
krzykuuu
Bastet
Level 8
God Stats
2W - 4L
1,329 SR
Queue Stats
15W - 23L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aicanar
Odin
20
5 / 7 / 10
17,052
947
14,888
36,451
41,373
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 8 / 9
17,910
995
28,312
30,537
19,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 17
17,343
964
20,706
22,061
16,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 0 / 0
11,290
627
0
0
0
Baron Samedi
XAlex-DenisX
Baron Samedi
20
4 / 7 / 14
17,348
964
19,672
23,193
21,187
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dawid26
Hachiman
20
8 / 6 / 13
18,453
1,025
26,976
21,722
11,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
PrimalHntr
Fenrir
20
7 / 8 / 9
16,985
944
15,204
29,607
19,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
20
0 / 3 / 13
15,867
882
32,973
16,041
7,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Zoly12
Zeus
20
10 / 3 / 11
18,478
1,027
23,394
11,147
4,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
krzykuuu
Bastet
20
2 / 1 / 8
15,089
838
8,477
9,885
3,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
21
Kills
27
27
Deaths
21
50
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
Aicanar
Odin
5
7
10
1.43
W
Hachiman
Dawid26
Hachiman
8
6
13
2.42
L
9
8
9
1.69
W
Fenrir
PrimalHntr
Fenrir
7
8
9
1.44
W
Kukulkan
0
3
13
2.17
L
3
5
17
2.3
L
0
0
0
0
L
Baron Samedi
XAlex-DenisX
Baron Samedi
4
7
14
1.57
W
Zeus
Zoly12
Zeus
10
3
11
5.17
W
Bastet
krzykuuu
Bastet
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,578
Damage
107,024
112,242
Taken
88,402
98,841
Mitigated
46,597
24,928
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aicanar
Odin
14,888
2,687
0
3,202
36,451
41,373
0
17,515
18,936
0
36,028
W
Hachiman
Dawid26
Hachiman
26,976
15,699
0
590
21,722
11,112
0
10,176
11,099
0
70,466
L
28,312
8,221
0
1,500
30,537
19,970
0
13,932
16,605
0
57,320
W
Fenrir
PrimalHntr
Fenrir
15,204
4,531
0
755
29,607
19,438
0
13,866
14,901
0
24,778
W
Kukulkan
32,973
968
0
0
16,041
7,537
0
5,488
10,113
85,680
0
L
20,706
2,356
7,554
4,221
22,061
16,311
0
11,650
10,411
82,285
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
XAlex-DenisX
Baron Samedi
19,672
982
3,777
4,674
23,193
21,187
0
13,270
9,923
55,026
0
W
Zeus
Zoly12
Zeus
23,394
1,966
0
0
11,147
4,593
0
3,824
7,014
56,987
0
W
Bastet
krzykuuu
Bastet
8,477
2,070
0
0
9,885
3,917
0
5,958
3,709
0
16,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,943
Gold Earned
84,872
351
Minions Killed
366
11
Camps Cleared
8
1,411,763
Distance Traveled
1,623,290
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
17,052
947
50
3
1
348,743
0
W
Hachiman
18,453
1,025
119
7
6
329,913
0
L
Thor
17,910
995
50
3
5
332,657
2
W
Fenrir
16,985
944
19
1
0
394,106
2
W
Kukulkan
15,867
882
126
7
0
311,738
0
L
Ra
17,343
964
162
9
2
390,078
2
L
Khepri
11,290
627
0
0
0
0
0
L
Baron Samedi
17,348
964
89
5
3
340,285
2
W
Zeus
18,478
1,027
86
5
2
324,031
1
W
Bastet
15,089
838
16
1
0
263,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role