Player Matchup

Bakasura
Bakasura
DigiAB
Bakasura
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 69L
1,632 Elo+
Party 2
Yemoja
Yemoja
Galvez
Yemoja
Level 124
God Stats
0W - 2L
1,750 SR
Queue Stats
122W - 63L
1,671 Elo+
Party 2
Jing Wei
Jing Wei
Megaelsaleh
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,846 Elo+
Party 2
Arachne
Arachne
Stoned8
Arachne
Level 112
God Stats
7W - 7L
1,871 SR
Queue Stats
418W - 448L
1,470 Elo+
Solo
Ah Puch
Ah Puch
YankeeGd
Ah Puch
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 71L
1,623 Elo+
Party 2
Team Averages
Level 96
1,624 SR
1,648 Elo+

VS

Team Averages
Level 96
1,405 SR
1,505 Elo+
Cerberus
Cerberus
Detarn
Cerberus
Level 125
God Stats
6W - 9L
1,299 SR
Queue Stats
446W - 470L
1,458 Elo+
Solo
Yemoja
Yemoja
Mkaz8
Yemoja
Level 100
God Stats
2W - 1L
1,516 SR
Queue Stats
20W - 24L
1,422 Elo+
Solo
Hades
Hades
Sfuji
Hades
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,526 Elo+
Party 1
Skadi
Skadi
roadss
Skadi
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 17L
1,618 Elo+
Party 1
Chernobog
Chernobog
spetsnaz-10
Chernobog
Level 87
God Stats
8W - 10L
1,208 SR
Queue Stats
509W - 520L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DigiAB
Bakasura
20
11 / 3 / 11
12,588
740
16,028
19,504
11,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Galvez
Yemoja
19
3 / 3 / 16
12,002
706
12,872
21,113
23,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Megaelsaleh
Jing Wei
15
0 / 8 / 11
9,791
576
10,887
21,006
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Stoned8
Arachne
20
7 / 3 / 11
11,669
686
18,215
26,624
15,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
YankeeGd
Ah Puch
19
4 / 4 / 15
11,919
701
33,165
16,828
6,542
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Detarn
Cerberus
19
4 / 4 / 16
13,127
772
12,555
28,791
35,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Mkaz8
Yemoja
17
1 / 5 / 15
10,998
647
17,507
19,228
9,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Sfuji
Hades
20
7 / 6 / 11
12,290
723
23,530
23,650
17,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
roadss
Skadi
20
6 / 5 / 15
12,670
745
25,260
17,486
8,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
spetsnaz-10
Chernobog
19
3 / 5 / 18
11,467
675
16,762
15,111
8,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
96
25
Kills
21
21
Deaths
25
64
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Detarn
Cerberus
4
4
16
3
L
Bakasura
DigiAB
Bakasura
11
3
11
5.5
L
Yemoja
Galvez
Yemoja
3
3
16
3.67
L
Jing Wei
Megaelsaleh
Jing Wei
0
8
11
0.69
W
Yemoja
Mkaz8
Yemoja
1
5
15
1.7
W
Hades
Sfuji
Hades
7
6
11
2.08
L
Arachne
Stoned8
Arachne
7
3
11
4.17
L
Ah Puch
YankeeGd
Ah Puch
4
4
15
2.88
W
Skadi
roadss
Skadi
6
5
15
2.7
W
Chernobog
spetsnaz-10
Chernobog
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,167
Damage
95,614
105,075
Taken
104,266
65,443
Mitigated
80,087
43,732
Healing
51,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Detarn
Cerberus
12,555
584
1,880
10,396
28,791
35,051
387
11,114
17,117
29,017
0
L
Bakasura
DigiAB
Bakasura
16,028
11,625
1,447
4,561
19,504
11,276
1,415
9,668
9,512
0
17,451
L
Yemoja
Galvez
Yemoja
12,872
1,728
13,736
7,292
21,113
23,529
396
9,553
11,120
21,483
0
L
Jing Wei
Megaelsaleh
Jing Wei
10,887
9,083
0
1,888
21,006
8,811
1,041
10,391
10,270
0
29,434
W
Yemoja
Mkaz8
Yemoja
17,507
886
9,780
7,013
19,228
9,909
696
8,550
10,174
34,675
0
W
Hades
Sfuji
Hades
23,530
882
1,386
9,105
23,650
17,861
935
9,813
12,896
45,421
0
L
Arachne
Stoned8
Arachne
18,215
13,872
1,170
9,106
26,624
15,285
0
13,732
12,606
0
25,868
L
Ah Puch
YankeeGd
Ah Puch
33,165
1,148
1,477
3,055
16,828
6,542
730
8,541
7,975
61,016
0
W
Skadi
roadss
Skadi
25,260
14,529
2,210
2,107
17,486
8,809
1,921
9,772
7,714
0
64,296
W
Chernobog
spetsnaz-10
Chernobog
16,762
7,398
4,597
2,981
15,111
8,457
2,051
6,788
7,878
0
36,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,969
Gold Earned
60,552
164
Minions Killed
295
0
Camps Cleared
0
1,463,480
Distance Traveled
1,394,582
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,127
772
43
3
0
309,635
0
L
Bakasura
12,588
740
28
2
0
317,043
0
L
Yemoja
12,002
706
12
1
0
278,667
0
L
Jing Wei
9,791
576
48
3
0
269,891
0
W
Yemoja
10,998
647
45
3
0
268,421
1
W
Hades
12,290
723
44
3
0
284,335
1
L
Arachne
11,669
686
15
1
0
293,423
0
L
Ah Puch
11,919
701
61
4
0
304,456
0
W
Skadi
12,670
745
112
7
0
275,949
1
W
Chernobog
11,467
675
51
3
0
256,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role