Player Matchup

Aphrodite
Aphrodite
Gobiink
Aphrodite
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,379 Elo+
Party 1
Achilles
Achilles
Gor4x
Achilles
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Olorun
Olorun
PeeweeThree
Olorun
Level 29
God Stats
12W - 10L
1,515 SR
Queue Stats
117W - 100L
1,536 Elo+
Party 2
Susano
Susano
VacuousMadness
Susano
Level 19
God Stats
6W - 3L
1,591 SR
Queue Stats
97W - 88L
1,467 Elo+
Solo
Guan Yu
Guan Yu
bhaggomm
Guan Yu
Level 29
God Stats
9W - 6L
1,585 SR
Queue Stats
152W - 145L
1,571 Elo+
Party 2
Team Averages
Level 22
1,538 SR
1,448 Elo+

VS

Team Averages
Level 19
1,577 SR
1,607 Elo+
Discordia
Discordia
Bozlak
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Gronaw
Camazotz
Level 29
God Stats
6W - 5L
1,634 SR
Queue Stats
26W - 17L
1,699 Elo+
Solo
Nu Wa
Nu Wa
Kingorn
Nu Wa
Level 25
God Stats
2W - 2L
1,681 SR
Queue Stats
4W - 3L
1,797 Elo+
Solo
Danzaburou
Danzaburou
LeonidasDDQ
Danzaburou
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 3L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
vicpay
Sun Wukong
Level 8
God Stats
1W - 1L
1,767 SR
Queue Stats
137W - 153L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gobiink
Aphrodite
18
2 / 10 / 10
12,624
407
11,637
22,393
9,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Gor4x
Achilles
19
0 / 4 / 4
12,630
407
5,818
20,571
19,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
20
9 / 5 / 6
18,490
596
19,824
26,605
12,213
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
15 / 6 / 7
17,481
564
21,898
28,195
12,290
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
bhaggomm
Guan Yu
20
6 / 2 / 21
16,088
519
14,397
45,900
49,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bozlak
Discordia
20
12 / 6 / 5
15,674
506
36,015
16,162
5,538
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Gronaw
Camazotz
20
8 / 10 / 10
14,063
454
22,772
33,948
14,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Kingorn
Nu Wa
20
4 / 8 / 15
14,408
465
24,473
16,909
11,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LeonidasDDQ
Danzaburou
1
0 / 0 / 0
5,856
189
0
0
0
Sun Wukong
vicpay
Sun Wukong
19
3 / 8 / 7
12,611
407
12,639
25,729
26,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
64
32
Kills
27
27
Deaths
32
48
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bozlak
Discordia
12
6
5
2.42
W
Aphrodite
Gobiink
Aphrodite
2
10
10
0.7
W
Achilles
Gor4x
Achilles
0
4
4
0.5
L
Camazotz
Gronaw
Camazotz
8
10
10
1.3
L
Nu Wa
Kingorn
Nu Wa
4
8
15
1.44
L
Danzaburou
LeonidasDDQ
Danzaburou
0
0
0
0
W
Olorun
9
5
6
2.4
W
15
6
7
3.08
W
Guan Yu
bhaggomm
Guan Yu
6
2
21
8.25
L
Sun Wukong
vicpay
Sun Wukong
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,574
Damage
95,899
143,664
Taken
92,748
102,875
Mitigated
58,630
63,965
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bozlak
Discordia
36,015
3,929
603
3,029
16,162
5,538
528
6,463
9,615
127,296
0
W
Aphrodite
Gobiink
Aphrodite
11,637
1,530
6,149
7,741
22,393
9,579
303
10,099
12,082
55,308
0
W
Achilles
Gor4x
Achilles
5,818
2,417
0
1,741
20,571
19,558
210
9,664
10,665
0
76,086
L
Camazotz
Gronaw
Camazotz
22,772
6,362
0
11,864
33,948
14,788
0
11,200
22,478
0
86,381
L
Nu Wa
Kingorn
Nu Wa
24,473
6,500
0
1,948
16,909
11,329
0
4,490
12,204
73,193
0
L
Danzaburou
LeonidasDDQ
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
19,824
10,900
1,244
12,421
26,605
12,213
3,954
10,551
15,782
189,093
0
W
21,898
6,869
0
6,939
28,195
12,290
2,783
11,397
16,506
0
114,718
W
Guan Yu
bhaggomm
Guan Yu
14,397
2,717
4,318
23,412
45,900
49,235
1,294
19,777
25,373
0
80,544
L
Sun Wukong
vicpay
Sun Wukong
12,639
1,366
0
3,795
25,729
26,975
809
8,560
16,167
0
76,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,313
Gold Earned
62,612
701
Minions Killed
496
0
Camps Cleared
0
2,826,500
Distance Traveled
2,107,876
14
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,674
506
186
6
0
513,965
14
W
Aphrodite
12,624
407
83
3
0
512,577
1
W
Achilles
12,630
407
103
3
0
507,941
0
L
Camazotz
14,063
454
102
3
0
584,327
13
L
Nu Wa
14,408
465
106
3
0
490,385
9
L
Danzaburou
5,856
189
0
0
0
0
0
W
Olorun
18,490
596
243
8
0
545,234
3
W
Susano
17,481
564
139
4
0
580,413
10
W
Guan Yu
16,088
519
133
4
0
680,335
0
L
Sun Wukong
12,611
407
102
3
0
519,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role