Player Matchup

Anubis
Anubis
F8ofN8_
Anubis
Level 18
God Stats
25W - 27L
1,155 SR
Queue Stats
111W - 147L
1,278 Elo+
Solo
Geb
Geb
Jamada99
Geb
Level 27
God Stats
6W - 2L
1,778 SR
Queue Stats
61W - 76L
1,420 Elo+
Solo
Thor
Thor
LLadoMkheidze
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,192 Elo+
Solo
Danzaburou
Danzaburou
SerVer96
Danzaburou
Level 15
God Stats
17W - 26L
1,032 SR
Queue Stats
26W - 40L
1,165 Elo+
Party 2
Olorun
Olorun
Trevikk
Olorun
Level 29
God Stats
12W - 16L
1,701 SR
Queue Stats
111W - 139L
1,368 Elo+
Party 2
Team Averages
Level 18
1,433 SR
1,285 Elo+

VS

Team Averages
Level 17
1,447 SR
1,495 Elo+
Ne Zha
Ne Zha
Borsys
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Seriouzmatze
Sylvanus
Level 17
God Stats
7W - 12L
1,556 SR
Queue Stats
34W - 52L
1,476 Elo+
Solo
Sol
Sol
ThatSeneka
Sol
Level 11
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Vexor1000
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
bobru1
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F8ofN8_
Anubis
16
6 / 2 / 2
10,563
587
10,717
10,229
5,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 7
9,139
508
6,487
12,458
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 6
8,905
495
3,069
11,535
3,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SerVer96
Danzaburou
14
6 / 3 / 2
9,583
532
7,127
9,038
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Trevikk
Olorun
17
6 / 2 / 1
10,799
600
8,374
11,291
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Borsys
Ne Zha
10
0 / 9 / 6
6,798
378
1,891
12,640
3,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Seriouzmatze
Sylvanus
8
0 / 1 / 3
6,140
341
2,214
6,513
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 3 / 3
9,690
538
10,019
9,427
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Vexor1000
King Arthur
14
2 / 5 / 3
8,153
453
4,731
16,769
9,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
bobru1
Apollo
12
5 / 8 / 6
8,222
457
11,818
13,290
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
25
Kills
12
12
Deaths
26
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Borsys
Ne Zha
0
9
6
0.33
W
Anubis
F8ofN8_
Anubis
6
2
2
3.5
W
4
4
7
1.88
W
3
1
6
6
W
Danzaburou
SerVer96
Danzaburou
6
3
2
2.33
L
Sylvanus
Seriouzmatze
Sylvanus
0
1
3
1.5
L
5
3
3
2.17
W
Olorun
Trevikk
Olorun
6
2
1
3.25
L
King Arthur
Vexor1000
King Arthur
2
5
3
0.7
L
Apollo
bobru1
Apollo
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,774
Damage
30,673
54,551
Taken
58,639
27,418
Mitigated
23,901
20,573
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Borsys
Ne Zha
1,891
456
0
3,204
12,640
3,548
0
3,713
8,855
0
24,191
W
Anubis
F8ofN8_
Anubis
10,717
879
0
5,729
10,229
5,800
1,973
946
9,108
57,760
0
W
6,487
509
369
2,383
12,458
9,686
772
3,096
9,337
23,286
0
W
3,069
912
0
4,563
11,535
3,662
504
707
10,803
0
45,108
W
Danzaburou
SerVer96
Danzaburou
7,127
2,539
0
1,378
9,038
3,340
2,908
3,001
5,992
0
40,138
L
Sylvanus
Seriouzmatze
Sylvanus
2,214
695
1,200
2,263
6,513
3,187
0
3,219
3,200
16,392
0
L
10,019
2,433
0
2,322
9,427
3,650
0
4,752
4,507
48,735
1,335
W
Olorun
Trevikk
Olorun
8,374
4,922
68
6,083
11,291
4,930
6,135
4,272
6,894
68,611
0
L
King Arthur
Vexor1000
King Arthur
4,731
714
0
2,883
16,769
9,364
78
8,513
8,199
0
34,675
L
Apollo
bobru1
Apollo
11,818
7,883
0
1,194
13,290
4,152
39
5,013
8,229
0
34,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
39,003
408
Minions Killed
263
0
Camps Cleared
0
1,524,711
Distance Traveled
1,439,594
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,798
378
39
2
0
271,385
2
W
Anubis
10,563
587
92
5
0
282,535
3
W
Geb
9,139
508
26
1
0
324,854
0
W
Thor
8,905
495
75
4
0
322,403
3
W
Danzaburou
9,583
532
83
5
0
318,958
1
L
Sylvanus
6,140
341
23
1
0
151,285
0
L
Sol
9,690
538
94
5
0
338,862
2
W
Olorun
10,799
600
132
7
0
275,961
1
L
King Arthur
8,153
453
63
4
0
352,682
0
L
Apollo
8,222
457
44
2
0
325,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role