Player Matchup

Achilles
Achilles
Boldakk
Achilles
Level 17
God Stats
2W - 0L
1,740 SR
Queue Stats
29W - 51L
1,202 Elo+
Party 1
Olorun
Olorun
Enoam
Olorun
Level 5
God Stats
4W - 1L
1,598 SR
Queue Stats
5W - 5L
1,326 Elo+
Party 1
Artio
Artio
King Kounn
Artio
Level 24
God Stats
12W - 12L
1,434 SR
Queue Stats
188W - 159L
1,457 Elo+
Solo
Chiron
Chiron
MattyIceCuh
Chiron
Level 16
God Stats
46W - 48L
1,310 SR
Queue Stats
59W - 67L
1,277 Elo+
Solo
Arachne
Arachne
ichiki0106
Arachne
Level 8
God Stats
2W - 0L
1,740 SR
Queue Stats
13W - 22L
1,222 Elo+
Party 1
Team Averages
Level 14
1,564 SR
1,297 Elo+

VS

Team Averages
Level 16
1,442 SR
1,260 Elo+
King Arthur
King Arthur
The_ZoneKiller
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 2
Hel
Hel
Watch_Anime1
Hel
Level 26
God Stats
0W - 5L
1,094 SR
Queue Stats
46W - 53L
1,354 Elo+
Solo
Mercury
Mercury
ZenKush
Mercury
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 24L
1,052 Elo+
Solo
Thanatos
Thanatos
demonelf20
Thanatos
Level 23
God Stats
20W - 33L
1,384 SR
Queue Stats
27W - 39L
1,320 Elo+
Solo
Medusa
Medusa
hollos_
Medusa
Level 4
God Stats
1W - 2L
1,734 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boldakk
Achilles
16
2 / 8 / 14
11,986
400
8,156
18,709
23,773
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Enoam
Olorun
20
18 / 7 / 10
15,837
528
21,998
19,179
10,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
19
5 / 5 / 17
14,294
476
9,321
27,912
35,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
20
21 / 6 / 4
17,436
581
37,296
28,002
12,306
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
ichiki0106
Arachne
14
0 / 15 / 11
11,576
386
5,925
22,567
11,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
The_ZoneKiller
King Arthur
15
5 / 11 / 4
11,054
368
7,436
25,554
11,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
8 / 14 / 9
13,966
466
20,750
28,460
17,595
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
ZenKush
Mercury
20
4 / 7 / 11
13,997
467
13,439
22,095
11,127
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
demonelf20
Thanatos
20
16 / 7 / 10
15,944
531
17,976
22,045
11,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
hollos_
Medusa
20
8 / 9 / 7
14,710
490
13,228
17,915
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
82
46
Kills
41
41
Deaths
48
56
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boldakk
Achilles
2
8
14
1.13
W
Olorun
Enoam
Olorun
18
7
10
3.29
W
Artio
5
5
17
2.7
W
Chiron
21
6
4
3.83
L
King Arthur
The_ZoneKiller
King Arthur
5
11
4
0.64
L
8
14
9
0.89
L
Mercury
ZenKush
Mercury
4
7
11
1.36
L
Thanatos
demonelf20
Thanatos
16
7
10
3
L
Medusa
hollos_
Medusa
8
9
7
1.28
W
Arachne
ichiki0106
Arachne
0
15
11
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,696
Damage
72,829
116,369
Taken
116,069
93,758
Mitigated
58,261
34,215
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boldakk
Achilles
8,156
2,554
0
557
18,709
23,773
501
3,759
14,950
0
27,716
W
Olorun
Enoam
Olorun
21,998
9,426
1,847
5,506
19,179
10,493
3,173
7,312
11,867
90,536
0
W
Artio
9,321
2,096
97
9,171
27,912
35,616
2,508
1,577
25,957
41,412
0
W
Chiron
37,296
23,509
1,200
12,766
28,002
12,306
6,781
4,785
22,913
0
129,305
L
King Arthur
The_ZoneKiller
King Arthur
7,436
1,309
0
1,136
25,554
11,272
490
7,039
18,515
0
35,403
L
20,750
3,012
1,407
7,509
28,460
17,595
2,279
10,664
17,796
69,381
0
L
Mercury
ZenKush
Mercury
13,439
6,533
0
3,699
22,095
11,127
301
5,300
16,795
0
85,141
L
Thanatos
demonelf20
Thanatos
17,976
5,842
152
12,001
22,045
11,398
1,795
3,124
18,921
0
50,439
L
Medusa
hollos_
Medusa
13,228
7,334
0
2,904
17,915
6,869
637
5,192
12,723
0
77,832
W
Arachne
ichiki0106
Arachne
5,925
3,839
0
3,071
22,567
11,570
107
3,317
19,250
0
35,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,129
Gold Earned
69,671
439
Minions Killed
454
0
Camps Cleared
0
2,513,198
Distance Traveled
2,539,744
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,986
400
15
1
0
571,078
1
W
Olorun
15,837
528
162
5
0
480,996
1
W
Artio
14,294
476
56
2
0
531,297
4
W
Chiron
17,436
581
159
5
0
444,958
0
L
King Arthur
11,054
368
37
1
0
532,776
0
L
Hel
13,966
466
100
3
0
447,044
1
L
Mercury
13,997
467
129
4
0
492,912
0
L
Thanatos
15,944
531
79
3
0
562,495
0
L
Medusa
14,710
490
109
4
0
504,517
0
W
Arachne
11,576
386
47
2
0
484,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role