Player Matchup

Cupid
Cupid
BeLegend
Cupid
Level 70
God Stats
3W - 3L
1,518 SR
Queue Stats
6W - 7L
1,290 Elo+
Solo
Odin
Odin
MbAZAP
Odin
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 58L
1,459 Elo+
Solo
Thoth
Thoth
Saastekoer
Thoth
Level 68
God Stats
10W - 14L
1,514 SR
Queue Stats
339W - 321L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
SamSimJon
Tsukuyomi
Level 102
God Stats
12W - 14L
1,479 SR
Queue Stats
437W - 423L
1,536 Elo+
Solo
Guan Yu
Guan Yu
rulemm
Guan Yu
Level 103
God Stats
3W - 7L
1,729 SR
Queue Stats
170W - 149L
1,442 Elo+
Solo
Team Averages
Level 94
1,548 SR
1,453 Elo+

VS

Team Averages
Level 104
1,460 SR
1,533 Elo+
Serqet
Serqet
Kneiil
Serqet
Level 60
God Stats
1W - 3L
1,508 SR
Queue Stats
201W - 175L
1,622 Elo+
Party 1
Ymir
Ymir
KocAst
Ymir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KoniArkana
Apollo
Level 158
God Stats
4W - 8L
1,351 SR
Queue Stats
137W - 102L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
jimmyrez
Cernunnos
Level 64
God Stats
83W - 77L
1,425 SR
Queue Stats
185W - 203L
1,437 Elo+
Solo
Nu Wa
Nu Wa
xallahuakbarx
Nu Wa
Level 145
God Stats
54W - 54L
1,517 SR
Queue Stats
138W - 127L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BeLegend
Cupid
16
4 / 3 / 5
10,344
517
8,977
14,561
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
MbAZAP
Odin
17
9 / 2 / 5
11,965
598
7,674
13,794
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
16
3 / 6 / 5
10,641
532
11,116
11,552
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SamSimJon
Tsukuyomi
20
11 / 5 / 2
12,704
635
12,391
15,759
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
rulemm
Guan Yu
20
2 / 2 / 5
12,208
610
8,197
18,031
23,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kneiil
Serqet
16
7 / 5 / 5
10,040
502
11,532
15,293
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
KocAst
Ymir
8
0 / 6 / 3
6,521
326
1,061
10,091
5,742
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
KoniArkana
Apollo
16
2 / 6 / 3
9,717
486
4,235
16,017
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
jimmyrez
Cernunnos
10
1 / 4 / 0
7,258
363
4,796
8,005
1,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 8 / 5
10,760
538
16,468
13,578
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
29
Kills
16
18
Deaths
29
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
BeLegend
Cupid
4
3
5
2.17
L
Serqet
Kneiil
Serqet
7
5
5
1.9
L
Ymir
KocAst
Ymir
0
6
3
0.25
L
Apollo
KoniArkana
Apollo
2
6
3
0.58
W
Odin
MbAZAP
Odin
9
2
5
5.75
W
Thoth
3
6
5
0.92
W
Tsukuyomi
SamSimJon
Tsukuyomi
11
5
2
2.4
L
Cernunnos
jimmyrez
Cernunnos
1
4
0
0.25
W
Guan Yu
rulemm
Guan Yu
2
2
5
2.25
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,355
Damage
38,092
73,697
Taken
62,984
54,467
Mitigated
25,426
27,249
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BeLegend
Cupid
8,977
4,719
0
6,794
14,561
4,070
4,928
6,010
8,105
0
66,538
L
Serqet
Kneiil
Serqet
11,532
2,285
0
3,975
15,293
7,602
0
4,059
10,844
0
44,300
L
Ymir
KocAst
Ymir
1,061
250
0
160
10,091
5,742
0
1,686
8,331
14,929
0
L
Apollo
KoniArkana
Apollo
4,235
2,390
0
4,331
16,017
5,361
0
708
15,293
0
61,679
W
Odin
MbAZAP
Odin
7,674
776
0
2,698
13,794
16,879
961
2,136
11,510
3,982
33,941
W
Thoth
11,116
284
0
1,024
11,552
3,073
896
2,160
8,302
64,026
0
W
Tsukuyomi
SamSimJon
Tsukuyomi
12,391
3,837
0
5,657
15,759
6,491
2,136
3,829
11,641
0
107,637
L
Cernunnos
jimmyrez
Cernunnos
4,796
2,708
0
1,389
8,005
1,975
0
0
8,005
0
28,789
W
Guan Yu
rulemm
Guan Yu
8,197
1,251
1,377
9,699
18,031
23,954
238
2,309
15,044
0
82,341
L
16,468
4,580
0
740
13,578
4,746
14
4,165
9,017
66,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,862
Gold Earned
44,296
612
Minions Killed
400
0
Camps Cleared
0
1,941,350
Distance Traveled
1,384,243
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,344
517
103
5
0
319,157
0
L
Serqet
10,040
502
83
4
0
381,192
9
L
Ymir
6,521
326
23
1
0
177,021
0
L
Apollo
9,717
486
126
6
0
331,986
2
W
Odin
11,965
598
69
3
0
392,386
4
W
Thoth
10,641
532
133
7
0
391,644
10
W
Tsukuyomi
12,704
635
151
8
0
413,000
2
L
Cernunnos
7,258
363
50
3
0
176,611
0
W
Guan Yu
12,208
610
156
8
0
425,163
2
L
Nu Wa
10,760
538
118
6
0
317,433
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role