Player Matchup

Izanami
Izanami
Kingyassen
Izanami
Level 17
God Stats
39W - 41L
1,479 SR
Queue Stats
108W - 140L
1,434 Elo+
Solo
Bellona
Bellona
LowwiK
Bellona
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 116L
1,451 Elo+
Party 2
Persephone
Persephone
Madness66000
Persephone
Level 29
God Stats
36W - 16L
1,692 SR
Queue Stats
121W - 85L
1,515 Elo+
Solo
Susano
Susano
lpaquito
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,476 Elo+
Party 2
Neith
Neith
paulw93
Neith
Level 23
God Stats
45W - 31L
1,600 SR
Queue Stats
113W - 104L
1,487 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,473 Elo+

VS

Team Averages
Level 20
1,545 SR
1,470 Elo+
Osiris
Osiris
OwnedDuchess688
Osiris
Level 26
God Stats
11W - 14L
1,665 SR
Queue Stats
79W - 72L
1,721 Elo+
Solo
Chernobog
Chernobog
SuCc-Cosota
Chernobog
Level 24
God Stats
6W - 4L
1,662 SR
Queue Stats
51W - 52L
1,436 Elo+
Solo
Kali
Kali
bigwildpig5
Kali
Level 16
God Stats
3W - 7L
1,381 SR
Queue Stats
49W - 53L
1,390 Elo+
Solo
Arachne
Arachne
eliprobeli
Arachne
Level 27
God Stats
33W - 39L
1,517 SR
Queue Stats
262W - 397L
1,309 Elo+
Party 1
Bacchus
Bacchus
mutiger_tisch706
Bacchus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 104L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kingyassen
Izanami
12
3 / 2 / 5
7,108
547
5,033
6,437
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
LowwiK
Bellona
12
3 / 4 / 2
7,297
561
5,987
9,657
7,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Madness66000
Persephone
14
8 / 1 / 2
8,268
636
10,466
4,950
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
lpaquito
Susano
12
3 / 3 / 4
7,106
547
3,158
8,627
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
paulw93
Neith
10
2 / 3 / 7
6,427
494
7,013
5,530
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 0
7,218
555
10,366
13,337
9,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
SuCc-Cosota
Chernobog
10
2 / 7 / 1
6,214
478
1,627
8,913
2,665
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 4
6,436
495
1,860
10,037
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
eliprobeli
Arachne
10
3 / 1 / 2
6,328
487
2,963
6,792
2,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 2
6,602
508
3,899
8,774
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
13
13
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kingyassen
Izanami
3
2
5
2.75
W
Bellona
LowwiK
Bellona
3
4
2
1
W
Persephone
Madness66000
Persephone
8
1
2
9
L
6
5
0
1.2
L
Chernobog
SuCc-Cosota
Chernobog
2
7
1
0.36
L
0
4
4
0.5
L
Arachne
eliprobeli
Arachne
3
1
2
4
W
Susano
lpaquito
Susano
3
3
4
1.67
L
2
2
2
1.5
W
Neith
paulw93
Neith
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
20,715
35,201
Taken
47,853
16,630
Mitigated
24,343
10,434
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kingyassen
Izanami
5,033
3,968
0
1,515
6,437
2,701
612
1,432
5,005
0
40,299
W
Bellona
LowwiK
Bellona
5,987
1,882
0
3,476
9,657
7,882
116
0
9,657
3,844
30,680
W
Persephone
Madness66000
Persephone
10,466
287
0
654
4,950
1,513
124
506
4,443
51,369
0
L
10,366
5,476
0
4,486
13,337
9,045
186
1,112
12,176
0
34,508
L
Chernobog
SuCc-Cosota
Chernobog
1,627
746
0
1,688
8,913
2,665
429
3,484
5,255
0
23,588
L
1,860
552
0
1,616
10,037
4,341
0
3,217
6,644
0
30,141
L
Arachne
eliprobeli
Arachne
2,963
2,143
204
1,370
6,792
2,431
0
1,161
5,575
0
19,079
W
Susano
lpaquito
Susano
3,158
1,010
0
3,033
8,627
2,818
0
295
8,332
0
23,306
L
3,899
299
198
1,398
8,774
5,861
104
1,672
7,006
18,295
0
W
Neith
paulw93
Neith
7,013
3,474
0
1,756
5,530
1,716
48
1,665
3,865
0
18,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
32,798
304
Minions Killed
226
0
Camps Cleared
0
1,222,496
Distance Traveled
1,183,074
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,108
547
74
6
0
230,056
4
W
Bellona
7,297
561
71
5
0
232,245
5
W
Persephone
8,268
636
87
7
0
275,578
3
L
Osiris
7,218
555
71
5
0
214,072
1
L
Chernobog
6,214
478
39
3
0
229,433
0
L
Kali
6,436
495
52
4
0
210,502
0
L
Arachne
6,328
487
32
2
0
277,374
0
W
Susano
7,106
547
47
4
0
265,957
1
L
Bacchus
6,602
508
32
2
0
251,693
1
W
Neith
6,427
494
25
2
0
218,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role