Player Matchup

Kuzenbo
Kuzenbo
Alteruz
Kuzenbo
Level 45
God Stats
3W - 4L
1,485 SR
Queue Stats
96W - 99L
1,522 Elo+
Solo
Heimdallr
Heimdallr
MadDogBite
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,551 Elo+
Party 1
Nike
Nike
Pinkmidget
Nike
Level 127
God Stats
1W - 3L
1,692 SR
Queue Stats
572W - 580L
1,510 Elo+
Solo
Freya
Freya
xThreeEyedRaven
Freya
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
никЛяшка
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,653 Elo+
Party 1
Team Averages
Level 64
1,535 SR
1,547 Elo+

VS

Team Averages
Level 79
1,491 SR
1,513 Elo+
Discordia
Discordia
Liv10
Discordia
Level 88
God Stats
8W - 8L
1,296 SR
Queue Stats
412W - 403L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
Rurck
Heimdallr
Level 127
God Stats
4W - 0L
1,686 SR
Queue Stats
416W - 384L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
Taltigna
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,526 Elo+
Solo
Chaac
Chaac
The_Ancient_Arab
Chaac
Level 133
God Stats
11W - 7L
1,462 SR
Queue Stats
322W - 321L
1,452 Elo+
Solo
Cernunnos
Cernunnos
calienteNT
Cernunnos
Level 29
God Stats
7W - 7L
1,511 SR
Queue Stats
492W - 494L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alteruz
Kuzenbo
17
2 / 5 / 9
11,072
791
8,935
20,745
31,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
MadDogBite
Heimdallr
16
3 / 7 / 8
9,549
682
17,484
14,800
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 9 / 11
9,289
664
5,858
17,995
13,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
7 / 5 / 9
11,612
829
13,377
17,886
8,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 5 / 7
10,405
743
10,429
11,602
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Liv10
Discordia
20
8 / 3 / 16
12,410
886
17,853
9,878
4,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Rurck
Heimdallr
19
11 / 6 / 12
12,201
872
17,770
14,095
7,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Taltigna
Kuzenbo
17
1 / 4 / 22
11,311
808
7,811
23,922
37,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 14
10,775
770
10,826
16,848
13,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
calienteNT
Cernunnos
19
8 / 2 / 13
11,957
854
18,726
13,562
6,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
108
19
Kills
31
31
Deaths
20
44
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alteruz
Kuzenbo
2
5
9
1.3
W
Discordia
Liv10
Discordia
8
3
16
5.33
L
Heimdallr
MadDogBite
Heimdallr
3
7
8
1
L
0
9
11
0.61
W
Heimdallr
Rurck
Heimdallr
11
6
12
2.83
W
Kuzenbo
Taltigna
Kuzenbo
1
4
22
3
W
3
5
14
2
W
Cernunnos
calienteNT
Cernunnos
8
2
13
7.25
L
7
5
9
2.3
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,083
Damage
72,986
83,028
Taken
78,305
65,340
Mitigated
68,791
14,045
Healing
30,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alteruz
Kuzenbo
8,935
3,111
727
1,052
20,745
31,402
30
4,795
15,950
15,183
0
W
Discordia
Liv10
Discordia
17,853
206
1,458
2,861
9,878
4,502
817
5,787
4,091
32,680
0
L
Heimdallr
MadDogBite
Heimdallr
17,484
10,481
0
1,552
14,800
6,700
706
4,542
10,258
0
32,836
L
5,858
1,065
486
1,696
17,995
13,566
42
6,185
11,806
174
18,292
W
Heimdallr
Rurck
Heimdallr
17,770
4,807
1,577
1,495
14,095
7,082
2,418
5,051
9,044
0
48,285
W
Kuzenbo
Taltigna
Kuzenbo
7,811
2,808
0
7,307
23,922
37,173
368
7,913
16,009
13,187
0
W
10,826
709
321
5,300
16,848
13,275
366
8,680
8,168
0
21,301
W
Cernunnos
calienteNT
Cernunnos
18,726
9,307
4,016
6,013
13,562
6,759
2,107
5,475
8,087
0
39,493
L
13,377
5,135
243
6,307
17,886
8,599
1,128
5,452
12,434
33,110
0
L
10,429
1,068
1,069
913
11,602
5,073
38
4,690
6,912
25,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,927
Gold Earned
58,654
141
Minions Killed
157
0
Camps Cleared
0
1,297,801
Distance Traveled
1,481,026
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,072
791
7
1
0
303,522
2
W
Discordia
12,410
886
24
2
0
284,608
0
L
Heimdallr
9,549
682
24
2
0
247,952
4
L
Nike
9,289
664
27
2
0
261,325
1
W
Heimdallr
12,201
872
52
4
0
299,630
3
W
Kuzenbo
11,311
808
7
1
0
294,411
0
W
Chaac
10,775
770
30
2
0
295,513
0
W
Cernunnos
11,957
854
44
3
0
306,864
5
L
Freya
11,612
829
44
3
0
231,884
2
L
Nox
10,405
743
39
3
0
253,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role