Player Matchup

Terra
Terra
BedeliaDuMaurier
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EvilAnger111
Nu Wa
Level 38
God Stats
39W - 33L
1,592 SR
Queue Stats
388W - 385L
1,629 Elo+
Solo
King Arthur
King Arthur
JaneluFuteGrase
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 23L
1,729 Elo+
Party 1
Ravana
Ravana
Mihaicuvalor
Ravana
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
321W - 271L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaduSiAtat
Ah Muzen Cab
Level 157
God Stats
4W - 5L
1,318 SR
Queue Stats
151W - 113L
1,573 Elo+
Party 1
Team Averages
Level 106
1,482 SR
1,610 Elo+

VS

Team Averages
Level 89
1,496 SR
1,609 Elo+
Scylla
Scylla
DGermanBoy
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Guldnisse
Kumbhakarna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,733 Elo+
Solo
Jormungandr
Jormungandr
Kasasagis
Jormungandr
Level 85
God Stats
17W - 4L
1,680 SR
Queue Stats
381W - 339L
1,629 Elo+
Party 2
Cupid
Cupid
SytrusS
Cupid
Level 122
God Stats
4W - 3L
1,633 SR
Queue Stats
237W - 212L
1,597 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tkPascuzzi
Tsukuyomi
Level 43
God Stats
3W - 5L
1,167 SR
Queue Stats
62W - 43L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,803
434
5,001
14,198
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 4 / 4
9,199
511
8,685
7,939
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JaneluFuteGrase
King Arthur
13
1 / 6 / 1
8,171
454
5,825
19,318
11,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
15
3 / 7 / 2
8,874
493
9,188
16,145
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
RaduSiAtat
Ah Muzen Cab
16
3 / 3 / 1
9,507
528
11,171
11,282
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DGermanBoy
Scylla
17
7 / 1 / 5
10,651
592
9,139
7,044
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Guldnisse
Kumbhakarna
14
2 / 2 / 8
8,851
492
5,200
11,486
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kasasagis
Jormungandr
17
3 / 1 / 6
10,501
583
9,793
10,293
9,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
SytrusS
Cupid
17
6 / 3 / 1
10,169
565
14,766
15,783
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
tkPascuzzi
Tsukuyomi
15
4 / 2 / 6
9,437
524
12,506
11,224
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
22
22
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Scylla
DGermanBoy
Scylla
7
1
5
9.5
L
1
4
4
0.75
W
Kumbhakarna
Guldnisse
Kumbhakarna
2
2
8
3
L
King Arthur
JaneluFuteGrase
King Arthur
1
6
1
0.25
W
Jormungandr
Kasasagis
Jormungandr
3
1
6
6
L
Ravana
3
7
2
0.57
L
Ah Muzen Cab
RaduSiAtat
Ah Muzen Cab
3
3
1
1.17
W
Cupid
SytrusS
Cupid
6
3
1
2.17
W
Tsukuyomi
tkPascuzzi
Tsukuyomi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,870
Damage
51,404
68,882
Taken
55,830
36,709
Mitigated
29,844
20,282
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,001
659
1,149
4,746
14,198
11,869
0
4,805
9,393
21,349
0
W
Scylla
DGermanBoy
Scylla
9,139
965
0
2,845
7,044
2,213
335
2,843
3,823
72,655
0
L
8,685
1,039
0
233
7,939
2,581
154
3,262
4,677
57,250
0
W
Kumbhakarna
Guldnisse
Kumbhakarna
5,200
989
0
2,124
11,486
8,395
0
3,585
7,719
21,412
0
L
King Arthur
JaneluFuteGrase
King Arthur
5,825
1,106
0
3,758
19,318
11,773
0
7,643
11,675
0
42,157
W
Jormungandr
Kasasagis
Jormungandr
9,793
2,580
0
1,561
10,293
9,457
622
1,437
8,698
73,829
0
L
Ravana
9,188
2,700
0
5,292
16,145
5,986
0
7,492
8,653
0
57,422
L
Ah Muzen Cab
RaduSiAtat
Ah Muzen Cab
11,171
4,387
0
5,104
11,282
4,500
0
930
10,352
0
82,527
W
Cupid
SytrusS
Cupid
14,766
9,820
40
8,510
15,783
5,895
142
2,970
12,669
0
84,481
W
Tsukuyomi
tkPascuzzi
Tsukuyomi
12,506
4,521
0
4,030
11,224
3,884
0
1,811
9,235
0
60,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
49,609
483
Minions Killed
565
0
Camps Cleared
0
1,669,384
Distance Traveled
1,790,131
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,803
434
25
1
0
337,329
6
W
Scylla
10,651
592
136
8
0
362,040
5
L
Nu Wa
9,199
511
94
5
0
321,457
2
W
Kumbhakarna
8,851
492
22
1
0
347,902
7
L
King Arthur
8,171
454
96
5
0
330,562
0
W
Jormungandr
10,501
583
153
9
0
334,710
4
L
Ravana
8,874
493
104
6
0
347,916
6
L
Ah Muzen Cab
9,507
528
164
9
0
332,120
6
W
Cupid
10,169
565
164
9
0
325,329
1
W
Tsukuyomi
9,437
524
90
5
0
420,150
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role