Player Matchup

Scylla
Scylla
Silver II
FR-U_apokalispe
Scylla
Silver II
Level 61
God Stats
15W - 21L
1,536 SR
Queue Stats
211W - 273L
936 MMR
Solo
Ymir
Ymir
Silver IV
Raziel666v1
Ymir
Silver IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 71L
916 MMR
Solo
Medusa
Medusa
Silver III
bagal24
Medusa
Silver III
Level 145
God Stats
50W - 54L
1,534 SR
Queue Stats
356W - 456L
924 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,523 SR
925 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,386 SR
921 MMR
Cthulhu
Cthulhu
Bronze IV
Ortek22
Cthulhu
Bronze IV
Level 61
God Stats
1W - 2L
1,324 SR
Queue Stats
38W - 80L
1,024 MMR
Party 1
Anhur
Anhur
Silver V
Rolififax
Anhur
Silver V
Level 68
God Stats
5W - 15L
1,243 SR
Queue Stats
66W - 105L
1,119 MMR
Party 1
Hera
Hera
Silver V
swich_llama-cita
Hera
Silver V
Level 68
God Stats
3W - 1L
1,590 SR
Queue Stats
57W - 100L
621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
14,424
687
20,657
9,227
4,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 8 / 9
13,102
624
12,394
23,500
22,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
bagal24
Medusa
15
1 / 5 / 10
12,284
585
11,143
15,629
5,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeHelDanzaburouDiscordiaChaac

VS

Bans
KumbhakarnaThothMerlinPoseidonZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ortek22
Cthulhu
16
0 / 6 / 11
12,376
589
7,899
21,512
19,240
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Rolififax
Anhur
18
11 / 2 / 3
14,922
711
20,139
15,012
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 6 / 9
13,553
645
10,794
19,050
6,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
14
Kills
14
14
Deaths
14
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
1
5
10.5
W
Cthulhu
Ortek22
Cthulhu
0
6
11
0.92
L
5
8
9
1.19
W
Anhur
Rolififax
Anhur
11
2
3
6.25
L
Medusa
bagal24
Medusa
1
5
10
1.2
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
38,832
48,356
Taken
55,574
32,248
Mitigated
30,934
7,361
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,657
247
0
3,112
9,227
4,059
0
5,094
3,961
92,626
0
W
Cthulhu
Ortek22
Cthulhu
7,899
448
877
4,416
21,512
19,240
141
14,400
7,112
39,914
0
L
12,394
2,267
0
0
23,500
22,281
0
8,043
15,108
35,587
0
W
Anhur
Rolififax
Anhur
20,139
11,798
0
7,266
15,012
5,126
2,299
7,494
7,518
0
82,995
L
Medusa
bagal24
Medusa
11,143
2,888
0
4,249
15,629
5,908
1,128
4,876
10,526
0
71,910
W
10,794
2,006
0
6,913
19,050
6,568
617
11,576
7,474
73,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
40,851
267
Minions Killed
237
0
Camps Cleared
0
1,007,097
Distance Traveled
1,082,402
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,424
687
138
7
0
393,017
0
W
Cthulhu
12,376
589
35
2
0
383,586
7
L
Ymir
13,102
624
36
2
0
334,191
4
W
Anhur
14,922
711
84
4
0
357,523
1
L
Medusa
12,284
585
93
4
0
279,889
0
W
Hera
13,553
645
118
6
0
341,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role