Player Matchup

Danzaburou
Danzaburou
An0rektyk
Danzaburou
Level 12
God Stats
23W - 9L
1,523 SR
Queue Stats
51W - 35L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
Bergiam
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,554 Elo+
Party 1
Khepri
Khepri
Crasbow
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
Percy1337
Nu Wa
Level 24
God Stats
2W - 0L
1,705 SR
Queue Stats
16W - 9L
1,581 Elo+
Party 1
Mercury
Mercury
samsnakei
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,626 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,538 Elo+

VS

Team Averages
Level 36
1,566 SR
1,551 Elo+
Awilix
Awilix
AKFrosty
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,585 Elo+
Solo
Tyr
Tyr
DaniDJmax1
Tyr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Izanami
Izanami
Jordan1RetroHigh
Izanami
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 10L
1,533 Elo+
Solo
Ymir
Ymir
T0X1C593
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,615 Elo+
Party 2
Anubis
Anubis
danl01
Anubis
Level 25
God Stats
40W - 26L
1,608 SR
Queue Stats
58W - 61L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
An0rektyk
Danzaburou
18
6 / 1 / 11
11,820
591
18,829
14,959
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Bergiam
Zhong Kui
19
11 / 3 / 5
12,121
606
18,858
15,817
10,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Crasbow
Khepri
14
2 / 4 / 10
8,585
429
4,535
15,294
10,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
Percy1337
Nu Wa
18
11 / 6 / 9
12,181
609
15,991
12,889
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
samsnakei
Mercury
19
7 / 2 / 2
12,078
604
8,656
13,531
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AKFrosty
Awilix
14
3 / 9 / 2
8,915
446
9,071
17,713
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 2
9,367
468
4,943
13,896
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 10 / 5
8,878
444
11,224
15,411
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
1 / 7 / 2
7,345
367
6,803
17,323
9,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
danl01
Anubis
17
10 / 6 / 3
11,723
586
16,093
17,580
9,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
37
Kills
15
16
Deaths
38
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
AKFrosty
Awilix
3
9
2
0.44
W
Danzaburou
An0rektyk
Danzaburou
6
1
11
11.5
W
Zhong Kui
Bergiam
Zhong Kui
11
3
5
4.5
W
Khepri
Crasbow
Khepri
2
4
10
1.75
L
1
6
2
0.33
L
0
10
5
0.25
W
Nu Wa
Percy1337
Nu Wa
11
6
9
2.58
L
Ymir
1
7
2
0.29
L
Anubis
danl01
Anubis
10
6
3
1.92
W
Mercury
samsnakei
Mercury
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,869
Damage
48,134
72,490
Taken
81,923
35,965
Mitigated
37,748
15,659
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AKFrosty
Awilix
9,071
5,104
0
2,436
17,713
5,822
0
8,633
8,682
0
47,195
W
Danzaburou
An0rektyk
Danzaburou
18,829
10,230
0
5,333
14,959
5,768
2,400
4,655
10,304
0
101,611
W
Zhong Kui
Bergiam
Zhong Kui
18,858
3,141
0
6,737
15,817
10,169
2,996
3,575
12,242
68,658
0
W
Khepri
Crasbow
Khepri
4,535
995
0
450
15,294
10,367
150
6,679
8,615
13,939
0
L
4,943
1,513
0
2,370
13,896
6,649
0
8,126
5,266
0
44,302
L
11,224
7,571
0
1,834
15,411
6,191
2,484
4,406
10,862
0
65,938
W
Nu Wa
Percy1337
Nu Wa
15,991
3,982
0
1,168
12,889
3,998
2,240
5,303
7,586
67,698
0
L
Ymir
6,803
969
0
2,007
17,323
9,957
0
8,165
8,950
25,079
0
L
Anubis
danl01
Anubis
16,093
332
0
6,302
17,580
9,129
400
8,337
8,779
62,689
0
W
Mercury
samsnakei
Mercury
8,656
6,165
0
1,971
13,531
5,663
851
2,684
10,847
0
102,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,785
Gold Earned
46,228
553
Minions Killed
441
0
Camps Cleared
0
1,766,304
Distance Traveled
1,666,444
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,915
446
72
4
0
336,283
0
W
Danzaburou
11,820
591
134
7
0
362,028
0
W
Zhong Kui
12,121
606
136
7
0
339,108
3
W
Khepri
8,585
429
14
1
0
325,372
1
L
Tyr
9,367
468
93
5
0
377,713
0
L
Izanami
8,878
444
132
7
0
314,918
4
W
Nu Wa
12,181
609
120
6
0
331,393
1
L
Ymir
7,345
367
41
2
0
329,486
2
L
Anubis
11,723
586
103
5
0
308,044
2
W
Mercury
12,078
604
149
7
0
408,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role