Player Matchup

Anubis
Anubis
CypherFlare
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
Sunaiya
Ganesha
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 18L
1,624 Elo+
Party 1
Guan Yu
Guan Yu
ionandar
Guan Yu
Level 155
God Stats
2W - 2L
1,655 SR
Queue Stats
24W - 18L
1,569 Elo+
Party 1
Team Averages
Level 84
1,552 SR
1,564 Elo+

VS

Team Averages
Level 86
1,598 SR
1,488 Elo+
Arachne
Arachne
Brakior0
Arachne
Level 29
God Stats
5W - 6L
1,510 SR
Queue Stats
82W - 107L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
Palantides
Sylvanus
Level 125
God Stats
8W - 3L
1,820 SR
Queue Stats
91W - 76L
1,536 Elo+
Party 2
Janus
Janus
clemaal
Janus
Level 105
God Stats
1W - 1L
1,464 SR
Queue Stats
73W - 50L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 1 / 6
9,423
857
17,960
10,391
5,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Sunaiya
Ganesha
11
0 / 2 / 13
8,577
780
2,660
10,052
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
ionandar
Guan Yu
12
6 / 1 / 3
8,778
798
6,227
7,790
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brakior0
Arachne
9
1 / 7 / 3
7,248
659
2,803
10,311
1,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Palantides
Sylvanus
10
1 / 4 / 2
6,694
609
5,668
12,958
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
clemaal
Janus
12
2 / 3 / 2
7,457
678
12,090
9,059
2,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Brakior0
Arachne
1
7
3
0.36
W
Anubis
8
1
6
11
L
Sylvanus
Palantides
Sylvanus
1
4
2
0.5
W
Ganesha
Sunaiya
Ganesha
0
2
13
3.25
L
Janus
clemaal
Janus
2
3
2
1
W
Guan Yu
ionandar
Guan Yu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
20,561
28,233
Taken
32,328
21,579
Mitigated
13,040
9,019
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Brakior0
Arachne
2,803
1,977
0
1,471
10,311
1,990
36
5,945
4,253
0
22,676
W
Anubis
17,960
1,210
0
4,267
10,391
5,731
382
7,084
3,107
67,129
0
L
Sylvanus
Palantides
Sylvanus
5,668
964
1,611
2,479
12,958
8,950
27
8,316
4,467
9,501
0
W
Ganesha
Sunaiya
Ganesha
2,660
321
0
883
10,052
8,606
241
5,805
4,072
6,987
0
L
Janus
clemaal
Janus
12,090
1,087
0
2,546
9,059
2,100
33
6,471
2,513
44,264
0
W
Guan Yu
ionandar
Guan Yu
6,227
410
1,750
2,119
7,790
7,242
0
4,434
3,256
0
19,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
21,399
150
Minions Killed
118
0
Camps Cleared
0
642,754
Distance Traveled
586,198
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,248
659
39
4
0
193,955
1
W
Anubis
9,423
857
106
10
0
196,291
3
L
Sylvanus
6,694
609
7
1
0
186,453
3
W
Ganesha
8,577
780
9
1
0
212,190
2
L
Janus
7,457
678
72
7
0
205,790
1
W
Guan Yu
8,778
798
35
3
0
234,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role